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author | Karl Schultz <kschultz@freedesktop.org> | 2002-10-17 19:39:31 +0000 |
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committer | Karl Schultz <kschultz@freedesktop.org> | 2002-10-17 19:39:31 +0000 |
commit | 3e2fa3fd5cafdc641138844276c4260e028684ac (patch) | |
tree | 79ac52161e441573b1291199e892f8750ad0d80f /include/GL | |
parent | bc36ee25d88b8330237490a2a803d8fd7f790e7a (diff) | |
download | external_mesa3d-3e2fa3fd5cafdc641138844276c4260e028684ac.zip external_mesa3d-3e2fa3fd5cafdc641138844276c4260e028684ac.tar.gz external_mesa3d-3e2fa3fd5cafdc641138844276c4260e028684ac.tar.bz2 |
Change for Windows only: Make demos and examples build again.
Move the inclusion of windows.h from glext.h to gl.h. There are a few
good reasons for this:
- Including it in gl.h is more strightforward and makes it easier to
troubleshoot include file problems. It was sometimes hard to find it
in glext.h.
- Needed to define APIENTRY correctly. APIENTRY is used in gl.h.
- glut.h needs windows.h but does not include it, expecting the app to
include it. Including it in gl.h if not already included by the app
makes glut.h happy. This allows one to write a gl/glut app without
explictly including windows.h, which may only be really important for
toy apps like our samples and demos. But a "real" app can still
include windows.h if it wants.
Diffstat (limited to 'include/GL')
-rw-r--r-- | include/GL/gl.h | 15 | ||||
-rw-r--r-- | include/GL/glext.h | 5 |
2 files changed, 14 insertions, 6 deletions
diff --git a/include/GL/gl.h b/include/GL/gl.h index bced617..44254a7 100644 --- a/include/GL/gl.h +++ b/include/GL/gl.h @@ -1,4 +1,4 @@ -/* $Id: gl.h,v 1.71 2002/09/21 16:47:09 brianp Exp $ */ +/* $Id: gl.h,v 1.72 2002/10/17 19:39:31 kschultz Exp $ */ /* * Mesa 3-D graphics library @@ -67,6 +67,19 @@ # define PRAGMA_EXPORT_SUPPORTED 1 #endif +/* + * WINDOWS: Include windows.h here to define APIENTRY. + * It is also useful when applications include this file by + * including only glut.h, since glut.h depends on windows.h. + * Applications needing to include windows.h with parms other + * than "WIN32_LEAN_AND_MEAN" may include windows.h before + * glut.h or gl.h. + */ +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) +#define WIN32_LEAN_AND_MEAN 1 +#include <windows.h> +#endif + #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__) #include <gl/mesa_wgl.h> #endif diff --git a/include/GL/glext.h b/include/GL/glext.h index 245f100..f88d7e7 100644 --- a/include/GL/glext.h +++ b/include/GL/glext.h @@ -34,11 +34,6 @@ extern "C" { ** version 1.2.1 Specification. */ -#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) -#define WIN32_LEAN_AND_MEAN 1 -#include <windows.h> -#endif - #ifndef APIENTRY #define APIENTRY #endif |