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author | Jason Ekstrand <jason.ekstrand@intel.com> | 2015-11-02 17:58:29 -0800 |
---|---|---|
committer | Jason Ekstrand <jason.ekstrand@intel.com> | 2016-02-09 15:00:17 -0800 |
commit | 5ec456375e4fdd0b6c7d797f99191044e19ead74 (patch) | |
tree | c34b2d2e4560f516ef3ab10bd798a6a3b7c469c1 | |
parent | ee85014b90af1d94d637ec763a803479e9bac5dc (diff) | |
download | external_mesa3d-5ec456375e4fdd0b6c7d797f99191044e19ead74.zip external_mesa3d-5ec456375e4fdd0b6c7d797f99191044e19ead74.tar.gz external_mesa3d-5ec456375e4fdd0b6c7d797f99191044e19ead74.tar.bz2 |
nir: Separate texture from sampler in nir_tex_instr
This commit adds the capability to NIR to support separate textures and
samplers. As it currently stands, glsl_to_nir only sets the texture deref
and leaves the sampler deref alone as it did before and nir_lower_samplers
assumes this. Backends can still assume that they are combined and only
look at only at the texture index. Or, if they wish, they can assume that
they are separate because nir_lower_samplers, tgsi_to_nir, and prog_to_nir
all set both texture and sampler index whenever a sampler is required (the
two indices are the same in this case).
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
-rw-r--r-- | src/compiler/nir/nir.c | 7 | ||||
-rw-r--r-- | src/compiler/nir/nir.h | 31 | ||||
-rw-r--r-- | src/compiler/nir/nir_clone.c | 7 | ||||
-rw-r--r-- | src/compiler/nir/nir_instr_set.c | 15 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_samplers.c | 13 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_tex.c | 6 | ||||
-rw-r--r-- | src/compiler/nir/nir_opt_constant_folding.c | 11 | ||||
-rw-r--r-- | src/compiler/nir/nir_print.c | 14 | ||||
-rw-r--r-- | src/compiler/nir/nir_remove_dead_variables.c | 5 | ||||
-rw-r--r-- | src/compiler/nir/nir_validate.c | 3 | ||||
-rw-r--r-- | src/gallium/auxiliary/nir/tgsi_to_nir.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 3 | ||||
-rw-r--r-- | src/mesa/program/prog_to_nir.c | 1 |
14 files changed, 102 insertions, 18 deletions
diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c index 6a070f5..df40a55 100644 --- a/src/compiler/nir/nir.c +++ b/src/compiler/nir/nir.c @@ -489,6 +489,8 @@ nir_tex_instr_create(nir_shader *shader, unsigned num_srcs) instr->texture_index = 0; instr->texture_array_size = 0; instr->texture = NULL; + instr->sampler_index = 0; + instr->sampler = NULL; return instr; } @@ -1012,6 +1014,11 @@ visit_tex_src(nir_tex_instr *instr, nir_foreach_src_cb cb, void *state) return false; } + if (instr->sampler != NULL) { + if (!visit_deref_src(instr->sampler, cb, state)) + return false; + } + return true; } diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 48dda99..8085341 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -966,6 +966,7 @@ typedef enum { nir_tex_src_ddx, nir_tex_src_ddy, nir_tex_src_texture_offset, /* < dynamically uniform indirect offset */ + nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */ nir_num_tex_src_types } nir_tex_src_type; @@ -1025,7 +1026,35 @@ typedef struct { /** The size of the texture array or 0 if it's not an array */ unsigned texture_array_size; - nir_deref_var *texture; /* if this is NULL, use texture_index instead */ + /** The texture deref + * + * If this is null, use texture_index instead. + */ + nir_deref_var *texture; + + /** The sampler index + * + * The following operations do not require a sampler and, as such, this + * field should be ignored: + * - nir_texop_txf + * - nir_texop_txf_ms + * - nir_texop_txs + * - nir_texop_lod + * - nir_texop_tg4 + * - nir_texop_query_levels + * - nir_texop_texture_samples + * - nir_texop_samples_identical + * + * If this texture instruction has a nir_tex_src_sampler_offset source, + * then the sampler index is given by sampler_index + sampler_offset. + */ + unsigned sampler_index; + + /** The sampler deref + * + * If this is null, use sampler_index instead. + */ + nir_deref_var *sampler; } nir_tex_instr; static inline unsigned diff --git a/src/compiler/nir/nir_clone.c b/src/compiler/nir/nir_clone.c index d9c190d..a666d8e 100644 --- a/src/compiler/nir/nir_clone.c +++ b/src/compiler/nir/nir_clone.c @@ -357,10 +357,15 @@ clone_tex(clone_state *state, const nir_tex_instr *tex) ntex->is_new_style_shadow = tex->is_new_style_shadow; memcpy(ntex->const_offset, tex->const_offset, sizeof(ntex->const_offset)); ntex->component = tex->component; + ntex->texture_index = tex->texture_index; - ntex->texture_array_size = tex->texture_array_size; if (tex->texture) ntex->texture = clone_deref_var(state, tex->texture, &ntex->instr); + ntex->texture_array_size = tex->texture_array_size; + + ntex->sampler_index = tex->sampler_index; + if (tex->sampler) + ntex->sampler = clone_deref_var(state, tex->sampler, &ntex->instr); return ntex; } diff --git a/src/compiler/nir/nir_instr_set.c b/src/compiler/nir/nir_instr_set.c index 4489a88..c3cf257 100644 --- a/src/compiler/nir/nir_instr_set.c +++ b/src/compiler/nir/nir_instr_set.c @@ -157,8 +157,9 @@ hash_tex(uint32_t hash, const nir_tex_instr *instr) hash = HASH(hash, component); hash = HASH(hash, instr->texture_index); hash = HASH(hash, instr->texture_array_size); + hash = HASH(hash, instr->sampler_index); - assert(!instr->texture); + assert(!instr->texture && !instr->sampler); return hash; } @@ -306,12 +307,14 @@ nir_instrs_equal(const nir_instr *instr1, const nir_instr *instr2) sizeof(tex1->const_offset)) != 0 || tex1->component != tex2->component || tex1->texture_index != tex2->texture_index || - tex1->texture_array_size != tex2->texture_array_size) { + tex1->texture_array_size != tex2->texture_array_size || + tex1->sampler_index != tex2->sampler_index) { return false; } - /* Don't support un-lowered texture derefs currently. */ - assert(!tex1->texture && !tex2->texture); + /* Don't support un-lowered sampler derefs currently. */ + assert(!tex1->texture && !tex1->sampler && + !tex2->texture && !tex2->sampler); return true; } @@ -421,8 +424,8 @@ instr_can_rewrite(nir_instr *instr) case nir_instr_type_tex: { nir_tex_instr *tex = nir_instr_as_tex(instr); - /* Don't support un-lowered texture derefs currently. */ - if (tex->texture) + /* Don't support un-lowered sampler derefs currently. */ + if (tex->texture || tex->sampler) return false; return true; diff --git a/src/compiler/nir/nir_lower_samplers.c b/src/compiler/nir/nir_lower_samplers.c index bccb544..f5d3e59 100644 --- a/src/compiler/nir/nir_lower_samplers.c +++ b/src/compiler/nir/nir_lower_samplers.c @@ -94,6 +94,9 @@ lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_progr if (instr->texture == NULL) return; + /* In GLSL, we only fill out the texture field. The sampler is inferred */ + assert(instr->sampler == NULL); + instr->texture_index = 0; unsigned location = instr->texture->var->data.location; unsigned array_elements = 1; @@ -106,7 +109,7 @@ lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_progr if (indirect) { /* First, we have to resize the array of texture sources */ nir_tex_src *new_srcs = rzalloc_array(instr, nir_tex_src, - instr->num_srcs + 1); + instr->num_srcs + 2); for (unsigned i = 0; i < instr->num_srcs; i++) { new_srcs[i].src_type = instr->src[i].src_type; @@ -126,6 +129,12 @@ lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_progr &instr->src[instr->num_srcs - 1].src, nir_src_for_ssa(indirect)); + instr->src[instr->num_srcs].src_type = nir_tex_src_sampler_offset; + instr->num_srcs++; + nir_instr_rewrite_src(&instr->instr, + &instr->src[instr->num_srcs - 1].src, + nir_src_for_ssa(indirect)); + instr->texture_array_size = array_elements; } @@ -138,6 +147,8 @@ lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_progr instr->texture_index += shader_program->UniformStorage[location].opaque[stage].index; + instr->sampler_index = instr->texture_index; + instr->texture = NULL; } diff --git a/src/compiler/nir/nir_lower_tex.c b/src/compiler/nir/nir_lower_tex.c index 4c0759b..806acd8 100644 --- a/src/compiler/nir/nir_lower_tex.c +++ b/src/compiler/nir/nir_lower_tex.c @@ -291,11 +291,11 @@ nir_lower_tex_block(nir_block *block, void *void_state) /* mask of src coords to saturate (clamp): */ unsigned sat_mask = 0; - if ((1 << tex->texture_index) & state->options->saturate_r) + if ((1 << tex->sampler_index) & state->options->saturate_r) sat_mask |= (1 << 2); /* .z */ - if ((1 << tex->texture_index) & state->options->saturate_t) + if ((1 << tex->sampler_index) & state->options->saturate_t) sat_mask |= (1 << 1); /* .y */ - if ((1 << tex->texture_index) & state->options->saturate_s) + if ((1 << tex->sampler_index) & state->options->saturate_s) sat_mask |= (1 << 0); /* .x */ /* If we are clamping any coords, we must lower projector first diff --git a/src/compiler/nir/nir_opt_constant_folding.c b/src/compiler/nir/nir_opt_constant_folding.c index 20b31a8..04876a4 100644 --- a/src/compiler/nir/nir_opt_constant_folding.c +++ b/src/compiler/nir/nir_opt_constant_folding.c @@ -136,10 +136,15 @@ constant_fold_intrinsic_instr(nir_intrinsic_instr *instr) static bool constant_fold_tex_instr(nir_tex_instr *instr) { + bool progress = false; + if (instr->texture) - return constant_fold_deref(&instr->instr, instr->texture); - else - return false; + progress |= constant_fold_deref(&instr->instr, instr->texture); + + if (instr->sampler) + progress |= constant_fold_deref(&instr->instr, instr->sampler); + + return progress; } static bool diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c index 5e7ae82..d9d75c2 100644 --- a/src/compiler/nir/nir_print.c +++ b/src/compiler/nir/nir_print.c @@ -625,6 +625,9 @@ print_tex_instr(nir_tex_instr *instr, print_state *state) case nir_tex_src_texture_offset: fprintf(fp, "(texture_offset)"); break; + case nir_tex_src_sampler_offset: + fprintf(fp, "(sampler_offset)"); + break; default: unreachable("Invalid texture source type"); @@ -654,11 +657,16 @@ print_tex_instr(nir_tex_instr *instr, print_state *state) if (instr->texture) { print_deref(instr->texture, state); + fprintf(fp, " (texture)"); + if (instr->sampler) { + print_deref(instr->sampler, state); + fprintf(fp, " (sampler)"); + } } else { - fprintf(fp, "%u", instr->texture_index); + assert(instr->sampler == NULL); + fprintf(fp, "%u (texture) %u (sampler)", + instr->texture_index, instr->sampler_index); } - - fprintf(fp, " (texture)"); } static void diff --git a/src/compiler/nir/nir_remove_dead_variables.c b/src/compiler/nir/nir_remove_dead_variables.c index 24bae46..6519268 100644 --- a/src/compiler/nir/nir_remove_dead_variables.c +++ b/src/compiler/nir/nir_remove_dead_variables.c @@ -58,6 +58,11 @@ add_var_use_tex(nir_tex_instr *instr, struct set *live) nir_variable *var = instr->texture->var; _mesa_set_add(live, var); } + + if (instr->sampler != NULL) { + nir_variable *var = instr->sampler->var; + _mesa_set_add(live, var); + } } static bool diff --git a/src/compiler/nir/nir_validate.c b/src/compiler/nir/nir_validate.c index 2fadff7..d1a9048 100644 --- a/src/compiler/nir/nir_validate.c +++ b/src/compiler/nir/nir_validate.c @@ -448,6 +448,9 @@ validate_tex_instr(nir_tex_instr *instr, validate_state *state) if (instr->texture != NULL) validate_deref_var(instr, instr->texture, state); + if (instr->sampler != NULL) + validate_deref_var(instr, instr->sampler, state); + validate_dest(&instr->dest, state); } diff --git a/src/gallium/auxiliary/nir/tgsi_to_nir.c b/src/gallium/auxiliary/nir/tgsi_to_nir.c index 8cd8ea4..b719176 100644 --- a/src/gallium/auxiliary/nir/tgsi_to_nir.c +++ b/src/gallium/auxiliary/nir/tgsi_to_nir.c @@ -1310,6 +1310,7 @@ ttn_tex(struct ttn_compile *c, nir_alu_dest dest, nir_ssa_def **src) assert(tgsi_inst->Src[samp].Register.File == TGSI_FILE_SAMPLER); instr->texture_index = tgsi_inst->Src[samp].Register.Index; + instr->sampler_index = tgsi_inst->Src[samp].Register.Index; /* TODO if we supported any opc's which take an explicit SVIEW * src, we would use that here instead. But for the "legacy" diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp index ecca3ef..1a2c39f 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp @@ -3024,6 +3024,9 @@ fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr) break; } + case nir_tex_src_sampler_offset: + break; /* Ignored for now */ + default: unreachable("unknown texture source"); } diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp index 40a7530..41d20ff 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp @@ -1738,6 +1738,9 @@ vec4_visitor::nir_emit_texture(nir_tex_instr *instr) break; } + case nir_tex_src_sampler_offset: + break; /* Ignored for now */ + case nir_tex_src_projector: unreachable("Should be lowered by do_lower_texture_projection"); diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c index 93a167e..74cbbfb 100644 --- a/src/mesa/program/prog_to_nir.c +++ b/src/mesa/program/prog_to_nir.c @@ -610,6 +610,7 @@ ptn_tex(nir_builder *b, nir_alu_dest dest, nir_ssa_def **src, instr->dest_type = nir_type_float; instr->is_shadow = prog_inst->TexShadow; instr->texture_index = prog_inst->TexSrcUnit; + instr->sampler_index = prog_inst->TexSrcUnit; switch (prog_inst->TexSrcTarget) { case TEXTURE_1D_INDEX: |