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authorEric Anholt <eric@anholt.net>2014-03-03 10:43:10 -0800
committerEric Anholt <eric@anholt.net>2014-03-11 12:47:41 -0700
commitec542d74578bbef6b55125dd6aba1dc7f5079e65 (patch)
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i965: Drop broken front_buffer_reading/drawing optimization.
The flag wasn't getting updated correctly when the ctx->DrawBuffer or ctx->ReadBuffer changed. It usually ended up working out because most apps only have one window system framebuffer, or if they have more than one and they have any front read/drawing, they will have called glReadBuffer()/glDrawBuffer() on it when they get started on the new buffer. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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