diff options
author | Brian Paul <brianp@vmware.com> | 2009-10-01 13:07:01 -0600 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2009-10-01 13:14:50 -0600 |
commit | 8d93a4c6398129a80a6e049aea88ab7a82f3d110 (patch) | |
tree | 6100e0b25313ced7750a9fbda77f3c176c121cba /progs | |
parent | c7c62521fbb0d525f89225d9bd42a5443503c967 (diff) | |
download | external_mesa3d-8d93a4c6398129a80a6e049aea88ab7a82f3d110.zip external_mesa3d-8d93a4c6398129a80a6e049aea88ab7a82f3d110.tar.gz external_mesa3d-8d93a4c6398129a80a6e049aea88ab7a82f3d110.tar.bz2 |
objview: clean up drawing VBO code
Diffstat (limited to 'progs')
-rw-r--r-- | progs/objviewer/glmdraw.c | 27 |
1 files changed, 1 insertions, 26 deletions
diff --git a/progs/objviewer/glmdraw.c b/progs/objviewer/glmdraw.c index cc986d9..8b214cd 100644 --- a/progs/objviewer/glmdraw.c +++ b/progs/objviewer/glmdraw.c @@ -252,7 +252,6 @@ void glmDrawVBO(GLMmodel *model) { GLMgroup* group; - int mode = GLM_MATERIAL; assert(model->vbo); @@ -279,38 +278,14 @@ glmDrawVBO(GLMmodel *model) glScalef(model->scale, model->scale, model->scale); for (group = model->groups; group; group = group->next) { - if (0&&strcmp(group->name, "Fuselage") != 0) - continue; - if (group->numtriangles > 0) { - if (model->materials && (mode & GLM_MATERIAL)) { -#if 0 - glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, - model->materials[group->material].ambient); - glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, - model->materials[group->material].diffuse); - glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, - model->materials[group->material].specular); - glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, - model->materials[group->material].shininess); -#else - glmShaderMaterial(&model->materials[group->material]); -#endif - } - + glmShaderMaterial(&model->materials[group->material]); -#if 0 - glDrawElements(GL_TRIANGLES, 3 * group->numtriangles, - GL_UNSIGNED_INT, group->triIndexes); -#else glDrawRangeElements(GL_TRIANGLES, group->minIndex, group->maxIndex, 3 * group->numtriangles, GL_UNSIGNED_INT, group->triIndexes); -#endif - - glDisable(GL_BLEND); } } |