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authorCourtney Goeltzenleuchter <courtney@lunarg.com>2013-05-28 09:54:43 -0600
committerChia-I Wu <olvaffe@gmail.com>2013-05-30 13:58:40 +0800
commit8b1c9de166129086ff73a3ed0378e3feb06dda15 (patch)
treeca6a777415663fd510678c5229573742df6eb310 /src/gallium/Automake.inc
parent98dfd59a0445666060c97b0dccaf0e9f030b547a (diff)
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ilo: simplify shader variant handling
Remove hash function on shader variants. Nature of variants limits them to a small number and thus its more efficient to just do a memory compare of the actual shader structures rather than compute and compare hashes.
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