diff options
author | Ilia Mirkin <imirkin@alum.mit.edu> | 2016-02-27 15:30:34 -0500 |
---|---|---|
committer | Ilia Mirkin <imirkin@alum.mit.edu> | 2016-02-27 16:26:34 -0500 |
commit | aa3b85fd18d32a49f2e0051ef434d6c16d4a5d18 (patch) | |
tree | 07f71236a8ac47969ee2a27bbdaeb662467154b6 | |
parent | e2dce1a340c89d8c910eb7a632160097389c9735 (diff) | |
download | external_mesa3d-aa3b85fd18d32a49f2e0051ef434d6c16d4a5d18.zip external_mesa3d-aa3b85fd18d32a49f2e0051ef434d6c16d4a5d18.tar.gz external_mesa3d-aa3b85fd18d32a49f2e0051ef434d6c16d4a5d18.tar.bz2 |
nv50,nvc0: bump minimum texture buffer offset alignment
It appears that it actually needs to be aligned to the datum size, so it
was 1 when testing with R8, but it can be as high as 16 with RGBA32.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
-rw-r--r-- | src/gallium/drivers/nouveau/nv50/nv50_screen.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_screen.c b/src/gallium/drivers/nouveau/nv50/nv50_screen.c index 8d11dd7..0bd5de9 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_screen.c +++ b/src/gallium/drivers/nouveau/nv50/nv50_screen.c @@ -121,7 +121,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: return 256; case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: - return 1; /* 256 for binding as RT, but that's not possible in GL */ + return 16; /* 256 for binding as RT, but that's not possible in GL */ case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: return NOUVEAU_MIN_BUFFER_MAP_ALIGN; case PIPE_CAP_MAX_VIEWPORTS: diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c index 998e9ea..37620ea 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c @@ -112,7 +112,7 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: return 256; case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: - return 1; /* 256 for binding as RT, but that's not possible in GL */ + return 16; /* 256 for binding as RT, but that's not possible in GL */ case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: return 16; case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: |