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authorJason Ekstrand <jason.ekstrand@intel.com>2016-03-17 15:54:26 -0700
committerJason Ekstrand <jason.ekstrand@intel.com>2016-03-23 16:26:34 -0700
commitded3133d47cde1c28566f266a8bbe903badbd82b (patch)
treeba387cb2f05cfd23d923e973e2d8029bec628854 /src/compiler/nir/nir_builder.h
parent4ff89377d96e0670bd4f5e149a6dc5955b6bb635 (diff)
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nir/builder: Add a flag for setting exact
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Diffstat (limited to 'src/compiler/nir/nir_builder.h')
-rw-r--r--src/compiler/nir/nir_builder.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/compiler/nir/nir_builder.h b/src/compiler/nir/nir_builder.h
index e200020..64d7b43 100644
--- a/src/compiler/nir/nir_builder.h
+++ b/src/compiler/nir/nir_builder.h
@@ -31,6 +31,9 @@ struct exec_list;
typedef struct nir_builder {
nir_cursor cursor;
+ /* Whether new ALU instructions will be marked "exact" */
+ bool exact;
+
nir_shader *shader;
nir_function_impl *impl;
} nir_builder;
@@ -39,6 +42,7 @@ static inline void
nir_builder_init(nir_builder *build, nir_function_impl *impl)
{
memset(build, 0, sizeof(*build));
+ build->exact = false;
build->impl = impl;
build->shader = impl->function->shader;
}
@@ -50,6 +54,7 @@ nir_builder_init_simple_shader(nir_builder *build, void *mem_ctx,
{
build->shader = nir_shader_create(mem_ctx, stage, options);
nir_function *func = nir_function_create(build->shader, "main");
+ build->exact = false;
build->impl = nir_function_impl_create(func);
build->cursor = nir_after_cf_list(&build->impl->body);
}
@@ -143,6 +148,8 @@ nir_build_alu(nir_builder *build, nir_op op, nir_ssa_def *src0,
if (!instr)
return NULL;
+ instr->exact = build->exact;
+
instr->src[0].src = nir_src_for_ssa(src0);
if (src1)
instr->src[1].src = nir_src_for_ssa(src1);
@@ -260,6 +267,7 @@ nir_fmov_alu(nir_builder *build, nir_alu_src src, unsigned num_components)
nir_alu_instr *mov = nir_alu_instr_create(build->shader, nir_op_fmov);
nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components,
nir_src_bit_size(src.src), NULL);
+ mov->exact = build->exact;
mov->dest.write_mask = (1 << num_components) - 1;
mov->src[0] = src;
nir_builder_instr_insert(build, &mov->instr);
@@ -273,6 +281,7 @@ nir_imov_alu(nir_builder *build, nir_alu_src src, unsigned num_components)
nir_alu_instr *mov = nir_alu_instr_create(build->shader, nir_op_imov);
nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components,
nir_src_bit_size(src.src), NULL);
+ mov->exact = build->exact;
mov->dest.write_mask = (1 << num_components) - 1;
mov->src[0] = src;
nir_builder_instr_insert(build, &mov->instr);