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authorDave Airlie <airlied@redhat.com>2011-06-03 11:05:47 +1000
committerDave Airlie <airlied@redhat.com>2011-06-03 15:26:59 +1000
commit1dbcb83881f508280ed78dae6834d341936712f2 (patch)
treed22dab7208ebdd77c0ad8259d7dee62d0f8c5566 /src/gallium/auxiliary/cso_cache/cso_cache.c
parent970726dd6f9d5361cf7a4002d65ba24ac8baec20 (diff)
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cso: move cso hashes to a more table driven scheme
this removes a bad branch pain in the hash table lookup fn. Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'src/gallium/auxiliary/cso_cache/cso_cache.c')
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_cache.c98
1 files changed, 17 insertions, 81 deletions
diff --git a/src/gallium/auxiliary/cso_cache/cso_cache.c b/src/gallium/auxiliary/cso_cache/cso_cache.c
index 900c64d..c606992 100644
--- a/src/gallium/auxiliary/cso_cache/cso_cache.c
+++ b/src/gallium/auxiliary/cso_cache/cso_cache.c
@@ -37,13 +37,7 @@
struct cso_cache {
- struct cso_hash *blend_hash;
- struct cso_hash *depth_stencil_hash;
- struct cso_hash *fs_hash;
- struct cso_hash *vs_hash;
- struct cso_hash *rasterizer_hash;
- struct cso_hash *sampler_hash;
- struct cso_hash *velements_hash;
+ struct cso_hash *hashes[CSO_CACHE_MAX];
int max_size;
cso_sanitize_callback sanitize_cb;
@@ -86,34 +80,10 @@ unsigned cso_construct_key(void *item, int item_size)
return hash_key((item), item_size);
}
-static struct cso_hash *_cso_hash_for_type(struct cso_cache *sc, enum cso_cache_type type)
+static INLINE struct cso_hash *_cso_hash_for_type(struct cso_cache *sc, enum cso_cache_type type)
{
- struct cso_hash *hash = 0;
-
- switch(type) {
- case CSO_BLEND:
- hash = sc->blend_hash;
- break;
- case CSO_SAMPLER:
- hash = sc->sampler_hash;
- break;
- case CSO_DEPTH_STENCIL_ALPHA:
- hash = sc->depth_stencil_hash;
- break;
- case CSO_RASTERIZER:
- hash = sc->rasterizer_hash;
- break;
- case CSO_FRAGMENT_SHADER:
- hash = sc->fs_hash;
- break;
- case CSO_VERTEX_SHADER:
- hash = sc->vs_hash;
- break;
- case CSO_VELEMENTS:
- hash = sc->velements_hash;
- break;
- }
-
+ struct cso_hash *hash;
+ hash = sc->hashes[type];
return hash;
}
@@ -298,17 +268,14 @@ void * cso_take_state(struct cso_cache *sc,
struct cso_cache *cso_cache_create(void)
{
struct cso_cache *sc = MALLOC_STRUCT(cso_cache);
+ int i;
if (sc == NULL)
return NULL;
sc->max_size = 4096;
- sc->blend_hash = cso_hash_create();
- sc->sampler_hash = cso_hash_create();
- sc->depth_stencil_hash = cso_hash_create();
- sc->rasterizer_hash = cso_hash_create();
- sc->fs_hash = cso_hash_create();
- sc->vs_hash = cso_hash_create();
- sc->velements_hash = cso_hash_create();
+ for (i = 0; i < CSO_CACHE_MAX; i++)
+ sc->hashes[i] = cso_hash_create();
+
sc->sanitize_cb = sanitize_cb;
sc->sanitize_data = 0;
@@ -318,33 +285,9 @@ struct cso_cache *cso_cache_create(void)
void cso_for_each_state(struct cso_cache *sc, enum cso_cache_type type,
cso_state_callback func, void *user_data)
{
- struct cso_hash *hash = 0;
+ struct cso_hash *hash = _cso_hash_for_type(sc, type);
struct cso_hash_iter iter;
- switch (type) {
- case CSO_BLEND:
- hash = sc->blend_hash;
- break;
- case CSO_SAMPLER:
- hash = sc->sampler_hash;
- break;
- case CSO_DEPTH_STENCIL_ALPHA:
- hash = sc->depth_stencil_hash;
- break;
- case CSO_RASTERIZER:
- hash = sc->rasterizer_hash;
- break;
- case CSO_FRAGMENT_SHADER:
- hash = sc->fs_hash;
- break;
- case CSO_VERTEX_SHADER:
- hash = sc->vs_hash;
- break;
- case CSO_VELEMENTS:
- hash = sc->velements_hash;
- break;
- }
-
iter = cso_hash_first_node(hash);
while (!cso_hash_iter_is_null(iter)) {
void *state = cso_hash_iter_data(iter);
@@ -357,6 +300,7 @@ void cso_for_each_state(struct cso_cache *sc, enum cso_cache_type type,
void cso_cache_delete(struct cso_cache *sc)
{
+ int i;
assert(sc);
if (!sc)
@@ -371,28 +315,20 @@ void cso_cache_delete(struct cso_cache *sc)
cso_for_each_state(sc, CSO_SAMPLER, delete_sampler_state, 0);
cso_for_each_state(sc, CSO_VELEMENTS, delete_velements, 0);
- cso_hash_delete(sc->blend_hash);
- cso_hash_delete(sc->sampler_hash);
- cso_hash_delete(sc->depth_stencil_hash);
- cso_hash_delete(sc->rasterizer_hash);
- cso_hash_delete(sc->fs_hash);
- cso_hash_delete(sc->vs_hash);
- cso_hash_delete(sc->velements_hash);
+ for (i = 0; i < CSO_CACHE_MAX; i++)
+ cso_hash_delete(sc->hashes[i]);
+
FREE(sc);
}
void cso_set_maximum_cache_size(struct cso_cache *sc, int number)
{
+ int i;
+
sc->max_size = number;
- sanitize_hash(sc, sc->blend_hash, CSO_BLEND, sc->max_size);
- sanitize_hash(sc, sc->depth_stencil_hash, CSO_DEPTH_STENCIL_ALPHA,
- sc->max_size);
- sanitize_hash(sc, sc->fs_hash, CSO_FRAGMENT_SHADER, sc->max_size);
- sanitize_hash(sc, sc->vs_hash, CSO_VERTEX_SHADER, sc->max_size);
- sanitize_hash(sc, sc->rasterizer_hash, CSO_RASTERIZER, sc->max_size);
- sanitize_hash(sc, sc->sampler_hash, CSO_SAMPLER, sc->max_size);
- sanitize_hash(sc, sc->velements_hash, CSO_VELEMENTS, sc->max_size);
+ for (i = 0; i < CSO_CACHE_MAX; i++)
+ sanitize_hash(sc, sc->hashes[i], i, sc->max_size);
}
int cso_maximum_cache_size(const struct cso_cache *sc)