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authorZack Rusin <zackr@vmware.com>2013-04-22 19:07:14 -0400
committerZack Rusin <zackr@vmware.com>2013-04-22 20:36:07 -0400
commit1fb8c3ce5568e08a176929a4b27d2889599ede7c (patch)
tree7d3c6b67cb0d504de2e3c70954d5dbac493dc9ff /src/gallium/auxiliary/gallivm/lp_bld_debug.cpp
parent76587d2e5e3d580e71e38c8ee8904e9e83fd513e (diff)
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draw: use the prim count for ia primitives
Number of vertices to fetch doesn't always equal the number of input vertices. To correctly compute the number if IA primitives we need to use the total number of input vertices, not only those that need to be fetched. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: José Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'src/gallium/auxiliary/gallivm/lp_bld_debug.cpp')
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