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authorChia-I Wu <olv@lunarg.com>2010-10-22 18:11:04 +0800
committerChia-I Wu <olv@lunarg.com>2010-10-22 18:38:30 +0800
commit25328509c90dc205b9561b5265e478af2873438b (patch)
treefc55d141bffa10b53753b9d23fe6c1dcc285d44b /src/egl/main/eglfallbacks.c
parent5664a983867038de48e71b65df89e0e254085af2 (diff)
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egl: Move fallback routines to eglfallbacks.c.
We do not want them to be all over the places.
Diffstat (limited to 'src/egl/main/eglfallbacks.c')
-rw-r--r--src/egl/main/eglfallbacks.c99
1 files changed, 99 insertions, 0 deletions
diff --git a/src/egl/main/eglfallbacks.c b/src/egl/main/eglfallbacks.c
new file mode 100644
index 0000000..7c93adb
--- /dev/null
+++ b/src/egl/main/eglfallbacks.c
@@ -0,0 +1,99 @@
+#include <string.h>
+#include "egltypedefs.h"
+#include "egldriver.h"
+#include "eglconfig.h"
+#include "eglcontext.h"
+#include "eglsurface.h"
+#include "eglmisc.h"
+#include "eglscreen.h"
+#include "eglmode.h"
+#include "eglsync.h"
+
+
+static EGLBoolean
+_eglReturnFalse(void)
+{
+ return EGL_FALSE;
+}
+
+
+/**
+ * Plug all the available fallback routines into the given driver's
+ * dispatch table.
+ */
+void
+_eglInitDriverFallbacks(_EGLDriver *drv)
+{
+ memset(&drv->API, 0, sizeof(drv->API));
+
+ /* the driver has to implement these */
+ drv->API.Initialize = NULL;
+ drv->API.Terminate = NULL;
+
+ drv->API.GetConfigs = _eglGetConfigs;
+ drv->API.ChooseConfig = _eglChooseConfig;
+ drv->API.GetConfigAttrib = _eglGetConfigAttrib;
+
+ drv->API.CreateContext = (CreateContext_t) _eglReturnFalse;
+ drv->API.DestroyContext = (DestroyContext_t) _eglReturnFalse;
+ drv->API.MakeCurrent = (MakeCurrent_t) _eglReturnFalse;
+ drv->API.QueryContext = _eglQueryContext;
+
+ drv->API.CreateWindowSurface = (CreateWindowSurface_t) _eglReturnFalse;
+ drv->API.CreatePixmapSurface = (CreatePixmapSurface_t) _eglReturnFalse;
+ drv->API.CreatePbufferSurface = (CreatePbufferSurface_t) _eglReturnFalse;
+ drv->API.CreatePbufferFromClientBuffer =
+ (CreatePbufferFromClientBuffer_t) _eglReturnFalse;
+ drv->API.DestroySurface = (DestroySurface_t) _eglReturnFalse;
+ drv->API.QuerySurface = _eglQuerySurface;
+ drv->API.SurfaceAttrib = _eglSurfaceAttrib;
+
+ drv->API.BindTexImage = (BindTexImage_t) _eglReturnFalse;
+ drv->API.ReleaseTexImage = (ReleaseTexImage_t) _eglReturnFalse;
+ drv->API.CopyBuffers = (CopyBuffers_t) _eglReturnFalse;
+ drv->API.SwapBuffers = (SwapBuffers_t) _eglReturnFalse;
+ drv->API.SwapInterval = _eglSwapInterval;
+
+ drv->API.WaitClient = (WaitClient_t) _eglReturnFalse;
+ drv->API.WaitNative = (WaitNative_t) _eglReturnFalse;
+ drv->API.GetProcAddress = (GetProcAddress_t) _eglReturnFalse;
+ drv->API.QueryString = _eglQueryString;
+
+#ifdef EGL_MESA_screen_surface
+ drv->API.CopyContextMESA = (CopyContextMESA_t) _eglReturnFalse;
+ drv->API.CreateScreenSurfaceMESA =
+ (CreateScreenSurfaceMESA_t) _eglReturnFalse;
+ drv->API.ShowScreenSurfaceMESA = (ShowScreenSurfaceMESA_t) _eglReturnFalse;
+ drv->API.ChooseModeMESA = _eglChooseModeMESA;
+ drv->API.GetModesMESA = _eglGetModesMESA;
+ drv->API.GetModeAttribMESA = _eglGetModeAttribMESA;
+ drv->API.GetScreensMESA = _eglGetScreensMESA;
+ drv->API.ScreenPositionMESA = _eglScreenPositionMESA;
+ drv->API.QueryScreenMESA = _eglQueryScreenMESA;
+ drv->API.QueryScreenSurfaceMESA = _eglQueryScreenSurfaceMESA;
+ drv->API.QueryScreenModeMESA = _eglQueryScreenModeMESA;
+ drv->API.QueryModeStringMESA = _eglQueryModeStringMESA;
+#endif /* EGL_MESA_screen_surface */
+
+#ifdef EGL_KHR_image_base
+ drv->API.CreateImageKHR = NULL;
+ drv->API.DestroyImageKHR = NULL;
+#endif /* EGL_KHR_image_base */
+
+#ifdef EGL_KHR_reusable_sync
+ drv->API.CreateSyncKHR = NULL;
+ drv->API.DestroySyncKHR = NULL;
+ drv->API.ClientWaitSyncKHR = NULL;
+ drv->API.SignalSyncKHR = NULL;
+ drv->API.GetSyncAttribKHR = _eglGetSyncAttribKHR;
+#endif /* EGL_KHR_reusable_sync */
+
+#ifdef EGL_MESA_drm_image
+ drv->API.CreateDRMImageMESA = NULL;
+ drv->API.ExportDRMImageMESA = NULL;
+#endif
+
+#ifdef EGL_NOK_swap_region
+ drv->API.SwapBuffersRegionNOK = NULL;
+#endif
+}