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author | Carl Worth <cworth@cworth.org> | 2013-10-04 20:53:09 -0700 |
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committer | Carl Worth <cworth@cworth.org> | 2013-10-04 21:58:51 -0700 |
commit | 058fa59d6bc9794a3836323a392cdd27ab12aa0d (patch) | |
tree | f8d27e1e9820ffd7ca83f80ea6127e788677618e /docs/relnotes | |
parent | 765baec8f75a75a8e4f057baaa83883d30245d5c (diff) | |
download | external_mesa3d-058fa59d6bc9794a3836323a392cdd27ab12aa0d.zip external_mesa3d-058fa59d6bc9794a3836323a392cdd27ab12aa0d.tar.gz external_mesa3d-058fa59d6bc9794a3836323a392cdd27ab12aa0d.tar.bz2 |
docs: Add release notes and NEWS item for 9.2.1 release
Better late than never, right?
Diffstat (limited to 'docs/relnotes')
-rw-r--r-- | docs/relnotes/9.2.1.html | 204 |
1 files changed, 204 insertions, 0 deletions
diff --git a/docs/relnotes/9.2.1.html b/docs/relnotes/9.2.1.html new file mode 100644 index 0000000..db08517 --- /dev/null +++ b/docs/relnotes/9.2.1.html @@ -0,0 +1,204 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 9.2.1 Release Notes / (October 4, 2013)</h1> + +<p> +Mesa 9.2.1 is a bug fix release which fixes bugs found since the 9.2 release. +</p> +<p> +Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.1. OpenGL +3.1 is <strong>only</strong> available if requested at context creation +because GL_ARB_compatibility is not supported. +</p> + + +<h2>MD5 checksums</h2> +<pre> +TBA +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66779">Bug 66779</a> - Use of uninitialized stack variable with brw_search_cache()</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68233">Bug 68233</a> - Valgrind errors in mesa</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68250">Bug 68250</a> - Automatic mipmap generation with texture compression produces borders that fade to black</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68637">Bug 68637</a> - [Bisected IVB/HSW]Unigine demo crash</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68753">Bug 68753</a> - [regression bisected] GLSL ES: structs members can't have precision qualifiers anymore in 9.2</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69525">Bug 69525</a> - [GM45, bisected] Piglit tex-shadow2drect fails</li> + +</ul> + +<h2>Changes</h2> + +<p>The full set of changes can be viewed by using the following GIT command:</p> + +<pre> + git log mesa-9.2..mesa-9.2.1 +</pre> + + +<p>Alex Deucher (1):</p> +<ul> + <li>radeon/winsys: pad IBs to a multiple of 8 DWs</li> +</ul> + +<p>Andreas Boll (1):</p> +<ul> + <li>os: First check for __GLIBC__ and then for PIPE_OS_BSD</li> +</ul> + +<p>Anuj Phogat (1):</p> +<ul> + <li>glsl: Allow precision qualifiers for sampler types</li> +</ul> + +<p>Brian Paul (2):</p> +<ul> + <li>docs: minor fixes for 9.2 release notes</li> + <li>mesa: check for bufSize > 0 in _mesa_GetSynciv()</li> +</ul> + +<p>Carl Worth (3):</p> +<ul> + <li>cherry-ignore: Ignore a commit which appeared twice on master</li> + <li>Use -Bsymbolic when linking libEGL.so</li> + <li>mesa: Bump version to 9.2.1</li> +</ul> + +<p>Chris Forbes (3):</p> +<ul> + <li>i965/fs: Gen4: Zero out extra coordinates when using shadow compare</li> + <li>i965: Fix cube array coordinate normalization</li> + <li>i965: fix bogus swizzle in brw_cubemap_normalize</li> +</ul> + +<p>Christoph Bumiller (2):</p> +<ul> + <li>nvc0/ir: add f32 long immediate cannot saturate</li> + <li>nvc0: delete compute object on screen destruction</li> +</ul> + +<p>Dave Airlie (1):</p> +<ul> + <li>st/mesa: don't dereference stObj->pt if NULL</li> +</ul> + +<p>Dominik Behr (1):</p> +<ul> + <li>glsl: propagate max_array_access through function calls</li> +</ul> + +<p>Emil Velikov (1):</p> +<ul> + <li>nouveau: initialise the nouveau_transfer maps</li> +</ul> + +<p>Eric Anholt (4):</p> +<ul> + <li>mesa: Rip out more extension checking from texformat.c.</li> + <li>mesa: Don't choose S3TC for generic compression if we can't compress.</li> + <li>i965/gen4: Fix fragment program rectangle texture shadow compares.</li> + <li>i965: Reenable glBitmap() after the sRGB winsys enabling.</li> +</ul> + +<p>Ian Romanick (7):</p> +<ul> + <li>docs: Add 9.2 release md5sums</li> + <li>Add .cherry-ignore file</li> + <li>mesa: Note that 89a665e should not be picked</li> + <li>glsl: Reallow precision qualifiers on structure members</li> + <li>mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3</li> + <li>mesa: Remove all traces of GL_OES_matrix_get</li> + <li>mesa: Don't return any data for GL_SHADER_BINARY_FORMATS</li> +</ul> + +<p>Ilia Mirkin (2):</p> +<ul> + <li>nv30: find first unused texcoord rather than bailing if first is used</li> + <li>nv30: fix inconsistent setting of push->user_priv</li> +</ul> + +<p>Joakim Sindholt (1):</p> +<ul> + <li>nvc0: fix blitctx memory leak</li> +</ul> + +<p>Johannes Obermayr (1):</p> +<ul> + <li>st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.</li> +</ul> + +<p>Kenneth Graunke (5):</p> +<ul> + <li>i965/vs: Detect GRF sources in split_virtual_grfs send-from-GRF code.</li> + <li>i965/fs: Detect GRF sources in split_virtual_grfs send-from-GRF code.</li> + <li>i965/vec4: Only zero out unused message components when there are any.</li> + <li>i965: Fix brw_vs_prog_data_compare to actually check field members.</li> + <li>meta: Set correct viewport and projection in decompress_texture_image.</li> +</ul> + +<p>Maarten Lankhorst (2):</p> +<ul> + <li>st/dri: do not create a new context for msaa copy</li> + <li>nvc0: restore viewport after blit</li> +</ul> + +<p>Marek Olšák (2):</p> +<ul> + <li>r600g: fix constant buffer cache flushing</li> + <li>r600g: fix texture buffer object cache flushing</li> +</ul> + +<p>Paul Berry (1):</p> +<ul> + <li>i965: Initialize inout_offset parameter to brw_search_cache().</li> +</ul> + +<p>Rico Schüller (1):</p> +<ul> + <li>glx: Initialize OpenGL version to 1.0</li> +</ul> + +<p>Tiziano Bacocco (1):</p> +<ul> + <li>nvc0/ir: fix use after free in texture barrier insertion pass</li> +</ul> + +<p>Torsten Duwe (1):</p> +<ul> + <li>wayland-egl.pc requires wayland-client.pc.</li> +</ul> + +</div> +</body> +</html> |