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authorChad Versace <chad@chad-versace.us>2011-05-23 13:48:14 -0700
committerChad Versace <chad@chad-versace.us>2011-05-25 07:41:32 -0700
commitc270f1a628a625ccc9f6d931f2921e3d92c31818 (patch)
treeda25543738046a9a0816277454f0026e6220b57e /configs/linux-sparc
parent6ed829fe5063f61f1ab2fcb39a441e17d89e622c (diff)
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intel: Add hiz_region to intel_mipmap_tree
When a texture is attached to multiple FBO's, a separate renderbuffer wrapper is created for each attachment. This necessitates storing the hiz region for these renderbuffers in the texture itself instead of the renderbuffer wrapper. Reviewed-by: Eric Anholt <eric@anholt.net> Signed-off-by: Chad Versace <chad@chad-versace.us>
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