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author | Brian Paul <brian.paul@tungstengraphics.com> | 2006-06-26 23:00:15 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2006-06-26 23:00:15 +0000 |
commit | 4e0617849c5c6f459f534dc4b2be51909e0755a4 (patch) | |
tree | 07a0e9cacb79b1f63e1e0d7e7170dabc5db92ecb | |
parent | 96715484242760e771339a018ea187d7c7827588 (diff) | |
download | external_mesa3d-4e0617849c5c6f459f534dc4b2be51909e0755a4.zip external_mesa3d-4e0617849c5c6f459f534dc4b2be51909e0755a4.tar.gz external_mesa3d-4e0617849c5c6f459f534dc4b2be51909e0755a4.tar.bz2 |
use trackball code for mouse rotation
-rw-r--r-- | progs/demos/Makefile | 18 | ||||
-rw-r--r-- | progs/demos/gloss.c | 75 |
2 files changed, 44 insertions, 49 deletions
diff --git a/progs/demos/Makefile b/progs/demos/Makefile index 87b5b84..7425581 100644 --- a/progs/demos/Makefile +++ b/progs/demos/Makefile @@ -101,6 +101,16 @@ showbuffer.o: showbuffer.c showbuffer.h $(CC) -c -I$(INCDIR) $(CFLAGS) showbuffer.c +trackball.c: $(TOP)/progs/util/trackball.c + cp $< . + +trackball.h: $(TOP)/progs/util/trackball.h + cp $< . + +trackball.o: trackball.c trackball.h + $(CC) -c -I$(INCDIR) $(CFLAGS) trackball.c + + reflect: reflect.o showbuffer.o readtex.o $(CC) -I$(INCDIR) $(CFLAGS) reflect.o showbuffer.o readtex.o $(APP_LIB_DEPS) -o $@ @@ -114,6 +124,14 @@ shadowtex: shadowtex.o showbuffer.o shadowtex.o: shadowtex.c showbuffer.h $(CC) -c -I$(INCDIR) $(CFLAGS) shadowtex.c + +gloss: gloss.o trackball.o readtex.o + $(CC) -I$(INCDIR) $(CFLAGS) gloss.o trackball.o readtex.o $(APP_LIB_DEPS) -o $@ + +gloss.o: gloss.c trackball.h + $(CC) -c -I$(INCDIR) $(CFLAGS) gloss.c + + clean: -rm -f $(PROGS) -rm -f *.o *~ diff --git a/progs/demos/gloss.c b/progs/demos/gloss.c index 0b2e742..9974f0d 100644 --- a/progs/demos/gloss.c +++ b/progs/demos/gloss.c @@ -25,6 +25,8 @@ #include <GL/glut.h> #include "readtex.h" +#include "trackball.h" + #define SPECULAR_TEXTURE_FILE "../images/reflect.rgb" #define BASE_TEXTURE_FILE "../images/tile.rgb" @@ -44,8 +46,7 @@ static GLuint TeapotObj = 0; static GLuint Object = 0; static GLboolean Animate = GL_TRUE; -static GLfloat Xrot = 0.0, Yrot = 0.0, Zrot = 0.0; -static GLfloat DXrot = 20.0, DYrot = 50.; +static float CurQuat[4] = { 0, 0, 0, 1 }; static GLfloat Black[4] = { 0, 0, 0, 0 }; static GLfloat White[4] = { 1, 1, 1, 1 }; @@ -57,7 +58,6 @@ static GLboolean DoSpecTexture = GL_TRUE; static GLboolean ButtonDown = GL_FALSE; static GLint ButtonX, ButtonY; -static GLfloat Xrot0, Yrot0; /* performance info */ @@ -67,29 +67,31 @@ static GLint Frames = 0; static void Idle( void ) { + static const float yAxis[3] = {0, 1, 0}; static double t0 = -1.; + float quat[4]; double dt, t = glutGet(GLUT_ELAPSED_TIME) / 1000.0; if (t0 < 0.0) t0 = t; dt = t - t0; t0 = t; - if (Animate) { - Xrot += DXrot*dt; - Yrot += DYrot*dt; - glutPostRedisplay(); - } + axis_to_quat(yAxis, 2.0 * dt, quat); + add_quats(quat, CurQuat, CurQuat); + + glutPostRedisplay(); } static void Display( void ) { + GLfloat rot[4][4]; + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); glPushMatrix(); - glRotatef(Xrot, 1.0, 0.0, 0.0); - glRotatef(Yrot, 0.0, 1.0, 0.0); - glRotatef(Zrot, 0.0, 0.0, 1.0); + build_rotmatrix(rot, CurQuat); + glMultMatrixf(&rot[0][0]); /* First pass: diffuse lighting with base texture */ glMaterialfv(GL_FRONT, GL_DIFFUSE, Diffuse); @@ -218,39 +220,21 @@ static void Key( unsigned char key, int x, int y ) } -static void SpecialKey( int key, int x, int y ) -{ - float step = 3.0; - (void) x; - (void) y; - - switch (key) { - case GLUT_KEY_UP: - Xrot += step; - break; - case GLUT_KEY_DOWN: - Xrot -= step; - break; - case GLUT_KEY_LEFT: - Yrot += step; - break; - case GLUT_KEY_RIGHT: - Yrot -= step; - break; - } - glutPostRedisplay(); -} - - static void MouseMotion(int x, int y) { - const float k = 300.0; if (ButtonDown) { - float dx = x - ButtonX; - float dy = y - ButtonY; - Xrot = Xrot0 + k * dy / WinWidth; - Yrot = Yrot0 + k * dx / WinHeight; + float x0 = (2.0 * ButtonX - WinWidth) / WinWidth; + float y0 = (WinHeight - 2.0 * ButtonY) / WinHeight; + float x1 = (2.0 * x - WinWidth) / WinWidth; + float y1 = (WinHeight - 2.0 * y) / WinHeight; + float q[4]; + + trackball(q, x0, y0, x1, y1); + ButtonX = x; + ButtonY = y; + add_quats(q, CurQuat, CurQuat); + glutPostRedisplay(); } } @@ -263,8 +247,6 @@ MouseButton(int button, int state, int x, int y) ButtonDown = GL_TRUE; ButtonX = x; ButtonY = y; - Xrot0 = Xrot; - Yrot0 = Yrot; } else if (button == GLUT_LEFT_BUTTON && state == GLUT_UP) { ButtonDown = GL_FALSE; @@ -453,18 +435,11 @@ static void Init( int argc, char *argv[] ) int main( int argc, char *argv[] ) { glutInit( &argc, argv ); - glutInitWindowPosition(0, 0); glutInitWindowSize(WinWidth, WinHeight); - glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); - glutCreateWindow(argv[0] ); - - Init(argc, argv); - glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); - glutSpecialFunc( SpecialKey ); glutDisplayFunc( Display ); glutMotionFunc(MouseMotion); glutMouseFunc(MouseButton); @@ -478,6 +453,8 @@ int main( int argc, char *argv[] ) glutAddMenuEntry("Quit", QUIT); glutAttachMenu(GLUT_RIGHT_BUTTON); + Init(argc, argv); + glutMainLoop(); return 0; } |