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author | Eric Anholt <eric@anholt.net> | 2008-10-31 13:18:56 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2008-10-31 16:04:50 -0700 |
commit | 018088996a92ef15edd946d9300707112caaa29c (patch) | |
tree | cc42d707e29d12c3104a334128f2b2a9c1d4a808 | |
parent | ed478a5fdeded932f09a73bc0af12e010b9a5cd5 (diff) | |
download | external_mesa3d-018088996a92ef15edd946d9300707112caaa29c.zip external_mesa3d-018088996a92ef15edd946d9300707112caaa29c.tar.gz external_mesa3d-018088996a92ef15edd946d9300707112caaa29c.tar.bz2 |
intel: Remove fallback for glDrawPixels(GL_COLOR_INDEX)
GL_COLOR_INDEX mode is just like other normal formats (that is, not
depth/stencil) and is uploaded fine by TexImage.
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_pixel_draw.c | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index 0286bb3..8ebbc95 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -91,13 +91,6 @@ intel_texture_drawpixels(GLcontext * ctx, return GL_FALSE; } - /* Don't even want to think about it */ - if (format == GL_COLOR_INDEX) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "glDrawPixels() fallback: format == GL_COLOR_INDEX\n"); - return GL_FALSE; - } - /* We don't have a way to generate fragments with stencil values which * * will set the resulting stencil value. */ |