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authorMarek Olšák <marek.olsak@amd.com>2015-02-21 23:20:05 +0100
committerMarek Olšák <marek.olsak@amd.com>2015-02-24 22:59:57 +0100
commitfc59695b9272335651346bedd7dc8b902a9ccf54 (patch)
treee2fe380dd7525f247035080468968187aa9f1bb2
parenta86054bac70f913880bd838d4565c1270b0c00aa (diff)
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st/mesa: remove unused/broken function st_print_shaders
Reviewed-by: Dave Airlie <airlied@redhat.com>
-rw-r--r--src/mesa/state_tracker/st_program.c45
-rw-r--r--src/mesa/state_tracker/st_program.h4
2 files changed, 0 insertions, 49 deletions
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 4934b2d..8ce461e 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -1147,51 +1147,6 @@ st_get_gp_variant(struct st_context *st,
}
-
-
-/**
- * Debug- print current shader text
- */
-void
-st_print_shaders(struct gl_context *ctx)
-{
- struct gl_shader_program **shProg = ctx->_Shader->CurrentProgram;
- unsigned j;
-
- for (j = 0; j < 3; j++) {
- unsigned i;
-
- if (shProg[j] == NULL)
- continue;
-
- for (i = 0; i < shProg[j]->NumShaders; i++) {
- struct gl_shader *sh;
-
- switch (shProg[j]->Shaders[i]->Type) {
- case GL_VERTEX_SHADER:
- sh = (i != 0) ? NULL : shProg[j]->Shaders[i];
- break;
- case GL_GEOMETRY_SHADER_ARB:
- sh = (i != 1) ? NULL : shProg[j]->Shaders[i];
- break;
- case GL_FRAGMENT_SHADER:
- sh = (i != 2) ? NULL : shProg[j]->Shaders[i];
- break;
- default:
- assert(0);
- sh = NULL;
- break;
- }
-
- if (sh != NULL) {
- printf("GLSL shader %u of %u:\n", i, shProg[j]->NumShaders);
- printf("%s\n", sh->Source);
- }
- }
- }
-}
-
-
/**
* Vert/Geom/Frag programs have per-context variants. Free all the
* variants attached to the given program which match the given context.
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index e1511ed..d8c7b08 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -322,10 +322,6 @@ extern void
st_release_gp_variants(struct st_context *st,
struct st_geometry_program *stgp);
-
-extern void
-st_print_shaders(struct gl_context *ctx);
-
extern void
st_destroy_program_variants(struct st_context *st);