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authorBrian Paul <brianp@vmware.com>2014-03-01 10:21:07 -0700
committerBrian Paul <brianp@vmware.com>2014-03-03 13:08:58 -0700
commitd129ea7fa2e57288f64cd247a0ac6d876e1717d2 (patch)
tree599098d707f4b1c506b0e8ac4f614ea2a5d2de4f
parent2706db701d6217d245325f90f014233ff40ba18c (diff)
downloadexternal_mesa3d-d129ea7fa2e57288f64cd247a0ac6d876e1717d2.zip
external_mesa3d-d129ea7fa2e57288f64cd247a0ac6d876e1717d2.tar.gz
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mesa: switch to c11 mutex functions
Reviewed-by: José Fonseca <jfonseca@vmware.com>
-rw-r--r--doxygen/main.doxy2
-rw-r--r--src/mesa/main/arrayobj.c12
-rw-r--r--src/mesa/main/bufferobj.c26
-rw-r--r--src/mesa/main/context.c6
-rw-r--r--src/mesa/main/dlist.c4
-rw-r--r--src/mesa/main/errors.c6
-rw-r--r--src/mesa/main/execmem.c10
-rw-r--r--src/mesa/main/fbobject.c22
-rw-r--r--src/mesa/main/framebuffer.c14
-rw-r--r--src/mesa/main/getstring.c4
-rw-r--r--src/mesa/main/hash.c44
-rw-r--r--src/mesa/main/mtypes.h16
-rw-r--r--src/mesa/main/pipelineobj.c12
-rw-r--r--src/mesa/main/renderbuffer.c12
-rw-r--r--src/mesa/main/samplerobj.c12
-rw-r--r--src/mesa/main/shaderapi.c4
-rw-r--r--src/mesa/main/shared.c16
-rw-r--r--src/mesa/main/syncobj.c14
-rw-r--r--src/mesa/main/teximage.h4
-rw-r--r--src/mesa/main/texobj.c34
-rw-r--r--src/mesa/program/program.c8
21 files changed, 141 insertions, 141 deletions
diff --git a/doxygen/main.doxy b/doxygen/main.doxy
index 8b997b1..c258031 100644
--- a/doxygen/main.doxy
+++ b/doxygen/main.doxy
@@ -34,7 +34,7 @@ SEARCH_INCLUDES = YES
INCLUDE_PATH = ../include/
INCLUDE_FILE_PATTERNS =
PREDEFINED =
-EXPAND_AS_DEFINED = _glthread_DECLARE_STATIC_MUTEX
+EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration::addtions related to external references
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index b33ba80..efb9930 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -119,7 +119,7 @@ _mesa_delete_vao(struct gl_context *ctx, struct gl_vertex_array_object *obj)
{
unbind_array_object_vbos(ctx, obj);
_mesa_reference_buffer_object(ctx, &obj->IndexBufferObj, NULL);
- _glthread_DESTROY_MUTEX(obj->Mutex);
+ mtx_destroy(&obj->Mutex);
free(obj->Label);
free(obj);
}
@@ -142,7 +142,7 @@ _mesa_reference_vao_(struct gl_context *ctx,
GLboolean deleteFlag = GL_FALSE;
struct gl_vertex_array_object *oldObj = *ptr;
- _glthread_LOCK_MUTEX(oldObj->Mutex);
+ mtx_lock(&oldObj->Mutex);
ASSERT(oldObj->RefCount > 0);
oldObj->RefCount--;
#if 0
@@ -150,7 +150,7 @@ _mesa_reference_vao_(struct gl_context *ctx,
(void *) oldObj, oldObj->Name, oldObj->RefCount);
#endif
deleteFlag = (oldObj->RefCount == 0);
- _glthread_UNLOCK_MUTEX(oldObj->Mutex);
+ mtx_unlock(&oldObj->Mutex);
if (deleteFlag) {
ASSERT(ctx->Driver.DeleteArrayObject);
@@ -163,7 +163,7 @@ _mesa_reference_vao_(struct gl_context *ctx,
if (vao) {
/* reference new array object */
- _glthread_LOCK_MUTEX(vao->Mutex);
+ mtx_lock(&vao->Mutex);
if (vao->RefCount == 0) {
/* this array's being deleted (look just above) */
/* Not sure this can every really happen. Warn if it does. */
@@ -178,7 +178,7 @@ _mesa_reference_vao_(struct gl_context *ctx,
#endif
*ptr = vao;
}
- _glthread_UNLOCK_MUTEX(vao->Mutex);
+ mtx_unlock(&vao->Mutex);
}
}
@@ -226,7 +226,7 @@ _mesa_initialize_vao(struct gl_context *ctx,
obj->Name = name;
- _glthread_INIT_MUTEX(obj->Mutex);
+ mtx_init(&obj->Mutex, mtx_plain);
obj->RefCount = 1;
/* Init the individual arrays */
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 9ef55a7..2e9e059 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -417,7 +417,7 @@ _mesa_delete_buffer_object(struct gl_context *ctx,
bufObj->RefCount = -1000;
bufObj->Name = ~0;
- _glthread_DESTROY_MUTEX(bufObj->Mutex);
+ mtx_destroy(&bufObj->Mutex);
free(bufObj->Label);
free(bufObj);
}
@@ -439,7 +439,7 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
GLboolean deleteFlag = GL_FALSE;
struct gl_buffer_object *oldObj = *ptr;
- _glthread_LOCK_MUTEX(oldObj->Mutex);
+ mtx_lock(&oldObj->Mutex);
ASSERT(oldObj->RefCount > 0);
oldObj->RefCount--;
#if 0
@@ -447,7 +447,7 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
(void *) oldObj, oldObj->Name, oldObj->RefCount);
#endif
deleteFlag = (oldObj->RefCount == 0);
- _glthread_UNLOCK_MUTEX(oldObj->Mutex);
+ mtx_unlock(&oldObj->Mutex);
if (deleteFlag) {
@@ -469,7 +469,7 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
if (bufObj) {
/* reference new buffer */
- _glthread_LOCK_MUTEX(bufObj->Mutex);
+ mtx_lock(&bufObj->Mutex);
if (bufObj->RefCount == 0) {
/* this buffer's being deleted (look just above) */
/* Not sure this can every really happen. Warn if it does. */
@@ -484,7 +484,7 @@ _mesa_reference_buffer_object_(struct gl_context *ctx,
#endif
*ptr = bufObj;
}
- _glthread_UNLOCK_MUTEX(bufObj->Mutex);
+ mtx_unlock(&bufObj->Mutex);
}
}
@@ -500,7 +500,7 @@ _mesa_initialize_buffer_object( struct gl_context *ctx,
(void) target;
memset(obj, 0, sizeof(struct gl_buffer_object));
- _glthread_INIT_MUTEX(obj->Mutex);
+ mtx_init(&obj->Mutex, mtx_plain);
obj->RefCount = 1;
obj->Name = name;
obj->Usage = GL_STATIC_DRAW_ARB;
@@ -818,7 +818,7 @@ _mesa_init_buffer_objects( struct gl_context *ctx )
GLuint i;
memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
- _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
+ mtx_init(&DummyBufferObject.Mutex, mtx_plain);
DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
_mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
@@ -1070,7 +1070,7 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
return;
}
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
for (i = 0; i < n; i++) {
struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
@@ -1157,7 +1157,7 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
}
}
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
}
@@ -1189,7 +1189,7 @@ _mesa_GenBuffers(GLsizei n, GLuint *buffer)
/*
* This must be atomic (generation and allocation of buffer object IDs)
*/
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
@@ -1200,7 +1200,7 @@ _mesa_GenBuffers(GLsizei n, GLuint *buffer)
buffer[i] = first + i;
}
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
}
@@ -1218,9 +1218,9 @@ _mesa_IsBuffer(GLuint id)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
bufObj = _mesa_lookup_bufferobj(ctx, id);
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
return bufObj && bufObj != &DummyBufferObject;
}
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 85119c3..5b77ce1 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -364,7 +364,7 @@ dummy_enum_func(void)
*
* \sa Used by one_time_init().
*/
-_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
+mtx_t OneTimeLock = _MTX_INITIALIZER_NP;
@@ -382,7 +382,7 @@ one_time_init( struct gl_context *ctx )
{
static GLbitfield api_init_mask = 0x0;
- _glthread_LOCK_MUTEX(OneTimeLock);
+ mtx_lock(&OneTimeLock);
/* truly one-time init */
if (!api_init_mask) {
@@ -423,7 +423,7 @@ one_time_init( struct gl_context *ctx )
api_init_mask |= 1 << ctx->API;
- _glthread_UNLOCK_MUTEX(OneTimeLock);
+ mtx_unlock(&OneTimeLock);
/* Hopefully atexit() is widely available. If not, we may need some
* #ifdef tests here.
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 0f4c89b..d431fd2 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -8177,7 +8177,7 @@ _mesa_GenLists(GLsizei range)
/*
* Make this an atomic operation
*/
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
base = _mesa_HashFindFreeKeyBlock(ctx->Shared->DisplayList, range);
if (base) {
@@ -8189,7 +8189,7 @@ _mesa_GenLists(GLsizei range)
}
}
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
return base;
}
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
index 5f4eac6..603dfc9 100644
--- a/src/mesa/main/errors.c
+++ b/src/mesa/main/errors.c
@@ -42,7 +42,7 @@
#define MESSAGE_LOG 1
#define MESSAGE_LOG_ARB 2
-_glthread_DECLARE_STATIC_MUTEX(DynamicIDMutex);
+static mtx_t DynamicIDMutex = _MTX_INITIALIZER_NP;
static GLuint NextDynamicID = 1;
struct gl_debug_severity
@@ -136,10 +136,10 @@ static void
debug_get_id(GLuint *id)
{
if (!(*id)) {
- _glthread_LOCK_MUTEX(DynamicIDMutex);
+ mtx_lock(&DynamicIDMutex);
if (!(*id))
*id = NextDynamicID++;
- _glthread_UNLOCK_MUTEX(DynamicIDMutex);
+ mtx_unlock(&DynamicIDMutex);
}
}
diff --git a/src/mesa/main/execmem.c b/src/mesa/main/execmem.c
index d63bb4a..54239cc 100644
--- a/src/mesa/main/execmem.c
+++ b/src/mesa/main/execmem.c
@@ -59,7 +59,7 @@
#define EXEC_HEAP_SIZE (10*1024*1024)
-_glthread_DECLARE_STATIC_MUTEX(exec_mutex);
+static mtx_t exec_mutex = _MTX_INITIALIZER_NP;
static struct mem_block *exec_heap = NULL;
static unsigned char *exec_mem = NULL;
@@ -93,7 +93,7 @@ _mesa_exec_malloc(GLuint size)
struct mem_block *block = NULL;
void *addr = NULL;
- _glthread_LOCK_MUTEX(exec_mutex);
+ mtx_lock(&exec_mutex);
if (!init_heap())
goto bail;
@@ -109,7 +109,7 @@ _mesa_exec_malloc(GLuint size)
printf("_mesa_exec_malloc failed\n");
bail:
- _glthread_UNLOCK_MUTEX(exec_mutex);
+ mtx_unlock(&exec_mutex);
return addr;
}
@@ -118,7 +118,7 @@ bail:
void
_mesa_exec_free(void *addr)
{
- _glthread_LOCK_MUTEX(exec_mutex);
+ mtx_lock(&exec_mutex);
if (exec_heap) {
struct mem_block *block = mmFindBlock(exec_heap, (unsigned char *)addr - exec_mem);
@@ -127,7 +127,7 @@ _mesa_exec_free(void *addr)
mmFreeMem(block);
}
- _glthread_UNLOCK_MUTEX(exec_mutex);
+ mtx_unlock(&exec_mutex);
}
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index e459e0c..a9dcc51 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -89,9 +89,9 @@ delete_dummy_framebuffer(struct gl_framebuffer *fb)
void
_mesa_init_fbobjects(struct gl_context *ctx)
{
- _glthread_INIT_MUTEX(DummyFramebuffer.Mutex);
- _glthread_INIT_MUTEX(DummyRenderbuffer.Mutex);
- _glthread_INIT_MUTEX(IncompleteFramebuffer.Mutex);
+ mtx_init(&DummyFramebuffer.Mutex, mtx_plain);
+ mtx_init(&DummyRenderbuffer.Mutex, mtx_plain);
+ mtx_init(&IncompleteFramebuffer.Mutex, mtx_plain);
DummyFramebuffer.Delete = delete_dummy_framebuffer;
DummyRenderbuffer.Delete = delete_dummy_renderbuffer;
IncompleteFramebuffer.Delete = delete_dummy_framebuffer;
@@ -484,7 +484,7 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
{
struct gl_renderbuffer_attachment *att;
- _glthread_LOCK_MUTEX(fb->Mutex);
+ mtx_lock(&fb->Mutex);
att = get_attachment(ctx, fb, attachment);
ASSERT(att);
@@ -504,7 +504,7 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
invalidate_framebuffer(fb);
- _glthread_UNLOCK_MUTEX(fb->Mutex);
+ mtx_unlock(&fb->Mutex);
}
@@ -1352,9 +1352,9 @@ _mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers)
GLuint name = first + i;
renderbuffers[i] = name;
/* insert dummy placeholder into hash table */
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
_mesa_HashInsert(ctx->Shared->RenderBuffers, name, &DummyRenderbuffer);
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
}
}
@@ -2218,9 +2218,9 @@ _mesa_GenFramebuffers(GLsizei n, GLuint *framebuffers)
GLuint name = first + i;
framebuffers[i] = name;
/* insert dummy placeholder into hash table */
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
_mesa_HashInsert(ctx->Shared->FrameBuffers, name, &DummyFramebuffer);
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
}
}
@@ -2433,7 +2433,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
- _glthread_LOCK_MUTEX(fb->Mutex);
+ mtx_lock(&fb->Mutex);
if (texObj) {
if (attachment == GL_DEPTH_ATTACHMENT &&
texObj == fb->Attachment[BUFFER_STENCIL].Texture &&
@@ -2491,7 +2491,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
invalidate_framebuffer(fb);
- _glthread_UNLOCK_MUTEX(fb->Mutex);
+ mtx_unlock(&fb->Mutex);
}
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 54eeda2..7416bb1 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -130,7 +130,7 @@ _mesa_initialize_window_framebuffer(struct gl_framebuffer *fb,
memset(fb, 0, sizeof(struct gl_framebuffer));
- _glthread_INIT_MUTEX(fb->Mutex);
+ mtx_init(&fb->Mutex, mtx_plain);
fb->RefCount = 1;
@@ -182,7 +182,7 @@ _mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name)
fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT;
fb->_ColorReadBufferIndex = BUFFER_COLOR0;
fb->Delete = _mesa_destroy_framebuffer;
- _glthread_INIT_MUTEX(fb->Mutex);
+ mtx_init(&fb->Mutex, mtx_plain);
}
@@ -213,7 +213,7 @@ _mesa_free_framebuffer_data(struct gl_framebuffer *fb)
assert(fb);
assert(fb->RefCount == 0);
- _glthread_DESTROY_MUTEX(fb->Mutex);
+ mtx_destroy(&fb->Mutex);
for (i = 0; i < BUFFER_COUNT; i++) {
struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
@@ -244,11 +244,11 @@ _mesa_reference_framebuffer_(struct gl_framebuffer **ptr,
GLboolean deleteFlag = GL_FALSE;
struct gl_framebuffer *oldFb = *ptr;
- _glthread_LOCK_MUTEX(oldFb->Mutex);
+ mtx_lock(&oldFb->Mutex);
ASSERT(oldFb->RefCount > 0);
oldFb->RefCount--;
deleteFlag = (oldFb->RefCount == 0);
- _glthread_UNLOCK_MUTEX(oldFb->Mutex);
+ mtx_unlock(&oldFb->Mutex);
if (deleteFlag)
oldFb->Delete(oldFb);
@@ -258,9 +258,9 @@ _mesa_reference_framebuffer_(struct gl_framebuffer **ptr,
assert(!*ptr);
if (fb) {
- _glthread_LOCK_MUTEX(fb->Mutex);
+ mtx_lock(&fb->Mutex);
fb->RefCount++;
- _glthread_UNLOCK_MUTEX(fb->Mutex);
+ mtx_unlock(&fb->Mutex);
*ptr = fb;
}
}
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index f8097ef..3ac62d4 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -334,7 +334,7 @@ _mesa_GetGraphicsResetStatusARB( void )
*/
status = ctx->Driver.GetGraphicsResetStatus(ctx);
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
/* If this context has not been affected by a GPU reset, check to see if
* some other context in the share group has been affected by a reset.
@@ -348,7 +348,7 @@ _mesa_GetGraphicsResetStatusARB( void )
}
ctx->ShareGroupReset = ctx->Shared->ShareGroupReset;
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
}
if (!ctx->Driver.GetGraphicsResetStatus && (MESA_VERBOSE & VERBOSE_API))
diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c
index b31fd48..06c1be4 100644
--- a/src/mesa/main/hash.c
+++ b/src/mesa/main/hash.c
@@ -59,8 +59,8 @@
struct _mesa_HashTable {
struct hash_table *ht;
GLuint MaxKey; /**< highest key inserted so far */
- _glthread_Mutex Mutex; /**< mutual exclusion lock */
- _glthread_Mutex WalkMutex; /**< for _mesa_HashWalk() */
+ mtx_t Mutex; /**< mutual exclusion lock */
+ mtx_t WalkMutex; /**< for _mesa_HashWalk() */
GLboolean InDeleteAll; /**< Debug check */
/** Value that would be in the table for DELETED_KEY_VALUE. */
void *deleted_key_data;
@@ -117,8 +117,8 @@ _mesa_NewHashTable(void)
if (table) {
table->ht = _mesa_hash_table_create(NULL, uint_key_compare);
_mesa_hash_table_set_deleted_key(table->ht, uint_key(DELETED_KEY_VALUE));
- _glthread_INIT_MUTEX(table->Mutex);
- _glthread_INIT_MUTEX(table->WalkMutex);
+ mtx_init(&table->Mutex, mtx_plain);
+ mtx_init(&table->WalkMutex, mtx_plain);
}
return table;
}
@@ -144,8 +144,8 @@ _mesa_DeleteHashTable(struct _mesa_HashTable *table)
_mesa_hash_table_destroy(table->ht, NULL);
- _glthread_DESTROY_MUTEX(table->Mutex);
- _glthread_DESTROY_MUTEX(table->WalkMutex);
+ mtx_destroy(&table->Mutex);
+ mtx_destroy(&table->WalkMutex);
free(table);
}
@@ -187,9 +187,9 @@ _mesa_HashLookup(struct _mesa_HashTable *table, GLuint key)
{
void *res;
assert(table);
- _glthread_LOCK_MUTEX(table->Mutex);
+ mtx_lock(&table->Mutex);
res = _mesa_HashLookup_unlocked(table, key);
- _glthread_UNLOCK_MUTEX(table->Mutex);
+ mtx_unlock(&table->Mutex);
return res;
}
@@ -211,7 +211,7 @@ _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data)
assert(table);
assert(key);
- _glthread_LOCK_MUTEX(table->Mutex);
+ mtx_lock(&table->Mutex);
if (key > table->MaxKey)
table->MaxKey = key;
@@ -227,7 +227,7 @@ _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data)
}
}
- _glthread_UNLOCK_MUTEX(table->Mutex);
+ mtx_unlock(&table->Mutex);
}
@@ -256,14 +256,14 @@ _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key)
return;
}
- _glthread_LOCK_MUTEX(table->Mutex);
+ mtx_lock(&table->Mutex);
if (key == DELETED_KEY_VALUE) {
table->deleted_key_data = NULL;
} else {
entry = _mesa_hash_table_search(table->ht, uint_hash(key), uint_key(key));
_mesa_hash_table_remove(table->ht, entry);
}
- _glthread_UNLOCK_MUTEX(table->Mutex);
+ mtx_unlock(&table->Mutex);
}
@@ -286,7 +286,7 @@ _mesa_HashDeleteAll(struct _mesa_HashTable *table,
ASSERT(table);
ASSERT(callback);
- _glthread_LOCK_MUTEX(table->Mutex);
+ mtx_lock(&table->Mutex);
table->InDeleteAll = GL_TRUE;
hash_table_foreach(table->ht, entry) {
callback((uintptr_t)entry->key, entry->data, userData);
@@ -297,7 +297,7 @@ _mesa_HashDeleteAll(struct _mesa_HashTable *table,
table->deleted_key_data = NULL;
}
table->InDeleteAll = GL_FALSE;
- _glthread_UNLOCK_MUTEX(table->Mutex);
+ mtx_unlock(&table->Mutex);
}
@@ -315,7 +315,7 @@ _mesa_HashClone(const struct _mesa_HashTable *table)
struct _mesa_HashTable *clonetable;
ASSERT(table);
- _glthread_LOCK_MUTEX(table2->Mutex);
+ mtx_lock(&table2->Mutex);
clonetable = _mesa_NewHashTable();
assert(clonetable);
@@ -323,7 +323,7 @@ _mesa_HashClone(const struct _mesa_HashTable *table)
_mesa_HashInsert(clonetable, (GLint)(uintptr_t)entry->key, entry->data);
}
- _glthread_UNLOCK_MUTEX(table2->Mutex);
+ mtx_unlock(&table2->Mutex);
return clonetable;
}
@@ -352,13 +352,13 @@ _mesa_HashWalk(const struct _mesa_HashTable *table,
ASSERT(table);
ASSERT(callback);
- _glthread_LOCK_MUTEX(table2->WalkMutex);
+ mtx_lock(&table2->WalkMutex);
hash_table_foreach(table->ht, entry) {
callback((uintptr_t)entry->key, entry->data, userData);
}
if (table->deleted_key_data)
callback(DELETED_KEY_VALUE, table->deleted_key_data, userData);
- _glthread_UNLOCK_MUTEX(table2->WalkMutex);
+ mtx_unlock(&table2->WalkMutex);
}
static void
@@ -398,10 +398,10 @@ GLuint
_mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys)
{
const GLuint maxKey = ~((GLuint) 0) - 1;
- _glthread_LOCK_MUTEX(table->Mutex);
+ mtx_lock(&table->Mutex);
if (maxKey - numKeys > table->MaxKey) {
/* the quick solution */
- _glthread_UNLOCK_MUTEX(table->Mutex);
+ mtx_unlock(&table->Mutex);
return table->MaxKey + 1;
}
else {
@@ -419,13 +419,13 @@ _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys)
/* this key not in use, check if we've found enough */
freeCount++;
if (freeCount == numKeys) {
- _glthread_UNLOCK_MUTEX(table->Mutex);
+ mtx_unlock(&table->Mutex);
return freeStart;
}
}
}
/* cannot allocate a block of numKeys consecutive keys */
- _glthread_UNLOCK_MUTEX(table->Mutex);
+ mtx_unlock(&table->Mutex);
return 0;
}
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 7246b1e..bbc3772 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1190,7 +1190,7 @@ struct gl_sampler_object
*/
struct gl_texture_object
{
- _glthread_Mutex Mutex; /**< for thread safety */
+ mtx_t Mutex; /**< for thread safety */
GLint RefCount; /**< reference count */
GLuint Name; /**< the user-visible texture object ID */
GLchar *Label; /**< GL_KHR_debug */
@@ -1463,7 +1463,7 @@ struct gl_buffer_mapping {
*/
struct gl_buffer_object
{
- _glthread_Mutex Mutex;
+ mtx_t Mutex;
GLint RefCount;
GLuint Name;
GLchar *Label; /**< GL_KHR_debug */
@@ -1576,7 +1576,7 @@ struct gl_vertex_array_object
GLchar *Label; /**< GL_KHR_debug */
GLint RefCount;
- _glthread_Mutex Mutex;
+ mtx_t Mutex;
/**
* Does the VAO use ARB semantics or Apple semantics?
@@ -2790,7 +2790,7 @@ struct gl_pipeline_object
GLint RefCount;
- _glthread_Mutex Mutex;
+ mtx_t Mutex;
/**
* Programs used for rendering
@@ -2927,7 +2927,7 @@ struct gl_sync_object
*/
struct gl_shared_state
{
- _glthread_Mutex Mutex; /**< for thread safety */
+ mtx_t Mutex; /**< for thread safety */
GLint RefCount; /**< Reference count */
struct _mesa_HashTable *DisplayList; /**< Display lists hash table */
struct _mesa_HashTable *TexObjects; /**< Texture objects hash table */
@@ -2945,7 +2945,7 @@ struct gl_shared_state
* \todo Improve the granularity of locking.
*/
/*@{*/
- _glthread_Mutex TexMutex; /**< texobj thread safety */
+ mtx_t TexMutex; /**< texobj thread safety */
GLuint TextureStateStamp; /**< state notification for shared tex */
/*@}*/
@@ -3002,7 +3002,7 @@ struct gl_shared_state
*/
struct gl_renderbuffer
{
- _glthread_Mutex Mutex; /**< for thread safety */
+ mtx_t Mutex; /**< for thread safety */
GLuint ClassID; /**< Useful for drivers */
GLuint Name;
GLchar *Label; /**< GL_KHR_debug */
@@ -3080,7 +3080,7 @@ struct gl_renderbuffer_attachment
*/
struct gl_framebuffer
{
- _glthread_Mutex Mutex; /**< for thread safety */
+ mtx_t Mutex; /**< for thread safety */
/**
* If zero, this is a window system framebuffer. If non-zero, this
* is a FBO framebuffer; note that for some devices (i.e. those with
diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c
index 54be4e0..27012df 100644
--- a/src/mesa/main/pipelineobj.c
+++ b/src/mesa/main/pipelineobj.c
@@ -64,7 +64,7 @@ _mesa_delete_pipeline_object(struct gl_context *ctx,
_mesa_reference_shader_program(ctx, &obj->CurrentProgram[i], NULL);
_mesa_reference_shader_program(ctx, &obj->ActiveProgram, NULL);
- _glthread_DESTROY_MUTEX(obj->Mutex);
+ mtx_destroy(&obj->Mutex);
ralloc_free(obj);
}
@@ -77,7 +77,7 @@ _mesa_new_pipeline_object(struct gl_context *ctx, GLuint name)
struct gl_pipeline_object *obj = rzalloc(NULL, struct gl_pipeline_object);
if (obj) {
obj->Name = name;
- _glthread_INIT_MUTEX(obj->Mutex);
+ mtx_init(&obj->Mutex, mtx_plain);
obj->RefCount = 1;
obj->Flags = _mesa_get_shader_flags();
}
@@ -177,11 +177,11 @@ _mesa_reference_pipeline_object_(struct gl_context *ctx,
GLboolean deleteFlag = GL_FALSE;
struct gl_pipeline_object *oldObj = *ptr;
- _glthread_LOCK_MUTEX(oldObj->Mutex);
+ mtx_lock(&oldObj->Mutex);
ASSERT(oldObj->RefCount > 0);
oldObj->RefCount--;
deleteFlag = (oldObj->RefCount == 0);
- _glthread_UNLOCK_MUTEX(oldObj->Mutex);
+ mtx_unlock(&oldObj->Mutex);
if (deleteFlag) {
_mesa_delete_pipeline_object(ctx, oldObj);
@@ -193,7 +193,7 @@ _mesa_reference_pipeline_object_(struct gl_context *ctx,
if (obj) {
/* reference new pipeline object */
- _glthread_LOCK_MUTEX(obj->Mutex);
+ mtx_lock(&obj->Mutex);
if (obj->RefCount == 0) {
/* this pipeline's being deleted (look just above) */
/* Not sure this can ever really happen. Warn if it does. */
@@ -204,7 +204,7 @@ _mesa_reference_pipeline_object_(struct gl_context *ctx,
obj->RefCount++;
*ptr = obj;
}
- _glthread_UNLOCK_MUTEX(obj->Mutex);
+ mtx_unlock(&obj->Mutex);
}
}
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index 2ff96e5..0bc7f2b 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -38,7 +38,7 @@
void
_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name)
{
- _glthread_INIT_MUTEX(rb->Mutex);
+ mtx_init(&rb->Mutex, mtx_plain);
rb->ClassID = 0;
rb->Name = name;
@@ -83,7 +83,7 @@ _mesa_new_renderbuffer(struct gl_context *ctx, GLuint name)
void
_mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
- _glthread_DESTROY_MUTEX(rb->Mutex);
+ mtx_destroy(&rb->Mutex);
free(rb->Label);
free(rb);
}
@@ -153,12 +153,12 @@ _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
GLboolean deleteFlag = GL_FALSE;
struct gl_renderbuffer *oldRb = *ptr;
- _glthread_LOCK_MUTEX(oldRb->Mutex);
+ mtx_lock(&oldRb->Mutex);
ASSERT(oldRb->RefCount > 0);
oldRb->RefCount--;
/*printf("RB DECR %p (%d) to %d\n", (void*) oldRb, oldRb->Name, oldRb->RefCount);*/
deleteFlag = (oldRb->RefCount == 0);
- _glthread_UNLOCK_MUTEX(oldRb->Mutex);
+ mtx_unlock(&oldRb->Mutex);
if (deleteFlag) {
GET_CURRENT_CONTEXT(ctx);
@@ -171,10 +171,10 @@ _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
if (rb) {
/* reference new renderbuffer */
- _glthread_LOCK_MUTEX(rb->Mutex);
+ mtx_lock(&rb->Mutex);
rb->RefCount++;
/*printf("RB INCR %p (%d) to %d\n", (void*) rb, rb->Name, rb->RefCount);*/
- _glthread_UNLOCK_MUTEX(rb->Mutex);
+ mtx_unlock(&rb->Mutex);
*ptr = rb;
}
}
diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c
index 7285ef5..4900d52 100644
--- a/src/mesa/main/samplerobj.c
+++ b/src/mesa/main/samplerobj.c
@@ -66,7 +66,7 @@ _mesa_reference_sampler_object_(struct gl_context *ctx,
GLboolean deleteFlag = GL_FALSE;
struct gl_sampler_object *oldSamp = *ptr;
- /*_glthread_LOCK_MUTEX(oldSamp->Mutex);*/
+ /*mtx_lock(&oldSamp->Mutex);*/
ASSERT(oldSamp->RefCount > 0);
oldSamp->RefCount--;
#if 0
@@ -74,7 +74,7 @@ _mesa_reference_sampler_object_(struct gl_context *ctx,
(void *) oldSamp, oldSamp->Name, oldSamp->RefCount);
#endif
deleteFlag = (oldSamp->RefCount == 0);
- /*_glthread_UNLOCK_MUTEX(oldSamp->Mutex);*/
+ /*mtx_unlock(&oldSamp->Mutex);*/
if (deleteFlag) {
ASSERT(ctx->Driver.DeleteSamplerObject);
@@ -87,7 +87,7 @@ _mesa_reference_sampler_object_(struct gl_context *ctx,
if (samp) {
/* reference new sampler */
- /*_glthread_LOCK_MUTEX(samp->Mutex);*/
+ /*mtx_lock(&samp->Mutex);*/
if (samp->RefCount == 0) {
/* this sampler's being deleted (look just above) */
/* Not sure this can every really happen. Warn if it does. */
@@ -102,7 +102,7 @@ _mesa_reference_sampler_object_(struct gl_context *ctx,
#endif
*ptr = samp;
}
- /*_glthread_UNLOCK_MUTEX(samp->Mutex);*/
+ /*mtx_unlock(&samp->Mutex);*/
}
}
@@ -203,7 +203,7 @@ _mesa_DeleteSamplers(GLsizei count, const GLuint *samplers)
return;
}
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
for (i = 0; i < count; i++) {
if (samplers[i]) {
@@ -228,7 +228,7 @@ _mesa_DeleteSamplers(GLsizei count, const GLuint *samplers)
}
}
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
}
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index e2f3462..5060cbb 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -124,7 +124,7 @@ _mesa_init_shader_state(struct gl_context *ctx)
/* Extended for ARB_separate_shader_objects */
ctx->Shader.RefCount = 1;
- _glthread_INIT_MUTEX(ctx->Shader.Mutex);
+ mtx_init(&ctx->Shader.Mutex, mtx_plain);
}
@@ -145,7 +145,7 @@ _mesa_free_shader_state(struct gl_context *ctx)
/* Extended for ARB_separate_shader_objects */
assert(ctx->Shader.RefCount == 1);
- _glthread_DESTROY_MUTEX(ctx->Shader.Mutex);
+ mtx_destroy(&ctx->Shader.Mutex);
}
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 6a49348..dc22025 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -62,7 +62,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
if (!shared)
return NULL;
- _glthread_INIT_MUTEX(shared->Mutex);
+ mtx_init(&shared->Mutex, mtx_plain);
shared->DisplayList = _mesa_NewHashTable();
shared->TexObjects = _mesa_NewHashTable();
@@ -113,7 +113,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
assert(shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount == 1);
/* Mutex and timestamp for texobj state validation */
- _glthread_INIT_MUTEX(shared->TexMutex);
+ mtx_init(&shared->TexMutex, mtx_plain);
shared->TextureStateStamp = 0;
shared->FrameBuffers = _mesa_NewHashTable();
@@ -354,8 +354,8 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
_mesa_HashDeleteAll(shared->TexObjects, delete_texture_cb, ctx);
_mesa_DeleteHashTable(shared->TexObjects);
- _glthread_DESTROY_MUTEX(shared->Mutex);
- _glthread_DESTROY_MUTEX(shared->TexMutex);
+ mtx_destroy(&shared->Mutex);
+ mtx_destroy(&shared->TexMutex);
free(shared);
}
@@ -378,11 +378,11 @@ _mesa_reference_shared_state(struct gl_context *ctx,
struct gl_shared_state *old = *ptr;
GLboolean delete;
- _glthread_LOCK_MUTEX(old->Mutex);
+ mtx_lock(&old->Mutex);
assert(old->RefCount >= 1);
old->RefCount--;
delete = (old->RefCount == 0);
- _glthread_UNLOCK_MUTEX(old->Mutex);
+ mtx_unlock(&old->Mutex);
if (delete) {
free_shared_state(ctx, old);
@@ -393,9 +393,9 @@ _mesa_reference_shared_state(struct gl_context *ctx,
if (state) {
/* reference new state */
- _glthread_LOCK_MUTEX(state->Mutex);
+ mtx_lock(&state->Mutex);
state->RefCount++;
*ptr = state;
- _glthread_UNLOCK_MUTEX(state->Mutex);
+ mtx_unlock(&state->Mutex);
}
}
diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c
index ad21f3b..a88d7e4 100644
--- a/src/mesa/main/syncobj.c
+++ b/src/mesa/main/syncobj.c
@@ -184,9 +184,9 @@ _mesa_validate_sync(struct gl_context *ctx,
void
_mesa_ref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj)
{
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
syncObj->RefCount++;
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
}
@@ -195,7 +195,7 @@ _mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj)
{
struct set_entry *entry;
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
syncObj->RefCount--;
if (syncObj->RefCount == 0) {
entry = _mesa_set_search(ctx->Shared->SyncObjects,
@@ -203,11 +203,11 @@ _mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj)
syncObj);
assert (entry != NULL);
_mesa_set_remove(ctx->Shared->SyncObjects, entry);
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
ctx->Driver.DeleteSyncObject(ctx, syncObj);
} else {
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
}
}
@@ -288,11 +288,11 @@ _mesa_FenceSync(GLenum condition, GLbitfield flags)
ctx->Driver.FenceSync(ctx, syncObj, condition, flags);
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
_mesa_set_add(ctx->Shared->SyncObjects,
_mesa_hash_pointer(syncObj),
syncObj);
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
return (GLsync) syncObj;
}
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index 5f8a477..51d94d1 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -163,7 +163,7 @@ _mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
static inline void
_mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
{
- _glthread_LOCK_MUTEX(ctx->Shared->TexMutex);
+ mtx_lock(&ctx->Shared->TexMutex);
ctx->Shared->TextureStateStamp++;
(void) texObj;
}
@@ -172,7 +172,7 @@ static inline void
_mesa_unlock_texture(struct gl_context *ctx, struct gl_texture_object *texObj)
{
(void) texObj;
- _glthread_UNLOCK_MUTEX(ctx->Shared->TexMutex);
+ mtx_unlock(&ctx->Shared->TexMutex);
}
/*@}*/
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 6adc0ae..3375fe3 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -115,7 +115,7 @@ _mesa_initialize_texture_object( struct gl_context *ctx,
memset(obj, 0, sizeof(*obj));
/* init the non-zero fields */
- _glthread_INIT_MUTEX(obj->Mutex);
+ mtx_init(&obj->Mutex, mtx_plain);
obj->RefCount = 1;
obj->Name = name;
obj->Target = target;
@@ -237,7 +237,7 @@ _mesa_delete_texture_object(struct gl_context *ctx,
_mesa_reference_buffer_object(ctx, &texObj->BufferObject, NULL);
/* destroy the mutex -- it may have allocated memory (eg on bsd) */
- _glthread_DESTROY_MUTEX(texObj->Mutex);
+ mtx_destroy(&texObj->Mutex);
free(texObj->Label);
@@ -374,12 +374,12 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr,
ASSERT(valid_texture_object(oldTex));
(void) valid_texture_object; /* silence warning in release builds */
- _glthread_LOCK_MUTEX(oldTex->Mutex);
+ mtx_lock(&oldTex->Mutex);
ASSERT(oldTex->RefCount > 0);
oldTex->RefCount--;
deleteFlag = (oldTex->RefCount == 0);
- _glthread_UNLOCK_MUTEX(oldTex->Mutex);
+ mtx_unlock(&oldTex->Mutex);
if (deleteFlag) {
GET_CURRENT_CONTEXT(ctx);
@@ -396,7 +396,7 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr,
if (tex) {
/* reference new texture */
ASSERT(valid_texture_object(tex));
- _glthread_LOCK_MUTEX(tex->Mutex);
+ mtx_lock(&tex->Mutex);
if (tex->RefCount == 0) {
/* this texture's being deleted (look just above) */
/* Not sure this can every really happen. Warn if it does. */
@@ -407,7 +407,7 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr,
tex->RefCount++;
*ptr = tex;
}
- _glthread_UNLOCK_MUTEX(tex->Mutex);
+ mtx_unlock(&tex->Mutex);
}
}
@@ -1009,7 +1009,7 @@ _mesa_GenTextures( GLsizei n, GLuint *textures )
/*
* This must be atomic (generation and allocation of texture IDs)
*/
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
first = _mesa_HashFindFreeKeyBlock(ctx->Shared->TexObjects, n);
@@ -1020,7 +1020,7 @@ _mesa_GenTextures( GLsizei n, GLuint *textures )
GLenum target = 0;
texObj = ctx->Driver.NewTextureObject(ctx, name, target);
if (!texObj) {
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTextures");
return;
}
@@ -1031,7 +1031,7 @@ _mesa_GenTextures( GLsizei n, GLuint *textures )
textures[i] = name;
}
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
}
@@ -1178,9 +1178,9 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
/* The texture _name_ is now free for re-use.
* Remove it from the hash table now.
*/
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
_mesa_HashRemove(ctx->Shared->TexObjects, delObj->Name);
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
/* Unreference the texobj. If refcount hits zero, the texture
* will be deleted.
@@ -1313,9 +1313,9 @@ _mesa_BindTexture( GLenum target, GLuint texName )
}
/* and insert it into hash table */
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
_mesa_HashInsert(ctx->Shared->TexObjects, texName, newTexObj);
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
}
newTexObj->Target = target;
}
@@ -1327,10 +1327,10 @@ _mesa_BindTexture( GLenum target, GLuint texName )
*/
{
GLboolean early_out;
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
early_out = ((ctx->Shared->RefCount == 1)
&& (newTexObj == texUnit->CurrentTex[targetIndex]));
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
if (early_out) {
return;
}
@@ -1493,7 +1493,7 @@ _mesa_IsTexture( GLuint texture )
void
_mesa_lock_context_textures( struct gl_context *ctx )
{
- _glthread_LOCK_MUTEX(ctx->Shared->TexMutex);
+ mtx_lock(&ctx->Shared->TexMutex);
if (ctx->Shared->TextureStateStamp != ctx->TextureStateTimestamp) {
ctx->NewState |= _NEW_TEXTURE;
@@ -1506,7 +1506,7 @@ void
_mesa_unlock_context_textures( struct gl_context *ctx )
{
assert(ctx->Shared->TextureStateStamp == ctx->TextureStateTimestamp);
- _glthread_UNLOCK_MUTEX(ctx->Shared->TexMutex);
+ mtx_unlock(&ctx->Shared->TexMutex);
}
void GLAPIENTRY
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 82e622d..b7332fc 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -424,7 +424,7 @@ _mesa_reference_program_(struct gl_context *ctx,
if (*ptr) {
GLboolean deleteFlag;
- /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/
+ /*mtx_lock(&(*ptr)->Mutex);*/
#if 0
printf("Program %p ID=%u Target=%s Refcount-- to %d\n",
*ptr, (*ptr)->Id,
@@ -436,7 +436,7 @@ _mesa_reference_program_(struct gl_context *ctx,
(*ptr)->RefCount--;
deleteFlag = ((*ptr)->RefCount == 0);
- /*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/
+ /*mtx_lock(&(*ptr)->Mutex);*/
if (deleteFlag) {
ASSERT(ctx);
@@ -448,7 +448,7 @@ _mesa_reference_program_(struct gl_context *ctx,
assert(!*ptr);
if (prog) {
- /*_glthread_LOCK_MUTEX(prog->Mutex);*/
+ /*mtx_lock(&prog->Mutex);*/
prog->RefCount++;
#if 0
printf("Program %p ID=%u Target=%s Refcount++ to %d\n",
@@ -457,7 +457,7 @@ _mesa_reference_program_(struct gl_context *ctx,
(prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
prog->RefCount);
#endif
- /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/
+ /*mtx_unlock(&prog->Mutex);*/
}
*ptr = prog;