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authorGlenn Kennard <glenn.kennard@gmail.com>2014-07-23 10:48:17 +0200
committerAndreas Boll <andreas.boll.dev@gmail.com>2014-07-31 11:51:04 +0200
commita48b615006942f92243fd7783f5ef9cf396be1d0 (patch)
treec475606137c8ac2c0e95c4bf37b34fcf9fbd0111 /docs
parent1da4bb5b97a4b9458fad6f5e7dd4ec29f522f934 (diff)
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r600g: Implement GL_ARB_texture_query_lod
Requires Evergreen or later v2 (Andreas): Update relnotes/10.3 Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
Diffstat (limited to 'docs')
-rw-r--r--docs/GL3.txt2
-rw-r--r--docs/relnotes/10.3.html4
2 files changed, 3 insertions, 3 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index f9e33b4..e386b66 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -119,7 +119,7 @@ GL 4.0:
GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, softpipe)
GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, softpipe)
GL_ARB_texture_gather DONE (i965, nv50, nvc0, radeonsi, r600)
- GL_ARB_texture_query_lod DONE (i965, nv50, nvc0, radeonsi)
+ GL_ARB_texture_query_lod DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_transform_feedback2 DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_transform_feedback3 DONE (i965, nv50, nvc0, r600, radeonsi)
diff --git a/docs/relnotes/10.3.html b/docs/relnotes/10.3.html
index 9a74230..f023ca6 100644
--- a/docs/relnotes/10.3.html
+++ b/docs/relnotes/10.3.html
@@ -51,9 +51,9 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_sample_shading on radeonsi</li>
<li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li>
<li>GL_ARB_texture_cube_map_array on radeonsi</li>
-<li>GL_ARB_texture_gather on radeonsi, r600</li>
+<li>GL_ARB_texture_gather on r600, radeonsi</li>
<li>GL_ARB_texture_query_levels on nv50, nvc0, llvmpipe, r600, radeonsi, softpipe</li>
-<li>GL_ARB_texture_query_lod on radeonsi</li>
+<li>GL_ARB_texture_query_lod on r600, radeonsi</li>
<li>GL_ARB_viewport_array on nvc0</li>
<li>GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, radeonsi, softpipe</li>
<li>GL_ARB_fragment_layer_viewport on nv50, nvc0, llvmpipe, r600</li>