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authorMarek Olšák <marek.olsak@amd.com>2014-06-06 03:00:18 +0200
committerMarek Olšák <marek.olsak@amd.com>2014-06-19 00:17:09 +0200
commitc7b5a5c4a31f855dcbef0000fa307a5b37448f83 (patch)
tree4e767cfc5f2e656b19f19a68b015d50af10be4cb /docs/relnotes/10.3.html
parent0df3551bf43cbd37933464746670ff6814118f0d (diff)
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radeonsi: implement ARB_texture_gather and Gather functions from GLSL 4.00
All ARB_texture_gather and gather-related ARB_gpu_shader5 piglit tests pass. reviewed by Michel Dänzer
Diffstat (limited to 'docs/relnotes/10.3.html')
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1 files changed, 3 insertions, 2 deletions
diff --git a/docs/relnotes/10.3.html b/docs/relnotes/10.3.html
index c9daea5..825eb84 100644
--- a/docs/relnotes/10.3.html
+++ b/docs/relnotes/10.3.html
@@ -44,11 +44,12 @@ Note: some of the new features are only available with certain drivers.
</p>
<ul>
+<li>GL_ARB_compressed_texture_pixel_storage on all drivers</li>
+<li>GL_ARB_explicit_uniform_location (all drivers that support GLSL)</li>
<li>GL_ARB_sample_shading on radeonsi</li>
<li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li>
<li>GL_ARB_texture_cube_map_array on radeonsi</li>
-<li>GL_ARB_compressed_texture_pixel_storage on all drivers</li>
-<li>GL_ARB_explicit_uniform_location (all drivers that support GLSL)</li>
+<li>GL_ARB_texture_gather on radeonsi</li>
<li>GL_ARB_viewport_array on nvc0</li>
</ul>