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authorIlia Mirkin <imirkin@alum.mit.edu>2015-09-10 23:58:17 -0400
committerIlia Mirkin <imirkin@alum.mit.edu>2015-09-14 17:26:25 -0400
commit5877a594d54fdd2b3aa329f4d35b3491a7ee8a33 (patch)
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nvc0/ir: start offset at texBindBase for txq, like regular texturing
Curiously this has no actual effect. I think it's because the first 8 textures are bound in multiple slots for some reason. However seems prudent to use these the same way as regular texturing, esp in the case where there are more than 8 textures bound. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
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