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author | Marek Olšák <marek.olsak@amd.com> | 2014-08-06 23:58:10 +0200 |
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committer | Marek Olšák <marek.olsak@amd.com> | 2014-08-11 21:53:57 +0200 |
commit | c10332bbb8889d733bdaa729ef23cbd90176b55d (patch) | |
tree | 3ffd8ddb9bcc10daae13c081c5e8bbc5ac052150 /src/gallium/auxiliary/gallivm/lp_bld_limits.h | |
parent | 718d4b97efc5792c09b824c909d1ec2998738c02 (diff) | |
download | external_mesa3d-c10332bbb8889d733bdaa729ef23cbd90176b55d.zip external_mesa3d-c10332bbb8889d733bdaa729ef23cbd90176b55d.tar.gz external_mesa3d-c10332bbb8889d733bdaa729ef23cbd90176b55d.tar.bz2 |
gallium: remove PIPE_SHADER_CAP_MAX_ADDRS
This limit is fixed in Mesa core and cannot be changed.
It only affects ARB_vertex_program and ARB_fragment_program.
The minimum value for ARB_vertex_program is 1 according to the spec.
The maximum value for ARB_vertex_program is limited to 1 by Mesa core.
The value should be zero for ARB_fragment_program, because it doesn't
support ARL.
Finally, drivers shouldn't mess with these values arbitrarily.
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Diffstat (limited to 'src/gallium/auxiliary/gallivm/lp_bld_limits.h')
-rw-r--r-- | src/gallium/auxiliary/gallivm/lp_bld_limits.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_limits.h b/src/gallium/auxiliary/gallivm/lp_bld_limits.h index eb83ea8..a96ab29 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_limits.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_limits.h @@ -103,8 +103,6 @@ gallivm_get_shader_param(enum pipe_shader_cap param) return PIPE_MAX_CONSTANT_BUFFERS; case PIPE_SHADER_CAP_MAX_TEMPS: return LP_MAX_TGSI_TEMPS; - case PIPE_SHADER_CAP_MAX_ADDRS: - return LP_MAX_TGSI_ADDRS; case PIPE_SHADER_CAP_MAX_PREDS: return LP_MAX_TGSI_PREDS; case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: |