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authorKyle Brenneman <kbrenneman@nvidia.com>2016-09-12 17:50:40 -0400
committerAdam Jackson <ajax@redhat.com>2016-10-05 11:40:51 -0400
commit6a5545d3ba60a19a3bce8f62141e0991a595eeaf (patch)
tree2c2f43ea6fc78b565162a4801e89be79341d3927 /src/egl/main/eglglobals.h
parentf8b861a8673ca49eb6e4fbcdc1cf7f6be884afe1 (diff)
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egl: Track EGL_KHR_debug state when going through EGL API calls (v3)
This decorates every EGL entrypoint with _EGL_FUNC_START, which records the function name and primary dispatch object label in the current thread state. It also adds debug report functions and calls them when appropriate. This would be useful enough for debugging on its own, if the user set a breakpoint when the report function was called. We will also need this state tracked in order to expose EGL_KHR_debug. v2: - Clear the object label in more cases in _eglSetFuncName - Pass draw surface (if any) to _EGL_FUNC_START in eglSwapInterval v3: - Set dummy thread's CurrentAPI to EGL_OPENGL_ES_API not zero - Less ?: in _eglSetFuncName Reviewed-by: Adam Jackson <ajax@redhat.com> Reviewed-by: Emil Velikov <emil.veliko@collabora.com>
Diffstat (limited to 'src/egl/main/eglglobals.h')
-rw-r--r--src/egl/main/eglglobals.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/egl/main/eglglobals.h b/src/egl/main/eglglobals.h
index dfa3577..ec4f3d0 100644
--- a/src/egl/main/eglglobals.h
+++ b/src/egl/main/eglglobals.h
@@ -70,5 +70,10 @@ extern struct _egl_global _eglGlobal;
extern void
_eglAddAtExitCall(void (*func)(void));
+static inline unsigned int DebugBitFromType(EGLenum type)
+{
+ assert(type >= EGL_DEBUG_MSG_CRITICAL_KHR && type <= EGL_DEBUG_MSG_INFO_KHR);
+ return (1 << (type - EGL_DEBUG_MSG_CRITICAL_KHR));
+}
#endif /* EGLGLOBALS_INCLUDED */