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author | Jose Fonseca <jfonseca@vmware.com> | 2015-03-03 16:58:21 +0000 |
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committer | Jose Fonseca <jfonseca@vmware.com> | 2015-03-04 11:01:45 +0000 |
commit | 3acd7a34ab05b87521b74f626ec637e7fdcc6595 (patch) | |
tree | ec442924dfbd3e1f10786b28b3c2d9bc17c85ffe /docs/openvg.html | |
parent | 5564c361b5cc1f5ec4be3622d7f9be601e3c268a (diff) | |
download | external_mesa3d-3acd7a34ab05b87521b74f626ec637e7fdcc6595.zip external_mesa3d-3acd7a34ab05b87521b74f626ec637e7fdcc6595.tar.gz external_mesa3d-3acd7a34ab05b87521b74f626ec637e7fdcc6595.tar.bz2 |
st/vega: Remove.
OpenVG API seems to have dwindled away. The code
would still be interesting if we wanted to implement NV_path_rendering
but given the trend of the next gen graphics APIs, it seems
unlikely that this becomes ARB or core.
v2: Remove a few "openvg" references left, per Emil Velikov.
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
v3: Update release notes.
Diffstat (limited to 'docs/openvg.html')
-rw-r--r-- | docs/openvg.html | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/docs/openvg.html b/docs/openvg.html deleted file mode 100644 index 28ebb82..0000000 --- a/docs/openvg.html +++ /dev/null @@ -1,59 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>OpenVG State Tracker</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> - -<div class="header"> - <h1>The Mesa 3D Graphics Library</h1> -</div> - -<iframe src="contents.html"></iframe> -<div class="content"> - -<h1>OpenVG State Tracker</h1> - -<p> -The current version of the OpenVG state tracker implements OpenVG 1.1. -</p> -<p> -More information about OpenVG can be found at -<a href="http://www.khronos.org/openvg/"> -http://www.khronos.org/openvg/</a> . -</p> -<p> -The OpenVG state tracker depends on the Gallium architecture and a working EGL implementation. -Please refer to <a href="egl.html">Mesa EGL</a> for more information about EGL. -</p> - - -<h2>Building the library</h2> -<ol> -<li>Run <code>configure</code> with <code>--enable-openvg</code> and -<code>--enable-gallium-egl</code>. If you do not need OpenGL, you can add -<code>--disable-opengl</code> to save the compilation time.</li> - -<li>Build and install Mesa as usual.</li> -</ol> - -<h3>Sample build</h3> -A sample build looks as follows: -<pre> - $ ./configure --disable-opengl --enable-openvg --enable-gallium-egl - $ make - $ make install -</pre> - -<p>It will install <code>libOpenVG.so</code>, <code>libEGL.so</code>, and one -or more EGL drivers.</p> - -<h2>OpenVG Demos</h2> - -<p>OpenVG demos can be found in mesa/demos repository.</p> - -</div> -</body> -</html> |