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authorZoë Blade <zoe@bytenoise.co.uk>2015-04-22 11:33:17 +0100
committerFrancisco Jerez <currojerez@riseup.net>2015-04-27 17:28:29 +0300
commit05e7f7f4388bde882b7ce74124000a4d435affff (patch)
tree9a7c7ea02152900a03fc6662aa60a7b8f79dad06 /docs/VERSIONS
parente17dc004fd96e589e92ee64deeb45339af4bf671 (diff)
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Fix a few typos
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Diffstat (limited to 'docs/VERSIONS')
-rw-r--r--docs/VERSIONS4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 0ebcd14..9af1546 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -103,7 +103,7 @@ Mesa Version History
- Stencil-related functions now work in display lists
Changes:
- renamed aux.h as glaux.h (MS-DOS names can't start with aux)
- - most filenames are in 8.3 format to accomodate MS-DOS
+ - most filenames are in 8.3 format to accommodate MS-DOS
- use GLubytes to store arrays of colors instead of GLints
1.2.2 August 2, 1995
@@ -1007,7 +1007,7 @@ Mesa Version History
- glGetTexImage was using pixel unpacking instead of packing params
- auto-mipmap generation for cube maps was incorrect
Changes:
- - max texture units reduced to six to accomodate texture rectangles
+ - max texture units reduced to six to accommodate texture rectangles
- removed unfinished GL_MESA_sprite_point extension code