diff options
author | Andreas Boll <andreas.boll.dev@gmail.com> | 2012-06-12 09:05:22 +0200 |
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committer | Brian Paul <brianp@vmware.com> | 2012-06-12 08:03:30 -0600 |
commit | df2be226d9ca6772eb4615ce0670e66667b86691 (patch) | |
tree | 5187783b08e5f4f616a548773b6126b64013d97e /docs | |
parent | 703a662c1582794a5a0b29bb2ff5a5e04149a3e6 (diff) | |
download | external_mesa3d-df2be226d9ca6772eb4615ce0670e66667b86691.zip external_mesa3d-df2be226d9ca6772eb4615ce0670e66667b86691.tar.gz external_mesa3d-df2be226d9ca6772eb4615ce0670e66667b86691.tar.bz2 |
docs: fix html end/start tags
for more well-formed html
Signed-off-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/autoconf.html | 1 | ||||
-rw-r--r-- | docs/banner.html | 1 | ||||
-rw-r--r-- | docs/contents.html | 2 | ||||
-rw-r--r-- | docs/download.html | 2 | ||||
-rw-r--r-- | docs/faq.html | 2 | ||||
-rw-r--r-- | docs/helpwanted.html | 4 | ||||
-rw-r--r-- | docs/install.html | 6 | ||||
-rw-r--r-- | docs/lists.html | 19 | ||||
-rw-r--r-- | docs/llvmpipe.html | 7 | ||||
-rw-r--r-- | docs/mangling.html | 2 | ||||
-rw-r--r-- | docs/news.html | 6 | ||||
-rw-r--r-- | docs/relnotes-6.5.2.html | 2 | ||||
-rw-r--r-- | docs/relnotes-7.1.html | 2 | ||||
-rw-r--r-- | docs/relnotes-7.10.1.html | 2 | ||||
-rw-r--r-- | docs/relnotes-7.9.2.html | 1 | ||||
-rw-r--r-- | docs/relnotes-8.0.2.html | 2 | ||||
-rw-r--r-- | docs/relnotes.html | 2 | ||||
-rw-r--r-- | docs/repository.html | 7 | ||||
-rw-r--r-- | docs/science.html | 1 | ||||
-rw-r--r-- | docs/shading.html | 5 | ||||
-rw-r--r-- | docs/systems.html | 2 | ||||
-rw-r--r-- | docs/versions.html | 8 | ||||
-rw-r--r-- | docs/vmware-guest.html | 2 |
23 files changed, 45 insertions, 43 deletions
diff --git a/docs/autoconf.html b/docs/autoconf.html index 5f94b7e..4f1ad8d 100644 --- a/docs/autoconf.html +++ b/docs/autoconf.html @@ -209,7 +209,6 @@ options are 16- and 32-bit color channels, which will add the bit size to the library name. For example, <code>--with-osmesa-bits=16</code> will create the libOSMesa16 library with a 16-bit color channel. </dl> -</dl> <h2 id="library">3. Library Options</h2> diff --git a/docs/banner.html b/docs/banner.html index 30b476d..10ace2c 100644 --- a/docs/banner.html +++ b/docs/banner.html @@ -20,7 +20,6 @@ BORDER-TOP: 0PX; BORDER-BOTTOM: 0PX; border-image: url(gears.png) 100%; -WEBKIT-border-image: url(gears.png) 100%; } */ -} --> </STYLE > </head> diff --git a/docs/contents.html b/docs/contents.html index 94bd94a..08ec977 100644 --- a/docs/contents.html +++ b/docs/contents.html @@ -6,7 +6,7 @@ <link rel="stylesheet" type="text/css" href="mesa.css"> <!--Override a few values from the style sheet: --> -<style> +<style type="text/css"> <!-- body { background-color: #cccccc; diff --git a/docs/download.html b/docs/download.html index b0b7f7e..207d879 100644 --- a/docs/download.html +++ b/docs/download.html @@ -80,7 +80,7 @@ instructions</a>. </p> -<H1>Demos and GLUT</H2> +<H1>Demos and GLUT</H1> <p> A package of Mark Kilgard's GLUT library is available diff --git a/docs/faq.html b/docs/faq.html index e1f7b3d..333ba8d 100644 --- a/docs/faq.html +++ b/docs/faq.html @@ -89,6 +89,7 @@ Still, Mesa serves at least these purposes: <em>Stand-alone Mesa</em> is the original incarnation of Mesa. On systems running the X Window System it does all its rendering through the Xlib API: +</p> <ul> <li>The GLX API is supported, but it's really just an emulation of the real thing. @@ -98,7 +99,6 @@ the Xlib API: <li>The OpenGL library, libGL.so, contains everything (the programming API, the GLX functions and all the rendering code). </ul> -</p> <p> Alternately, Mesa acts as the core for a number of OpenGL hardware drivers within the DRI (Direct Rendering Infrastructure): diff --git a/docs/helpwanted.html b/docs/helpwanted.html index 4241e24..444c12b 100644 --- a/docs/helpwanted.html +++ b/docs/helpwanted.html @@ -55,14 +55,14 @@ Then post a message to propose what you want to do, just to make sure there's no issues. </p> -</p> +<p> Anyone is welcome to contribute code to the Mesa project. By doing so, it's assumed that you agree to the code's licensing terms. </p> <p> Finally: -<p> +</p> <ol> <li>Try to write high-quality code that follows the existing style. diff --git a/docs/install.html b/docs/install.html index 2a59545..52fa3bc 100644 --- a/docs/install.html +++ b/docs/install.html @@ -19,7 +19,7 @@ <li><a href="#scons">Building with SCons (Windows/Linux)</a> <li><a href="#other">Building for other systems</a> <li><a href="#libs">Library Information</a> -<li><a href="#pkg-config">Building OpenGL programs with pkg-config +<li><a href="#pkg-config">Building OpenGL programs with pkg-config</a> </ol> @@ -61,10 +61,10 @@ version 2.4.33 or later <li>Xorg server version 1.5 or later <li>Linux 2.6.28 or later </ul> -</p> <p> If you're using a fedora distro the following command should install all the needed dependencies: +</p> <pre> sudo yum install flex bison imake libtool xorg-x11-proto-devel libdrm-devel \ gcc-c++ xorg-x11-server-devel libXi-devel libXmu-devel libXdamage-devel git \ @@ -82,11 +82,13 @@ The primary method to build Mesa on Unix systems is with autoconf. <p> The general approach is the standard: +</p> <pre> ./configure make sudo make install </pre> +<p> But please read the <a href="autoconf.html">detailed autoconf instructions</a> for more details. </p> diff --git a/docs/lists.html b/docs/lists.html index c79d615..d288cc8 100644 --- a/docs/lists.html +++ b/docs/lists.html @@ -14,26 +14,23 @@ </p> <ul> -<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-users" +<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-users" target="_parent">mesa-users</a> - intended for end-users of Mesa and DRI drivers. Newbie questions are OK, but please try the general OpenGL -resources and Mesa/DRI documentation first. +resources and Mesa/DRI documentation first.</p> </li> -<br> -<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev" +<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-dev" target="_parent">mesa-dev</a> - for Mesa, Gallium and DRI development -discussion. Not for beginners. +discussion. Not for beginners.</p> </li> -<br> -<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-commit" +<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-commit" target="_parent">mesa-commit</a> - relays git check-in messages (for developers). -In general, people should not post to this list. +In general, people should not post to this list.</p> </li> -<br> -<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-announce" +<li><p><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-announce" target="_parent">mesa-announce</a> - announcements of new Mesa -versions are sent to this list. Very low traffic. +versions are sent to this list. Very low traffic.</p> </li> </ul> diff --git a/docs/llvmpipe.html b/docs/llvmpipe.html index 87d1fd4..9fc9674 100644 --- a/docs/llvmpipe.html +++ b/docs/llvmpipe.html @@ -36,8 +36,8 @@ It's the fastest software rasterizer for Mesa. </p> </li> <li> - <p>LLVM: version 2.9 recommended; 2.6 or later required.</p> - <b>NOTE</b>: LLVM 2.8 and earlier will not work on systems that support the + <p>LLVM: version 2.9 recommended; 2.6 or later required.</p> + <p><b>NOTE</b>: LLVM 2.8 and earlier will not work on systems that support the Intel AVX extensions (e.g. Sandybridge). LLVM's code generator will fail when trying to emit AVX instructions. This was fixed in LLVM 2.9. </p> @@ -47,6 +47,7 @@ It's the fastest software rasterizer for Mesa. <pre> aptitude install llvm-dev </pre> + <p> For a RPM-based distribution do: </p> <pre> @@ -165,7 +166,7 @@ Building will also create several unit tests in build/linux-???-debug/gallium/drivers/llvmpipe: </p> -</ul> +<ul> <li> lp_test_blend: blending <li> lp_test_conv: SIMD vector conversion <li> lp_test_format: pixel unpacking/packing diff --git a/docs/mangling.html b/docs/mangling.html index 3d88c15..2ff628c 100644 --- a/docs/mangling.html +++ b/docs/mangling.html @@ -21,10 +21,10 @@ This results in all the Mesa functions being prefixed with To do this, recompile Mesa with the compiler flag -DUSE_MGL_NAMESPACE. Add the flag to CFLAGS in the configuration file which you want to use. For example: +</p> <pre> CFLAGS += -DUSE_MGL_NAMESPACE </pre> -</p> </body> diff --git a/docs/news.html b/docs/news.html index df7a123..bb1bb77 100644 --- a/docs/news.html +++ b/docs/news.html @@ -309,7 +309,7 @@ shading language and built-in functions. <h2>April 2007</h2> <p> Thomas Hellström of Tungsten Graphics has written a whitepaper -describing the new DRI memory management system</a>. +describing the new DRI memory management system. </p> <h2>December 5, 2006</h2> @@ -547,6 +547,7 @@ release). - fixed triangle color interpolation bug on AIX (Shane Blackett) - fixed a number of minor memory leaks (bug #1002030) </pre> +<p> The MD5 checksums are: </p> <pre> @@ -598,6 +599,7 @@ This release basically just fixes bugs since the 6.0. release. - fragment program XPD instruction was incorrect - glGetMaterial() didn't work reliably </pre> +<p> The MD5 checksums are: </p> <pre> @@ -697,7 +699,7 @@ OpenGL 1.5 features. - glTexImage1/2/3D now allows width/height/depth = 0 - disable SPARC asm code on Linux (bug 852204) </pre> - +<p> The MD5 checksums are: </p> <pre> diff --git a/docs/relnotes-6.5.2.html b/docs/relnotes-6.5.2.html index db2038a..ec220f3 100644 --- a/docs/relnotes-6.5.2.html +++ b/docs/relnotes-6.5.2.html @@ -52,7 +52,7 @@ copy texturing). <li>New <code>minstall</code> script to replace normal install program <li>Faster fragment program execution in software <li>Added (or fixed) support for <a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt"> - GLX_SGI_make_current_read</a> to the following drivers:</li> + GLX_SGI_make_current_read</a> to the following drivers: <ul> <li>radeon</li> <li>savage</li> diff --git a/docs/relnotes-7.1.html b/docs/relnotes-7.1.html index e8a39c8..f7a6128 100644 --- a/docs/relnotes-7.1.html +++ b/docs/relnotes-7.1.html @@ -17,7 +17,7 @@ It should be relatively stable, but those who are especially concerned about stability should wait for Mesa 7.2 or use Mesa 7.0.4 (the previous stable release). </p> -</> +<p> Note that this version of Mesa does not use the GEM memory manager. The master branch of git uses GEM. </p> diff --git a/docs/relnotes-7.10.1.html b/docs/relnotes-7.10.1.html index fd01230..134591e 100644 --- a/docs/relnotes-7.10.1.html +++ b/docs/relnotes-7.10.1.html @@ -374,7 +374,5 @@ with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li> <li>glx: Put null check before use</li> </ul></p> -</p> - </body> </html> diff --git a/docs/relnotes-7.9.2.html b/docs/relnotes-7.9.2.html index 65929cc..8224044 100644 --- a/docs/relnotes-7.9.2.html +++ b/docs/relnotes-7.9.2.html @@ -330,7 +330,6 @@ with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li> <ul> <li>glx: Put null check before use</li> </ul></p> -</p> </body> </html> diff --git a/docs/relnotes-8.0.2.html b/docs/relnotes-8.0.2.html index d73ba9f..88f730c 100644 --- a/docs/relnotes-8.0.2.html +++ b/docs/relnotes-8.0.2.html @@ -86,7 +86,7 @@ d5e5cdb85d2afdbcd1c0623d3ed1c54d MesaLib-8.0.2.zip <p>Daniel Vetter (1): <ul> <li>i965: fixup W-tile offset computation to take swizzling into account</li> -<ul></p> +</ul></p> <p>Dylan Noblesmith (1): <ul> diff --git a/docs/relnotes.html b/docs/relnotes.html index 41ef9e3..d2261fa 100644 --- a/docs/relnotes.html +++ b/docs/relnotes.html @@ -57,7 +57,7 @@ The release notes summarize what's new or changed in each Mesa release. <LI><A HREF="relnotes-6.4.2.html">6.4.2 release notes</A> <LI><A HREF="relnotes-6.4.1.html">6.4.1 release notes</A> <LI><A HREF="relnotes-6.4.html">6.4 release notes</A> -</UL +</UL> <p> Versions of Mesa prior to 6.4 are summarized in the diff --git a/docs/repository.html b/docs/repository.html index cd895a3..094b30d 100644 --- a/docs/repository.html +++ b/docs/repository.html @@ -14,6 +14,7 @@ Mesa uses <a href="http://git.or.cz/"target="_parent">git</a> as its source code management system. </p> +<p> The master git repository is hosted on <a href="http://www.freedesktop.org" target="_parent">freedesktop.org</a>. </p> @@ -145,6 +146,7 @@ branch, try: git config branch.master.remote origin git config branch.master.merge master </pre> +<p> Otherwise, you have to say<code> git pull origin master </code> each time you do a pull. </p> @@ -163,6 +165,7 @@ If it has been awhile since you've done the initial clone, try <pre> git pull </pre> +<p> to get the latest files before you start working. </p> <p> @@ -171,6 +174,7 @@ Make your changes and use git add <files to commit> git commit </pre> +<p> to get your changes ready to push back into the fd.o repository. </p> <p> @@ -186,12 +190,13 @@ To avoid this, git pull --rebase git push </pre> +<p> If you are familiar with CVS or similar system, this is similar to doing a <code> cvs update </code> in order to update your source tree to the current repository state, instead of the time you did the last update. (CVS doesn't work like git in this respect, but this is easiest way to explain it.) -</br> +<br> In any case, your repository now looks like you made your changes after all the other changes. </p> diff --git a/docs/science.html b/docs/science.html index 102593c..9834cfd 100644 --- a/docs/science.html +++ b/docs/science.html @@ -49,7 +49,6 @@ <li><a href="http://orsa.sourceforge.net/" target="_parent">ORSA</a> - An interactive tool for Celestial Mechanics </li> <li><a href="http://www.paraview.org/" target="_parent">ParaView</a> - Scientific visualization package - </li> </li><li><a href="http://root.cern.ch/" target="_parent">ROOT</a> - Object Oriented Data Analysis Framework </li><li><a href="http://www.slffea.com/" target="_parent">SLFFEA</a> - GNU finite element diff --git a/docs/shading.html b/docs/shading.html index 604bd1d..ebb3927 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -152,7 +152,7 @@ into low-level GPU code. <p> This tool is useful for: -<p> +</p> <ul> <li>Inspecting GPU code to gain insight into compilation <li>Generating initial GPU code for subsequent hand-tuning @@ -241,8 +241,7 @@ This option is only relevant if EmitHighLevelInstructions is set. <br> If set, instructions will be annoted with comments to help with debugging. Extra NOP instructions will also be inserted. -</br> - +</li> </ul> diff --git a/docs/systems.html b/docs/systems.html index 1192405..7b1d348 100644 --- a/docs/systems.html +++ b/docs/systems.html @@ -81,7 +81,7 @@ The list includes: <li>DOS <li>fbdev <li>DEC/VMS -<ul> +</ul> </body> </html> diff --git a/docs/versions.html b/docs/versions.html index 8ada337..eb13599 100644 --- a/docs/versions.html +++ b/docs/versions.html @@ -897,9 +897,9 @@ New: <li>demos/texenv.c demo <li>GL_EXT_texture_env_combine extension (by Holger Waechtler) <li>Xlib driver is now thread-safe (see xdemos/glthreads) -<ul> -Bug Fixes: </ul> +Bug Fixes: +<ul> <li>various GL conformance failures fixed since 3.2.1 </ul> Changes: @@ -935,9 +935,9 @@ Bug Fixes: <li>texture matrix changes weren't always detected (GLUT projtex demo) <li>fixed random color problem in vertex fog code <li>fixed Glide-related bug that let Quake get a 24-bit Z buffer -<ul> -Changes: </ul> +Changes: +<ul> <li>finished internal support for compressed textures for DRI </ul> diff --git a/docs/vmware-guest.html b/docs/vmware-guest.html index 7faa315..1fe4a05 100644 --- a/docs/vmware-guest.html +++ b/docs/vmware-guest.html @@ -186,9 +186,11 @@ OpenGL renderer string: Gallium 0.4 on SVGA3D; build: RELEASE; OpenGL version string: 2.1 Mesa 8.0 </pre> +<p> If you don't see this, try setting this environment variable: <pre> export LIBGL_DEBUG=verbose</pre> +<p> then rerun glxinfo and examine the output for error messages. </p> |