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authorJason Ekstrand <jason.ekstrand@intel.com>2016-02-06 09:05:10 -0800
committerJason Ekstrand <jason.ekstrand@intel.com>2016-02-09 15:00:17 -0800
commitee85014b90af1d94d637ec763a803479e9bac5dc (patch)
tree91a7aea9be51e8c18b18f40f237175e9471e0d41 /src/compiler/nir/nir_clone.c
parent3f421849945d763b3e477ceb1c726c2dbed3bafd (diff)
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nir/tex_instr: Rename sampler to texture
We're about to separate the two concepts. When we do, the sampler will become optional. Doing a rename first makes the separation a bit more safe because drivers that depend on GLSL or TGSI behaviour will be fine to just use the texture index all the time. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/compiler/nir/nir_clone.c')
-rw-r--r--src/compiler/nir/nir_clone.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/compiler/nir/nir_clone.c b/src/compiler/nir/nir_clone.c
index 5eff743..d9c190d 100644
--- a/src/compiler/nir/nir_clone.c
+++ b/src/compiler/nir/nir_clone.c
@@ -357,10 +357,10 @@ clone_tex(clone_state *state, const nir_tex_instr *tex)
ntex->is_new_style_shadow = tex->is_new_style_shadow;
memcpy(ntex->const_offset, tex->const_offset, sizeof(ntex->const_offset));
ntex->component = tex->component;
- ntex->sampler_index = tex->sampler_index;
- ntex->sampler_array_size = tex->sampler_array_size;
- if (tex->sampler)
- ntex->sampler = clone_deref_var(state, tex->sampler, &ntex->instr);
+ ntex->texture_index = tex->texture_index;
+ ntex->texture_array_size = tex->texture_array_size;
+ if (tex->texture)
+ ntex->texture = clone_deref_var(state, tex->texture, &ntex->instr);
return ntex;
}