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authorRoland Scheidegger <sroland@vmware.com>2013-11-26 02:30:41 +0100
committerRoland Scheidegger <sroland@vmware.com>2013-11-28 04:02:18 +0100
commit2983c039df630bb9bcb70c52219c631e27b0eae6 (patch)
treeb863fdab0fda57c03c1c5c3f00ff235c58cd6c99 /src/gallium/auxiliary/gallivm/lp_bld_limits.h
parente4d8084cbdeaaa392969d077e2a9d8e9df3b2cdc (diff)
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gallium: new shader cap bit for the amount of sampler views
Ever since introducing separate sampler and sampler view max this was really missing. Every driver but llvmpipe reports the same number as number of samplers for now, so nothing should break. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'src/gallium/auxiliary/gallivm/lp_bld_limits.h')
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_limits.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_limits.h b/src/gallium/auxiliary/gallivm/lp_bld_limits.h
index 5675e36..521b45b 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_limits.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_limits.h
@@ -112,6 +112,8 @@ gallivm_get_shader_param(enum pipe_shader_cap param)
return 1;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
return PIPE_MAX_SAMPLERS;
+ case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
+ return PIPE_MAX_SHADER_SAMPLER_VIEWS;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 1;
default: