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authorRoland Scheidegger <sroland@vmware.com>2015-04-04 16:49:08 +0200
committerRoland Scheidegger <sroland@vmware.com>2015-04-09 01:32:30 +0200
commita873b79fa5e3138196a3c1785f2a65308fa78286 (patch)
treedb44c56c61f0ce79ba08ae72a3945dc17ebb271d /src/gallium/auxiliary/gallivm/lp_bld_debug.cpp
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draw: (trivial) don't print the shader twice with GALLIVM_DEBUG=tgsi (or ir)
Neither the shader nor the key change when doing elts or linear variant, so this was just annoying (probably mildly useful at some point when we printed the IR per function too). Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'src/gallium/auxiliary/gallivm/lp_bld_debug.cpp')
0 files changed, 0 insertions, 0 deletions