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author | Eric Anholt <eric@anholt.net> | 2016-07-19 10:55:47 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2016-07-26 13:47:50 -0700 |
commit | 4d0b2c7aaac3cf3de5af8474c83501122841d157 (patch) | |
tree | f28b980bad8de7bc366a5865a62e4667f8208ba9 /src/gallium/auxiliary/nir/tgsi_to_nir.c | |
parent | 7b9a0f4e38b6b64a91ed0e674410af962b390120 (diff) | |
download | external_mesa3d-4d0b2c7aaac3cf3de5af8474c83501122841d157.zip external_mesa3d-4d0b2c7aaac3cf3de5af8474c83501122841d157.tar.gz external_mesa3d-4d0b2c7aaac3cf3de5af8474c83501122841d157.tar.bz2 |
ttn: Update shader->info as we generate code.
We could use the nir_shader_gather_info() pass to update it after the
fact, but this is what glsl_to_nir and prog_to_nir do.
Reviewed-by: Rob Clark <robclark@freedesktop.org>
Diffstat (limited to 'src/gallium/auxiliary/nir/tgsi_to_nir.c')
-rw-r--r-- | src/gallium/auxiliary/nir/tgsi_to_nir.c | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/nir/tgsi_to_nir.c b/src/gallium/auxiliary/nir/tgsi_to_nir.c index e1d7c68..65eca6f 100644 --- a/src/gallium/auxiliary/nir/tgsi_to_nir.c +++ b/src/gallium/auxiliary/nir/tgsi_to_nir.c @@ -364,6 +364,10 @@ ttn_emit_declaration(struct ttn_compile *c) } exec_list_push_tail(&b->shader->inputs, &var->node); + + for (int i = 0; i < array_size; i++) + b->shader->info.inputs_read |= 1 << (var->data.location + i); + break; case TGSI_FILE_OUTPUT: { int semantic_name = decl->Semantic.Name; @@ -426,6 +430,9 @@ ttn_emit_declaration(struct ttn_compile *c) } exec_list_push_tail(&b->shader->outputs, &var->node); + + for (int i = 0; i < array_size; i++) + b->shader->info.outputs_written |= 1 << (var->data.location + i); } break; case TGSI_FILE_CONSTANT: @@ -571,6 +578,10 @@ ttn_src_for_file_and_index(struct ttn_compile *c, unsigned file, unsigned index, nir_builder_instr_insert(b, &load->instr); src = nir_src_for_ssa(&load->dest.ssa); + + b->shader->info.system_values_read |= + (1 << nir_system_value_from_intrinsic(op)); + break; } @@ -1036,6 +1047,7 @@ ttn_kill(nir_builder *b, nir_op op, nir_alu_dest dest, nir_ssa_def **src) nir_intrinsic_instr *discard = nir_intrinsic_instr_create(b->shader, nir_intrinsic_discard); nir_builder_instr_insert(b, &discard->instr); + b->shader->info.fs.uses_discard = true; } static void @@ -1048,6 +1060,7 @@ ttn_kill_if(nir_builder *b, nir_op op, nir_alu_dest dest, nir_ssa_def **src) nir_intrinsic_instr_create(b->shader, nir_intrinsic_discard_if); discard->src[0] = nir_src_for_ssa(cmp); nir_builder_instr_insert(b, &discard->instr); + b->shader->info.fs.uses_discard = true; } static void |