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authorKyle Brenneman <kbrenneman@nvidia.com>2016-09-12 16:15:10 -0400
committerAdam Jackson <ajax@redhat.com>2016-09-14 11:45:58 -0400
commit7206b3a5565c0835589f85388ae9c121dfd5b5a5 (patch)
treecc784c3efe12613fa49d4581bb88e8d47b628c10 /src/egl/main/eglcurrent.c
parent1d535c1e83ae45b67a141420298c5d08082e0ed8 (diff)
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egl: Add storage for EGL_KHR_debug's state to EGL objects
Reviewed-by: Adam Jackson <ajax@redhat.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Diffstat (limited to 'src/egl/main/eglcurrent.c')
-rw-r--r--src/egl/main/eglcurrent.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/egl/main/eglcurrent.c b/src/egl/main/eglcurrent.c
index 2a225bc..f093bec 100644
--- a/src/egl/main/eglcurrent.c
+++ b/src/egl/main/eglcurrent.c
@@ -35,10 +35,9 @@
#include "eglcurrent.h"
#include "eglglobals.h"
-
/* This should be kept in sync with _eglInitThreadInfo() */
#define _EGL_THREAD_INFO_INITIALIZER \
- { EGL_SUCCESS, NULL, 0 }
+ { EGL_SUCCESS, NULL, 0, NULL, NULL, NULL }
/* a fallback thread info to guarantee that every thread always has one */
static _EGLThreadInfo dummy_thread = _EGL_THREAD_INFO_INITIALIZER;