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author | Brian Paul <brianp@vmware.com> | 2009-04-30 17:13:22 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-04-30 17:13:22 -0600 |
commit | a405cc7b7226ac365f7e9f11bd803bf45dceb49a (patch) | |
tree | 2f6bfab0ea3452ba0542d899bfd9bb4830552c91 /docs/relnotes-7.4.html | |
parent | 675b1cacf7e41310771791b15f3d44bd3eb9b70e (diff) | |
download | external_mesa3d-a405cc7b7226ac365f7e9f11bd803bf45dceb49a.zip external_mesa3d-a405cc7b7226ac365f7e9f11bd803bf45dceb49a.tar.gz external_mesa3d-a405cc7b7226ac365f7e9f11bd803bf45dceb49a.tar.bz2 |
docs: bring in 7.4 doc updates from mesa_7_4_branch
Diffstat (limited to 'docs/relnotes-7.4.html')
-rw-r--r-- | docs/relnotes-7.4.html | 26 |
1 files changed, 23 insertions, 3 deletions
diff --git a/docs/relnotes-7.4.html b/docs/relnotes-7.4.html index 60ada85..55ba019 100644 --- a/docs/relnotes-7.4.html +++ b/docs/relnotes-7.4.html @@ -8,7 +8,7 @@ <body bgcolor="#eeeeee"> -<H1>Mesa 7.4 Release Notes / date TBD</H1> +<H1>Mesa 7.4 Release Notes / 27 March 2009</H1> <p> Mesa 7.4 is a stable development release fixing bugs since the 7.3 release. @@ -20,28 +20,48 @@ Some drivers don't support all the features required in OpenGL 2.1. </p> <p> See the <a href="install.html">Compiling/Installing page</a> for prerequisites -for DRI ardware acceleration. +for DRI hardware acceleration. </p> <h2>MD5 checksums</h2> <pre> -tbd +ed6bd7437177307e51e16d0c7c381dfa MesaLib-7.4.tar.gz +7ecddb341a2691e0dfdb02f697109834 MesaLib-7.4.tar.bz2 +433e823f8245f9fd5f397e7b719a8e47 MesaLib-7.4.zip +656eee6128016fb237e01aa8dabbc703 MesaDemos-7.4.tar.gz +02816f10f30b1dc5e069e0f68c177c98 MesaDemos-7.4.tar.bz2 +44a70d6db4aa4c64ecc47871b6aceee8 MesaDemos-7.4.zip +25f80db4f8645cd3e58e2c9af53ec341 MesaGLUT-7.4.tar.gz +04ec01caebde44f5b0d619f00716b368 MesaGLUT-7.4.tar.bz2 +019dc213baecaa3cb1278847d41b8591 MesaGLUT-7.4.zip </pre> <h2>New features</h2> <ul> +<li>Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver +<li>GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query </ul> <h2>Bug fixes</h2> <ul> +<li>glGetActiveUniform() returned wrong size for some array types +<li>Fixed some error checking in glUniform() +<li>Fixed a potential glTexImage('proxy target') segfault +<li>Fixed bad reference counting for 1D/2D texture arrays +<li>Fixed VBO + glPush/PopClientAttrib() bug #19835 <li>Assorted i965 driver bug fixes +<li>Fixed a Windows compilation failure in s_triangle.c +<li>Fixed a GLSL array indexing bug +<li>Fixes for building on Haiku </ul> <h2>Changes</h2> <ul> +<li>Updated GL/glxext.h to version 48 +<li>Assorted updates for building on Solaris </ul> |