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authorJosé Fonseca <jfonseca@vmware.com>2009-01-24 13:52:02 +0000
committerJosé Fonseca <jfonseca@vmware.com>2009-01-24 13:52:02 +0000
commit0e4e76572e3a8808b06916b5359fc5cc71fd04a4 (patch)
tree0059136747235ce7bf41be881cb37309e2bbde26 /include/GL
parent492c7b360d2ae3fce271ec9b0e404b822f0ba57a (diff)
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glut: Use a new define GLUT_STATIC to distinguish static builds.
_DLL is defined by MSVC when building against a DLL version of the CRT library. It bears no relation to whether we are building a DLL or not. That is, we can build a DLL against a static CRT, or a static lib against a dynamicaly linked CRT. See more detail at http://msdn.microsoft.com/en-us/library/2kzt1wy3.aspx This gets DLL version of glut linking correctly both with MinGW and MSVC. PS: GL/gl.h (and others) must be fixed too.
Diffstat (limited to 'include/GL')
-rw-r--r--include/GL/glut.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/GL/glut.h b/include/GL/glut.h
index 6f877f3..f574f1d 100644
--- a/include/GL/glut.h
+++ b/include/GL/glut.h
@@ -109,9 +109,9 @@ extern _CRTIMP void __cdecl exit(int);
#endif
/* GLUT API entry point declarations for Win32. */
-#if (defined(BUILD_GLUT32) || defined(GLUT_BUILDING_LIB)) && defined(_DLL)
+#if (defined(BUILD_GLUT32) || defined(GLUT_BUILDING_LIB)) && !defined(GLUT_STATIC)
# define GLUTAPI __declspec(dllexport)
-#elif defined(_DLL)
+#elif !defined(GLUT_STATIC)
# define GLUTAPI __declspec(dllimport)
#else
# define GLUTAPI extern