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authorDaniel Borca <dborca@users.sourceforge.net>2003-12-19 11:26:46 +0000
committerDaniel Borca <dborca@users.sourceforge.net>2003-12-19 11:26:46 +0000
commite9e98405e720845f06f7a375585491e938f4dacd (patch)
treeae25ec98796f3456f2a5a17ce0a3d02d7838fd33 /include
parenteee77bf82fda5b9f3cf34e96e7d0010bf18db748 (diff)
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DMesa: removed MGA2064W driver
DMesa: added capability to query visuals fxMesa: WGL_3DFX_gamma_control fxMesa: minor fixes to interface (fxQueryHardware vs fxMesaSelect...)
Diffstat (limited to 'include')
-rw-r--r--include/GL/dmesa.h3
-rw-r--r--include/GL/fxmesa.h4
2 files changed, 3 insertions, 4 deletions
diff --git a/include/GL/dmesa.h b/include/GL/dmesa.h
index 46aa4e2..364792a 100644
--- a/include/GL/dmesa.h
+++ b/include/GL/dmesa.h
@@ -23,7 +23,7 @@
*/
/*
- * DOS/DJGPP device driver v1.4 for Mesa
+ * DOS/DJGPP device driver v1.5 for Mesa
*
* Copyright (C) 2002 - Borca Daniel
* Email : dborca@users.sourceforge.net
@@ -135,6 +135,7 @@ void DMesaSetCI (int ndx, GLfloat red, GLfloat green, GLfloat blue);
*/
#define DMESA_GET_SCREEN_SIZE 0x0100
#define DMESA_GET_DRIVER_CAPS 0x0200
+#define DMESA_GET_VIDEO_MODES 0x0300
#define DMESA_DRIVER_SWDB_BIT 0x1 /* software double-buffered */
#define DMESA_DRIVER_LLWO_BIT 0x2 /* lower-left window origin */
diff --git a/include/GL/fxmesa.h b/include/GL/fxmesa.h
index fd3dbae..5c63a8d 100644
--- a/include/GL/fxmesa.h
+++ b/include/GL/fxmesa.h
@@ -73,7 +73,7 @@ GLAPI fxMesaContext GLAPIENTRY fxMesaCreateBestContext(GLuint win,
const GLint attribList[]);
GLAPI void GLAPIENTRY fxMesaDestroyContext(fxMesaContext ctx);
-GLAPI GLboolean GLAPIENTRY fxMesaSelectCurrentBoard(int n);
+GLAPI GLint GLAPIENTRY fxMesaSelectCurrentBoard(int n);
GLAPI void GLAPIENTRY fxMesaMakeCurrent(fxMesaContext ctx);
@@ -85,8 +85,6 @@ GLAPI void GLAPIENTRY fxMesaSetNearFar(GLfloat nearVal, GLfloat farVal);
GLAPI void GLAPIENTRY fxMesaUpdateScreenSize(fxMesaContext ctx);
-GLAPI GLboolean GLAPIENTRY fxQueryHardware(void);
-
GLAPI void GLAPIENTRY fxCloseHardware(void);
GLAPI void GLAPIENTRY fxGetScreenGeometry (GLint *w, GLint *h);