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author | Brian Paul <brian.paul@tungstengraphics.com> | 2005-11-19 14:57:47 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2005-11-19 14:57:47 +0000 |
commit | 57548094215c8c2d869417c09c9a391f1b7e28f2 (patch) | |
tree | d7877924fa5cfc94d485aa64992b69089942dfb3 | |
parent | 8c765ad31253e171375c24bb8d8cd418fe7b198c (diff) | |
download | external_mesa3d-57548094215c8c2d869417c09c9a391f1b7e28f2.zip external_mesa3d-57548094215c8c2d869417c09c9a391f1b7e28f2.tar.gz external_mesa3d-57548094215c8c2d869417c09c9a391f1b7e28f2.tar.bz2 |
update comments, remove ^M chars
-rw-r--r-- | src/mesa/shader/shaderobjects.h | 19 |
1 files changed, 7 insertions, 12 deletions
diff --git a/src/mesa/shader/shaderobjects.h b/src/mesa/shader/shaderobjects.h index e5bed02..7cea462 100644 --- a/src/mesa/shader/shaderobjects.h +++ b/src/mesa/shader/shaderobjects.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.3 + * Version: 6.5 * * Copyright (C) 2004-2005 Brian Paul All Rights Reserved. * @@ -28,10 +28,6 @@ #include "mtypes.h" /** - ** XXX do these gl2 structs really neeed to be here? - **/ - -/** * gl2 unique interface identifier. * Each gl2 interface has its own interface id used for object queries. */ @@ -237,14 +233,13 @@ extern void GLAPIENTRY _mesa_GetActiveAttribARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); extern GLint GLAPIENTRY -_mesa_GetAttribLocationARB (GLhandleARB, const GLcharARB *);
-
-#endif +_mesa_GetAttribLocationARB (GLhandleARB, const GLcharARB *); + +#endif /* FEATURE_ARB_vertex_shader */ -extern void
+extern void _mesa_init_shaderobjects (GLcontext *ctx); -#endif +#endif /* FEATURE_ARB_shader_objects */ -#endif -
+#endif /* SHADEROBJECTS_H */ |