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authorJon TURNEY <jon.turney@dronecode.org.uk>2012-07-13 22:29:03 +0100
committerJon TURNEY <jon.turney@dronecode.org.uk>2012-07-15 15:27:26 +0100
commit81de0431d6f52084e01874163657e141e6beffdf (patch)
tree660cb75e7ecd20ba484d117f29f92e17084010a6
parentbc6bff79475ab0996923a105fa699a19fb65455e (diff)
downloadexternal_mesa3d-81de0431d6f52084e01874163657e141e6beffdf.zip
external_mesa3d-81de0431d6f52084e01874163657e141e6beffdf.tar.gz
external_mesa3d-81de0431d6f52084e01874163657e141e6beffdf.tar.bz2
Fix building glsl when using automake-1.12 after 68e04cc6
Commit 68e04cc6 was tested using automake-1.11. Unfortunately, automake-1.12 made a "slightly backward-incompatible change" in the use of yacc with C++, and for a .yy file, the generated header file is now named .hh, not .h To work with both, write our own rule for running yacc, which generates a header file named .h, rather than using automake's rule. Also, remove things from BUILD_SOURCES which don't need to be there Also, update EXCLUDE rules in doxygen/glsl.doxy, for change of generated files from .cpp -> .cc, and glsl_lexer.h has never existed. Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
-rw-r--r--doxygen/glsl.doxy5
-rw-r--r--src/glsl/Makefile.am14
2 files changed, 12 insertions, 7 deletions
diff --git a/doxygen/glsl.doxy b/doxygen/glsl.doxy
index 5411ec4..aa907ae 100644
--- a/doxygen/glsl.doxy
+++ b/doxygen/glsl.doxy
@@ -11,9 +11,8 @@ PROJECT_NAME = "Mesa GLSL module"
#---------------------------------------------------------------------------
INPUT = ../src/glsl/
RECURSIVE = NO
-EXCLUDE = ../src/glsl/glsl_lexer.cpp \
- ../src/glsl/glsl_lexer.h \
- ../src/glsl/glsl_parser.cpp \
+EXCLUDE = ../src/glsl/glsl_lexer.cc \
+ ../src/glsl/glsl_parser.cc \
../src/glsl/glsl_parser.h
EXCLUDE_PATTERNS =
#---------------------------------------------------------------------------
diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am
index 2b9ca2c..d86153c 100644
--- a/src/glsl/Makefile.am
+++ b/src/glsl/Makefile.am
@@ -37,7 +37,6 @@ AM_CFLAGS = \
AM_CXXFLAGS = $(AM_CFLAGS)
-AM_YFLAGS = -v -d -p "_mesa_glsl_"
AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c
GLSL_SRCDIR=$(top_srcdir)/src/glsl
@@ -49,7 +48,7 @@ noinst_PROGRAMS = glsl_compiler glsl_test builtin_compiler
# common sources for builtin_compiler and libglsl
libglslcommon_la_SOURCES = \
glsl_lexer.ll \
- glsl_parser.yy \
+ glsl_parser.cc \
$(LIBGLSL_FILES) \
$(LIBGLSL_CXX_FILES)
@@ -87,8 +86,15 @@ builtin_compiler_SOURCES = \
builtin_compiler_LDADD = libglslcommon.la
-BUILT_SOURCES = glsl_lexer.cc glsl_parser.cc glsl_parser.h builtin_function.cpp
-CLEANFILES = $(BUILT_SOURCES)
+# automake <=1.11 and automake >=1.12 have different conventions for naming C++ header files
+# made by yacc. To work with both, we write our own rule rather than using automake's.
+# When (if) we require automake >=1.12 in configure.ac, this can be removed, and we can use
+# the automake rule.
+glsl_parser.cc glsl_parser.h: glsl_parser.yy
+ $(AM_V_GEN) $(YACC) -v -o glsl_parser.cc -p "_mesa_glsl_" --defines=glsl_parser.h $<
+
+BUILT_SOURCES = glsl_parser.h builtin_function.cpp
+CLEANFILES = glsl_lexer.cc glsl_parser.cc $(BUILT_SOURCES)
builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/glsl/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler$(EXEEXT)
$(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp