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author | Brian Paul <brian.paul@tungstengraphics.com> | 2006-08-03 03:20:52 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2006-08-03 03:20:52 +0000 |
commit | 8d214bc8044e5027e3fa9302b259d0c557270b00 (patch) | |
tree | 442cd52e113a49bb48a1d93994322567cff149a4 | |
parent | 35fe7cfae4903fbea8c0e8318d43bba99944740c (diff) | |
download | external_mesa3d-8d214bc8044e5027e3fa9302b259d0c557270b00.zip external_mesa3d-8d214bc8044e5027e3fa9302b259d0c557270b00.tar.gz external_mesa3d-8d214bc8044e5027e3fa9302b259d0c557270b00.tar.bz2 |
Initial work for GL_EXT_texture_sRGB.
-rw-r--r-- | src/mesa/main/config.h | 3 | ||||
-rw-r--r-- | src/mesa/main/extensions.c | 23 | ||||
-rw-r--r-- | src/mesa/main/extensions.h | 6 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 3 | ||||
-rw-r--r-- | src/mesa/main/texformat.c | 168 | ||||
-rw-r--r-- | src/mesa/main/texformat.h | 22 | ||||
-rw-r--r-- | src/mesa/main/texformat_tmp.h | 97 | ||||
-rw-r--r-- | src/mesa/main/texstore.c | 35 | ||||
-rw-r--r-- | src/mesa/main/texstore.h | 6 |
9 files changed, 359 insertions, 4 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 95555cb..6d4c413 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -5,7 +5,7 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 6.5.1 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * @@ -308,6 +308,7 @@ #define FEATURE_ATI_fragment_shader _HAVE_FULL_GL #define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL #define FEATURE_EXT_framebuffer_blit _HAVE_FULL_GL +#define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL /*@}*/ diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 3c85022..1517539 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 6.5.1 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * @@ -122,6 +122,7 @@ static const struct { { OFF, "GL_EXT_texture_mirror_clamp", F(EXT_texture_mirror_clamp) }, { ON, "GL_EXT_texture_object", F(EXT_texture_object) }, { OFF, "GL_EXT_texture_rectangle", F(NV_texture_rectangle) }, + { OFF, "GL_EXT_texture_sRGB", F(EXT_texture_sRGB) }, { OFF, "GL_EXT_timer_query", F(EXT_timer_query) }, { ON, "GL_EXT_vertex_array", F(EXT_vertex_array) }, { OFF, "GL_EXT_vertex_array_set", F(EXT_vertex_array_set) }, @@ -253,6 +254,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE; ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE; ctx->Extensions.EXT_texture_lod_bias = GL_TRUE; +#if FEATURE_EXT_texture_sRGB + ctx->Extensions.EXT_texture_sRGB = GL_TRUE; +#endif ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE; ctx->Extensions.MESA_pack_invert = GL_TRUE; #if FEATURE_MESA_program_debug @@ -387,6 +391,23 @@ _mesa_enable_2_0_extensions(GLcontext *ctx) } +/** + * Enable all OpenGL 2.1 features and extensions. + * A convenience function to be called by drivers. + */ +void +_mesa_enable_2_1_extensions(GLcontext *ctx) +{ +#if FEATURE_EXT_pixel_buffer_object + ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE; +#endif +#if FEATURE_EXT_texture_sRGB + ctx->Extensions.EXT_texture_sRGB = GL_TRUE; +#endif + /* plus: shading language extensions, non-square uniform matrices */ +} + + /** * Either enable or disable the named extension. diff --git a/src/mesa/main/extensions.h b/src/mesa/main/extensions.h index 9d843a8..05ad859 100644 --- a/src/mesa/main/extensions.h +++ b/src/mesa/main/extensions.h @@ -10,9 +10,9 @@ /* * Mesa 3-D graphics library - * Version: 6.3 + * Version: 6.5.1 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -52,6 +52,8 @@ extern void _mesa_enable_1_5_extensions(GLcontext *ctx); extern void _mesa_enable_2_0_extensions(GLcontext *ctx); +extern void _mesa_enable_2_1_extensions(GLcontext *ctx); + extern void _mesa_enable_extension(GLcontext *ctx, const char *name); extern void _mesa_disable_extension(GLcontext *ctx, const char *name); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 5e872d9..5424afc 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2112,7 +2112,9 @@ struct gl_shared_state struct _mesa_HashTable *BufferObjects; #endif +#if FEATURE_ARB_shader_objects struct _mesa_HashTable *GL2Objects; +#endif #if FEATURE_EXT_framebuffer_object struct _mesa_HashTable *RenderBuffers; @@ -2473,6 +2475,7 @@ struct gl_extensions GLboolean EXT_texture_filter_anisotropic; GLboolean EXT_texture_lod_bias; GLboolean EXT_texture_mirror_clamp; + GLboolean EXT_texture_sRGB; GLboolean EXT_timer_query; GLboolean EXT_vertex_array; GLboolean EXT_vertex_array_set; diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 792bfbc..acc268e 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -37,6 +37,38 @@ #include "texstore.h" +#if FEATURE_EXT_texture_sRGB + +/** + * Convert an 8-bit sRGB value from non-linear space to a + * linear RGB value in [0, 1]. + * Implemented with a 256-entry lookup table. + */ +static INLINE GLfloat +nonlinear_to_linear(GLubyte cs8) +{ + static GLfloat table[256]; + static GLboolean tableReady = GL_FALSE; + if (!tableReady) { + /* compute lookup table now */ + GLuint i; + for (i = 0; i < 256; i++) { + const GLfloat cs = UBYTE_TO_FLOAT(i); + if (cs <= 0.04045) { + table[i] = cs / 12.92; + } + else { + table[i] = _mesa_pow((cs + 0.055) / 1.055, 2.4); + } + } + tableReady = GL_TRUE; + } + return table[cs8]; +} + + +#endif /* FEATURE_EXT_texture_sRGB */ + /* Texel fetch routines for all supported formats */ @@ -251,6 +283,106 @@ const struct gl_texture_format _mesa_texformat_intensity = { }; +#if FEATURE_EXT_texture_sRGB + +const struct gl_texture_format _mesa_texformat_srgb8 = { + MESA_FORMAT_SRGB8, /* MesaFormat */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + 8, /* RedBits */ + 8, /* GreenBits */ + 8, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 0, /* StencilBits */ + 3, /* TexelBytes */ + _mesa_texstore_srgb8, /* StoreTexImageFunc */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel2D */ + NULL, /* FetchTexel3D */ + fetch_texel_1d_srgb8, /* FetchTexel1Df */ + fetch_texel_2d_srgb8, /* FetchTexel2Df */ + fetch_texel_3d_srgb8, /* FetchTexel3Df */ + store_texel_srgb8 /* StoreTexel */ +}; + +const struct gl_texture_format _mesa_texformat_srgba8 = { + MESA_FORMAT_SRGBA8, /* MesaFormat */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + 8, /* RedBits */ + 8, /* GreenBits */ + 8, /* BlueBits */ + 8, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 0, /* StencilBits */ + 4, /* TexelBytes */ + _mesa_texstore_srgba8, /* StoreTexImageFunc */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel2D */ + NULL, /* FetchTexel3D */ + fetch_texel_1d_srgba8, /* FetchTexel1Df */ + fetch_texel_2d_srgba8, /* FetchTexel2Df */ + fetch_texel_3d_srgba8, /* FetchTexel3Df */ + store_texel_srgba8 /* StoreTexel */ +}; + +const struct gl_texture_format _mesa_texformat_sl8 = { + MESA_FORMAT_SL8, /* MesaFormat */ + GL_LUMINANCE, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + 0, /* RedBits */ + 0, /* GreenBits */ + 0, /* BlueBits */ + 0, /* AlphaBits */ + 8, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 0, /* StencilBits */ + 1, /* TexelBytes */ + _mesa_texstore_sl8, /* StoreTexImageFunc */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel2D */ + NULL, /* FetchTexel3D */ + fetch_texel_1d_sl8, /* FetchTexel1Df */ + fetch_texel_2d_sl8, /* FetchTexel2Df */ + fetch_texel_3d_sl8, /* FetchTexel3Df */ + store_texel_sl8 /* StoreTexel */ +}; + +const struct gl_texture_format _mesa_texformat_sla8 = { + MESA_FORMAT_SLA8, /* MesaFormat */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + 0, /* RedBits */ + 0, /* GreenBits */ + 0, /* BlueBits */ + 8, /* AlphaBits */ + 8, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 0, /* StencilBits */ + 2, /* TexelBytes */ + _mesa_texstore_sla8, /* StoreTexImageFunc */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel2D */ + NULL, /* FetchTexel3D */ + fetch_texel_1d_sla8, /* FetchTexel1Df */ + fetch_texel_2d_sla8, /* FetchTexel2Df */ + fetch_texel_3d_sla8, /* FetchTexel3Df */ + store_texel_sla8 /* StoreTexel */ +}; + +#endif /* FEATURE_EXT_texture_sRGB */ + const struct gl_texture_format _mesa_texformat_rgba_float32 = { MESA_FORMAT_RGBA_FLOAT32, /* MesaFormat */ GL_RGBA, /* BaseFormat */ @@ -1398,6 +1530,42 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, } } +#if FEATURE_EXT_texture_sRGB + if (ctx->Extensions.EXT_texture_sRGB) { + switch (internalFormat) { + case GL_SRGB_EXT: + case GL_SRGB8_EXT: + return &_mesa_texformat_srgb8; + case GL_SRGB_ALPHA_EXT: + case GL_SRGB8_ALPHA8_EXT: + return &_mesa_texformat_srgba8; + case GL_SLUMINANCE_EXT: + case GL_SLUMINANCE8_EXT: + return &_mesa_texformat_sl8; + case GL_SLUMINANCE_ALPHA_EXT: + case GL_SLUMINANCE8_ALPHA8_EXT: + return &_mesa_texformat_sla8; + /* NOTE: not supporting any compression of sRGB at this time */ + case GL_COMPRESSED_SRGB_EXT: + return &_mesa_texformat_srgb8; + case GL_COMPRESSED_SRGB_ALPHA_EXT: + return &_mesa_texformat_srgba8; + case GL_COMPRESSED_SLUMINANCE_EXT: + return &_mesa_texformat_sl8; + case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: + return &_mesa_texformat_sla8; + case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: + return &_mesa_texformat_srgb8; + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: + return &_mesa_texformat_srgba8; + default: + ; /* fallthrough */ + } + } +#endif /* FEATURE_EXT_texture_sRGB */ + _mesa_problem(ctx, "unexpected format in _mesa_choose_tex_format()"); return NULL; } diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index b7e5fc2..2aae5c1 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -88,6 +88,18 @@ enum _format { MESA_FORMAT_Z32, /*ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ /*@}*/ +#if FEATURE_EXT_texture_sRGB + /** + * \name 8-bit/channel sRGB formats + */ + /*@{*/ + MESA_FORMAT_SRGB8, + MESA_FORMAT_SRGBA8, + MESA_FORMAT_SL8, + MESA_FORMAT_SLA8, + /*@}*/ +#endif + /** * \name Compressed texture formats. */ @@ -149,6 +161,16 @@ extern const struct gl_texture_format _mesa_texformat_luminance_alpha; extern const struct gl_texture_format _mesa_texformat_intensity; /*@}*/ +#if FEATURE_EXT_texture_sRGB +/** sRGB (nonlinear) formats */ +/*@{*/ +extern const struct gl_texture_format _mesa_texformat_srgb8; +extern const struct gl_texture_format _mesa_texformat_srgba8; +extern const struct gl_texture_format _mesa_texformat_s8; +extern const struct gl_texture_format _mesa_texformat_sla8; +/*@}*/ +#endif + /** Floating point texture formats */ /*@{*/ extern const struct gl_texture_format _mesa_texformat_rgba_float32; diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h index 186fe23..0d35191 100644 --- a/src/mesa/main/texformat_tmp.h +++ b/src/mesa/main/texformat_tmp.h @@ -1174,6 +1174,103 @@ static void store_texel_ci8(struct gl_texture_image *texImage, #endif +#if FEATURE_EXT_texture_sRGB + +/* Fetch texel from 1D, 2D or 3D srgb8 texture, return 4 GLfloats */ +static void FETCH(srgb8)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); + texel[RCOMP] = nonlinear_to_linear(src[0]); + texel[GCOMP] = nonlinear_to_linear(src[1]); + texel[BCOMP] = nonlinear_to_linear(src[2]); + texel[ACOMP] = CHAN_MAX; +} + +#if DIM == 3 +static void store_texel_srgb8(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); + dst[0] = rgba[RCOMP]; /* no conversion */ + dst[1] = rgba[GCOMP]; + dst[2] = rgba[BCOMP]; +} +#endif + +/* Fetch texel from 1D, 2D or 3D srgba8 texture, return 4 GLfloats */ +static void FETCH(srgba8)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 4); + texel[RCOMP] = nonlinear_to_linear(src[0]); + texel[GCOMP] = nonlinear_to_linear(src[1]); + texel[BCOMP] = nonlinear_to_linear(src[2]); + texel[ACOMP] = UBYTE_TO_FLOAT(src[3]); /* linear! */ +} + +#if DIM == 3 +static void store_texel_srgba8(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 4); + dst[0] = rgba[RCOMP]; + dst[1] = rgba[GCOMP]; + dst[2] = rgba[BCOMP]; +} +#endif + +/* Fetch texel from 1D, 2D or 3D sl8 texture, return 4 GLfloats */ +static void FETCH(sl8)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = nonlinear_to_linear(src[0]); + texel[ACOMP] = CHAN_MAX; +} + +#if DIM == 3 +static void store_texel_sl8(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); + dst[0] = rgba[RCOMP]; +} +#endif + +/* Fetch texel from 1D, 2D or 3D sla8 texture, return 4 GLfloats */ +static void FETCH(sla8)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 2); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = nonlinear_to_linear(src[0]); + texel[ACOMP] = UBYTE_TO_FLOAT(src[1]); /* linear */ +} + +#if DIM == 3 +static void store_texel_sla8(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 2); + dst[0] = rgba[RCOMP]; + dst[1] = rgba[ACOMP]; +} +#endif + + + +#endif /* FEATURE_EXT_texture_sRGB */ + + + /* MESA_FORMAT_YCBCR *********************************************************/ /* Fetch texel from 1D, 2D or 3D ycbcr texture, return 4 GLchans */ diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 3280051..9eb9856 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2164,6 +2164,41 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) } +#if FEATURE_EXT_texture_sRGB +GLboolean +_mesa_texstore_srgb8(TEXSTORE_PARAMS) +{ + /* XXX to do */ + _mesa_problem(ctx, "_mesa_texstore_srgb8 not finished"); + return GL_FALSE; +} + +GLboolean +_mesa_texstore_srgba8(TEXSTORE_PARAMS) +{ + /* XXX to do */ + _mesa_problem(ctx, "_mesa_texstore_srgb8 not finished"); + return GL_FALSE; +} + +GLboolean +_mesa_texstore_sl8(TEXSTORE_PARAMS) +{ + /* XXX to do */ + _mesa_problem(ctx, "_mesa_texstore_srgb8 not finished"); + return GL_FALSE; +} + +GLboolean +_mesa_texstore_sla8(TEXSTORE_PARAMS) +{ + /* XXX to do */ + _mesa_problem(ctx, "_mesa_texstore_srgb8 not finished"); + return GL_FALSE; +} + +#endif /* FEATURE_EXT_texture_sRGB */ + /** * Check if an unpack PBO is active prior to fetching a texture image. diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h index 3f5b7b0..7dc82a5 100644 --- a/src/mesa/main/texstore.h +++ b/src/mesa/main/texstore.h @@ -67,6 +67,12 @@ extern GLboolean _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS); +#if FEATURE_EXT_texture_sRGB +extern GLboolean _mesa_texstore_srgb8(TEXSTORE_PARAMS); +extern GLboolean _mesa_texstore_srgba8(TEXSTORE_PARAMS); +extern GLboolean _mesa_texstore_sl8(TEXSTORE_PARAMS); +extern GLboolean _mesa_texstore_sla8(TEXSTORE_PARAMS); +#endif extern GLchan * |