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authorEmil Velikov <emil.l.velikov@gmail.com>2015-02-28 16:35:22 +0000
committerEmil Velikov <emil.l.velikov@gmail.com>2015-03-05 14:45:53 +0000
commit7bd1693877e4de9aaf8f6776649fc48db54ec82b (patch)
treeb4752b18050a4287888e66c3f63e2d5fe7cd0b56 /src/egl/main/eglcompiler.h
parent9385c592c68e7304cd9084fe17f27ec17319cdcf (diff)
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egl/main: replace INLINE with inline
Drop the custom keyword in favour of the C99 one. All the places using it now directly include c99_compat.h which should handle things on platforms which lack it. Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/egl/main/eglcompiler.h')
-rw-r--r--src/egl/main/eglcompiler.h8
1 files changed, 1 insertions, 7 deletions
diff --git a/src/egl/main/eglcompiler.h b/src/egl/main/eglcompiler.h
index 5ea83d6..2e1c8b9 100644
--- a/src/egl/main/eglcompiler.h
+++ b/src/egl/main/eglcompiler.h
@@ -31,7 +31,7 @@
#define EGLCOMPILER_INCLUDED
-#include "c99_compat.h" /* inline, __func__, etc. */
+#include "c99_compat.h" /* __func__, etc. */
/**
@@ -66,12 +66,6 @@
#endif
-/* XXX: Use standard `inline` keyword instead */
-#ifndef INLINE
-# define INLINE inline
-#endif
-
-
/**
* Function visibility
*/