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author | Timothy Arceri <timothy.arceri@collabora.com> | 2015-12-24 09:50:59 +1100 |
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committer | Timothy Arceri <timothy.arceri@collabora.com> | 2016-01-06 10:52:48 +1100 |
commit | 0508d9504aa71cd5032ec27a8ab1127037f2df78 (patch) | |
tree | eafb2b5557c1866b63607f1162ed72e94209eaa9 | |
parent | 4d2a7f511169ed4c7f63189f21f2acc7577da94a (diff) | |
download | external_mesa3d-0508d9504aa71cd5032ec27a8ab1127037f2df78.zip external_mesa3d-0508d9504aa71cd5032ec27a8ab1127037f2df78.tar.gz external_mesa3d-0508d9504aa71cd5032ec27a8ab1127037f2df78.tar.bz2 |
glsl: only add outward facing varyings to resourse list for SSO
An SSO program can have multiple stages and we only want to add the externally
facing varyings. The current code was adding both the packed inputs and outputs
for the first and last stage of each program.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
-rw-r--r-- | src/glsl/linker.cpp | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index a6e81b4..acc63ae 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -3433,7 +3433,7 @@ add_interface_variables(struct gl_shader_program *shProg, } static bool -add_packed_varyings(struct gl_shader_program *shProg, int stage) +add_packed_varyings(struct gl_shader_program *shProg, int stage, GLenum type) { struct gl_shader *sh = shProg->_LinkedShaders[stage]; GLenum iface; @@ -3454,10 +3454,13 @@ add_packed_varyings(struct gl_shader_program *shProg, int stage) default: unreachable("unexpected type"); } - if (!add_program_resource(shProg, iface, var, - build_stageref(shProg, var->name, - var->data.mode))) - return false; + + if (type == iface) { + if (!add_program_resource(shProg, iface, var, + build_stageref(shProg, var->name, + var->data.mode))) + return false; + } } } return true; @@ -3724,9 +3727,9 @@ build_program_resource_list(struct gl_shader_program *shProg) /* Program interface needs to expose varyings in case of SSO. */ if (shProg->SeparateShader) { - if (!add_packed_varyings(shProg, input_stage)) + if (!add_packed_varyings(shProg, input_stage, GL_PROGRAM_INPUT)) return; - if (!add_packed_varyings(shProg, output_stage)) + if (!add_packed_varyings(shProg, output_stage, GL_PROGRAM_OUTPUT)) return; } |