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author | Zack Rusin <zackr@vmware.com> | 2010-02-22 22:02:58 -0500 |
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committer | Zack Rusin <zackr@vmware.com> | 2010-02-22 22:02:58 -0500 |
commit | c5c5cd7132e18f4aad8e73d8ee879f8823c4c1e7 (patch) | |
tree | f36680fba5d44945075e4b6f7d4269154b3c1e7d /src/gallium/auxiliary/draw/draw_vs_llvm.c | |
parent | 902ccfcb40f21e1a5fca2f1bec1cbbabb053d8cf (diff) | |
download | external_mesa3d-c5c5cd7132e18f4aad8e73d8ee879f8823c4c1e7.zip external_mesa3d-c5c5cd7132e18f4aad8e73d8ee879f8823c4c1e7.tar.gz external_mesa3d-c5c5cd7132e18f4aad8e73d8ee879f8823c4c1e7.tar.bz2 |
gallium/draw: initial code to properly support llvm in the draw module
code generate big chunks of the vertex pipeline in order to speed up
software vertex processing.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_vs_llvm.c')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs_llvm.c | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vs_llvm.c b/src/gallium/auxiliary/draw/draw_vs_llvm.c index 5f7a645..0c483de 100644 --- a/src/gallium/auxiliary/draw/draw_vs_llvm.c +++ b/src/gallium/auxiliary/draw/draw_vs_llvm.c @@ -40,7 +40,7 @@ #include "tgsi/tgsi_parse.h" -#ifdef MESA_LLVM +#ifdef DRAW_LLVM struct draw_llvm_vertex_shader { struct draw_vertex_shader base; @@ -64,12 +64,8 @@ vs_llvm_run_linear( struct draw_vertex_shader *base, unsigned input_stride, unsigned output_stride ) { - struct draw_llvm_vertex_shader *shader = - (struct draw_llvm_vertex_shader *)base; } - - static void vs_llvm_delete( struct draw_vertex_shader *base ) { @@ -90,6 +86,7 @@ struct draw_vertex_shader * draw_create_vs_llvm(struct draw_context *draw, const struct pipe_shader_state *templ) { +#if 0 struct draw_llvm_vertex_shader *vs; vs = CALLOC_STRUCT( draw_llvm_vertex_shader ); @@ -113,6 +110,8 @@ draw_create_vs_llvm(struct draw_context *draw, vs->machine = draw->vs.machine; return &vs->base; +#endif + return NULL; } |