diff options
author | Kenneth Graunke <kenneth@whitecape.org> | 2015-08-12 14:19:17 -0700 |
---|---|---|
committer | Jason Ekstrand <jason.ekstrand@intel.com> | 2015-08-25 10:18:27 -0700 |
commit | 640c472fd075814972b1276c5b0ed3a769aacda5 (patch) | |
tree | 2d4a250bc285ef25de3cfbce8d218b4ffd6eccd4 | |
parent | c56899f41a904762225267cb9c543a0abd901ad5 (diff) | |
download | external_mesa3d-640c472fd075814972b1276c5b0ed3a769aacda5.zip external_mesa3d-640c472fd075814972b1276c5b0ed3a769aacda5.tar.gz external_mesa3d-640c472fd075814972b1276c5b0ed3a769aacda5.tar.bz2 |
i965: Move type_size() methods out of visitor classes.
I want to use C function pointers to these, and they don't use anything
in the visitor classes anyway.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.h | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_shader.h | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4.h | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_gs_nir.cpp | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 26 |
8 files changed, 28 insertions, 27 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 6ee9f3a..68bcbd0 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -455,8 +455,8 @@ fs_reg::component_size(unsigned width) const return MAX2(width * stride, 1) * type_sz(type); } -int -fs_visitor::type_size(const struct glsl_type *type) +extern "C" int +type_size_scalar(const struct glsl_type *type) { unsigned int size, i; @@ -467,11 +467,11 @@ fs_visitor::type_size(const struct glsl_type *type) case GLSL_TYPE_BOOL: return type->components(); case GLSL_TYPE_ARRAY: - return type_size(type->fields.array) * type->length; + return type_size_scalar(type->fields.array) * type->length; case GLSL_TYPE_STRUCT: size = 0; for (i = 0; i < type->length; i++) { - size += type_size(type->fields.structure[i].type); + size += type_size_scalar(type->fields.structure[i].type); } return size; case GLSL_TYPE_SAMPLER: @@ -906,7 +906,7 @@ fs_reg fs_visitor::vgrf(const glsl_type *const type) { int reg_width = dispatch_width / 8; - return fs_reg(GRF, alloc.allocate(type_size(type) * reg_width), + return fs_reg(GRF, alloc.allocate(type_size_scalar(type) * reg_width), brw_type_for_base_type(type)); } diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h index 9484e63..6d18929 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.h +++ b/src/mesa/drivers/dri/i965/brw_fs.h @@ -112,7 +112,6 @@ public: void swizzle_result(ir_texture_opcode op, int dest_components, fs_reg orig_val, uint32_t sampler); - int type_size(const struct glsl_type *type); fs_inst *get_instruction_generating_reg(fs_inst *start, fs_inst *end, const fs_reg ®); diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp index 5f26931..6dda299 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp @@ -131,7 +131,7 @@ fs_visitor::nir_setup_outputs(nir_shader *shader) switch (stage) { case MESA_SHADER_VERTEX: - for (int i = 0; i < ALIGN(type_size(var->type), 4) / 4; i++) { + for (int i = 0; i < ALIGN(type_size_scalar(var->type), 4) / 4; i++) { int output = var->data.location + i; this->outputs[output] = offset(reg, bld, 4 * i); this->output_components[output] = vector_elements; diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h index d449ffa..ccccf4d 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.h +++ b/src/mesa/drivers/dri/i965/brw_shader.h @@ -309,6 +309,9 @@ bool brw_cs_precompile(struct gl_context *ctx, struct gl_shader_program *shader_prog, struct gl_program *prog); +int type_size_scalar(const struct glsl_type *type); +int type_size_vec4(const struct glsl_type *type); + #ifdef __cplusplus } #endif diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h index b21f8dc..59a8397 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.h +++ b/src/mesa/drivers/dri/i965/brw_vec4.h @@ -410,7 +410,6 @@ public: void visit_atomic_counter_intrinsic(ir_call *ir); - int type_size(const struct glsl_type *type); bool is_high_sampler(src_reg sampler); virtual void emit_nir_code(); diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_nir.cpp index d85fb6f..8a8dd57 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_gs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_nir.cpp @@ -44,7 +44,7 @@ vec4_gs_visitor::nir_setup_inputs(nir_shader *shader) */ assert(var->type->length > 0); int length = var->type->length; - int size = type_size(var->type) / length; + int size = type_size_vec4(var->type) / length; for (int i = 0; i < length; i++) { int location = var->data.location + i * BRW_VARYING_SLOT_COUNT; for (int j = 0; j < size; j++) { @@ -55,7 +55,7 @@ vec4_gs_visitor::nir_setup_inputs(nir_shader *shader) } } } else { - int size = type_size(var->type); + int size = type_size_vec4(var->type); for (int i = 0; i < size; i++) { src_reg src = src_reg(ATTR, var->data.location + i, var->type); src = retype(src, brw_type_for_base_type(var->type)); diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp index 632e409..4f689df 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp @@ -119,7 +119,7 @@ vec4_visitor::nir_setup_inputs(nir_shader *shader) foreach_list_typed(nir_variable, var, node, &shader->inputs) { int offset = var->data.driver_location; - unsigned size = type_size(var->type); + unsigned size = type_size_vec4(var->type); for (unsigned i = 0; i < size; i++) { src_reg src = src_reg(ATTR, var->data.location + i, var->type); nir_inputs[offset + i] = src; @@ -140,12 +140,12 @@ vec4_visitor::nir_setup_uniforms(nir_shader *shader) /* UBO's, atomics and samplers don't take up space in the uniform file */ if (var->interface_type != NULL || var->type->contains_atomic() || - type_size(var->type) == 0) { + type_size_vec4(var->type) == 0) { continue; } assert(uniforms < uniform_array_size); - this->uniform_size[uniforms] = type_size(var->type); + this->uniform_size[uniforms] = type_size_vec4(var->type); if (strncmp(var->name, "gl_", 3) == 0) nir_setup_builtin_uniform(var); @@ -161,7 +161,7 @@ vec4_visitor::nir_setup_uniforms(nir_shader *shader) strcmp(var->name, "parameters") == 0); assert(uniforms < uniform_array_size); - this->uniform_size[uniforms] = type_size(var->type); + this->uniform_size[uniforms] = type_size_vec4(var->type); struct gl_program_parameter_list *plist = prog->Parameters; for (unsigned p = 0; p < plist->NumParameters; p++) { diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index f5701c8..ca86e8b 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -597,8 +597,8 @@ vec4_visitor::visit_instructions(const exec_list *list) * This method is useful to calculate how much register space is needed to * store a particular type. */ -int -vec4_visitor::type_size(const struct glsl_type *type) +extern "C" int +type_size_vec4(const struct glsl_type *type) { unsigned int i; int size; @@ -620,11 +620,11 @@ vec4_visitor::type_size(const struct glsl_type *type) } case GLSL_TYPE_ARRAY: assert(type->length > 0); - return type_size(type->fields.array) * type->length; + return type_size_vec4(type->fields.array) * type->length; case GLSL_TYPE_STRUCT: size = 0; for (i = 0; i < type->length; i++) { - size += type_size(type->fields.structure[i].type); + size += type_size_vec4(type->fields.structure[i].type); } return size; case GLSL_TYPE_SUBROUTINE: @@ -654,7 +654,7 @@ src_reg::src_reg(class vec4_visitor *v, const struct glsl_type *type) init(); this->file = GRF; - this->reg = v->alloc.allocate(v->type_size(type)); + this->reg = v->alloc.allocate(type_size_vec4(type)); if (type->is_array() || type->is_record()) { this->swizzle = BRW_SWIZZLE_NOOP; @@ -672,7 +672,7 @@ src_reg::src_reg(class vec4_visitor *v, const struct glsl_type *type, int size) init(); this->file = GRF; - this->reg = v->alloc.allocate(v->type_size(type) * size); + this->reg = v->alloc.allocate(type_size_vec4(type) * size); this->swizzle = BRW_SWIZZLE_NOOP; @@ -684,7 +684,7 @@ dst_reg::dst_reg(class vec4_visitor *v, const struct glsl_type *type) init(); this->file = GRF; - this->reg = v->alloc.allocate(v->type_size(type)); + this->reg = v->alloc.allocate(type_size_vec4(type)); if (type->is_array() || type->is_record()) { this->writemask = WRITEMASK_XYZW; @@ -1075,7 +1075,7 @@ vec4_visitor::visit(ir_variable *ir) assert(ir->data.location != -1); reg = new(mem_ctx) dst_reg(this, ir->type); - for (int i = 0; i < type_size(ir->type); i++) { + for (int i = 0; i < type_size_vec4(ir->type); i++) { output_reg[ir->data.location + i] = *reg; output_reg[ir->data.location + i].reg_offset = i; output_reg_annotation[ir->data.location + i] = ir->name; @@ -1097,14 +1097,14 @@ vec4_visitor::visit(ir_variable *ir) * Some uniforms, such as samplers and atomic counters, have no actual * storage, so we should ignore them. */ - if (ir->is_in_buffer_block() || type_size(ir->type) == 0) + if (ir->is_in_buffer_block() || type_size_vec4(ir->type) == 0) return; /* Track how big the whole uniform variable is, in case we need to put a * copy of its data into pull constants for array access. */ assert(this->uniforms < uniform_array_size); - this->uniform_size[this->uniforms] = type_size(ir->type); + this->uniform_size[this->uniforms] = type_size_vec4(ir->type); if (!strncmp(ir->name, "gl_", 3)) { setup_builtin_uniform_values(ir); @@ -2057,7 +2057,7 @@ vec4_visitor::compute_array_stride(ir_dereference_array *ir) /* Under normal circumstances array elements are stored consecutively, so * the stride is equal to the size of the array element. */ - return type_size(ir->type); + return type_size_vec4(ir->type); } @@ -2126,7 +2126,7 @@ vec4_visitor::visit(ir_dereference_record *ir) for (i = 0; i < struct_type->length; i++) { if (strcmp(struct_type->fields.structure[i].name, ir->field) == 0) break; - offset += type_size(struct_type->fields.structure[i].type); + offset += type_size_vec4(struct_type->fields.structure[i].type); } /* If the type is smaller than a vec4, replicate the last channel out. */ @@ -2335,7 +2335,7 @@ vec4_visitor::visit(ir_assignment *ir) emit_bool_to_cond_code(ir->condition, &predicate); } - for (i = 0; i < type_size(ir->lhs->type); i++) { + for (i = 0; i < type_size_vec4(ir->lhs->type); i++) { vec4_instruction *inst = emit(MOV(dst, src)); inst->predicate = predicate; |