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authorBrian Paul <brianp@vmware.com>2012-08-09 20:59:44 -0600
committerBrian Paul <brianp@vmware.com>2012-08-16 09:01:31 -0600
commitbef196c7929606bb8c7e9c06fe83a90fc0d95f09 (patch)
tree39df5082e2c4e0e5e8a3df0561d4f271c690c297 /src/gallium/auxiliary/draw/draw_gs.c
parentdf87fb59136eb302d72eac4b58fd8ffb25989ed5 (diff)
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draw: move tgsi-related state into a tgsi sub-struct
To better organize things a bit.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_gs.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_gs.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c
index 50a03ac..b2b4087 100644
--- a/src/gallium/auxiliary/draw/draw_gs.c
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -45,15 +45,15 @@
boolean
draw_gs_init( struct draw_context *draw )
{
- draw->gs.machine = tgsi_exec_machine_create();
- if (!draw->gs.machine)
+ draw->gs.tgsi.machine = tgsi_exec_machine_create();
+ if (!draw->gs.tgsi.machine)
return FALSE;
- draw->gs.machine->Primitives = align_malloc(
+ draw->gs.tgsi.machine->Primitives = align_malloc(
MAX_PRIMITIVES * sizeof(struct tgsi_exec_vector), 16);
- if (!draw->gs.machine->Primitives)
+ if (!draw->gs.tgsi.machine->Primitives)
return FALSE;
- memset(draw->gs.machine->Primitives, 0,
+ memset(draw->gs.tgsi.machine->Primitives, 0,
MAX_PRIMITIVES * sizeof(struct tgsi_exec_vector));
return TRUE;
@@ -61,12 +61,12 @@ draw_gs_init( struct draw_context *draw )
void draw_gs_destroy( struct draw_context *draw )
{
- if (!draw->gs.machine)
+ if (!draw->gs.tgsi.machine)
return;
- align_free(draw->gs.machine->Primitives);
+ align_free(draw->gs.tgsi.machine->Primitives);
- tgsi_exec_machine_destroy(draw->gs.machine);
+ tgsi_exec_machine_destroy(draw->gs.tgsi.machine);
}
void
@@ -121,7 +121,7 @@ draw_create_geometry_shader(struct draw_context *draw,
gs->max_output_vertices = gs->info.properties[i].data[0];
}
- gs->machine = draw->gs.machine;
+ gs->machine = draw->gs.tgsi.machine;
if (gs)
{
@@ -483,7 +483,7 @@ void draw_geometry_shader_prepare(struct draw_geometry_shader *shader,
if (shader && shader->machine->Tokens != shader->state.tokens) {
tgsi_exec_machine_bind_shader(shader->machine,
shader->state.tokens,
- draw->gs.num_samplers,
- draw->gs.samplers);
+ draw->gs.tgsi.num_samplers,
+ draw->gs.tgsi.samplers);
}
}