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authorRoland Scheidegger <sroland@vmware.com>2013-02-27 19:07:18 +0100
committerRoland Scheidegger <sroland@vmware.com>2013-02-28 03:39:53 +0100
commit6b35c2b110be0d9ae6a292250fdcbab11a9190a5 (patch)
tree5141a7490ac67ee8df3542f8396b2ba4e6423ec7 /src/gallium/auxiliary/draw/draw_private.h
parent0845d16976b41e0a151f96b900fb58a7f26d7774 (diff)
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softpipe/draw/tgsi: simplify driver/tgsi sampler interface
Use a single sampler adapter instead of per-sampler-unit samplers, and just pass along texture unit and sampler unit in the calls. The reason is that for dx10-style sample opcodes pre-wired samplers including all the texture state aren't really feasible (and for sample_i/sviewinfo we don't even have samplers). Of course right now softpipe doesn't actually do anything more than just look up all its pre-wired per-texunit/per-samplerunit sampler as it did before so this doesn't really achieve much except one more function call, however this is now all softpipe's fault (fixing that in a way which doesn't suck is still an unsolved problem). Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_private.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index ec5791c..5063c3c 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -248,8 +248,7 @@ struct draw_context
struct {
struct tgsi_exec_machine *machine;
- struct tgsi_sampler **samplers;
- uint num_samplers;
+ struct tgsi_sampler *sampler;
} tgsi;
struct translate *fetch;
@@ -268,8 +267,7 @@ struct draw_context
struct {
struct tgsi_exec_machine *machine;
- struct tgsi_sampler **samplers;
- uint num_samplers;
+ struct tgsi_sampler *sampler;
} tgsi;
} gs;