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author | Jakob Bornecrantz <jakob@vmware.com> | 2009-05-15 01:07:05 +0200 |
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committer | Jakob Bornecrantz <jakob@vmware.com> | 2009-06-01 11:19:39 +0100 |
commit | dfa4ebcbcc9c7e9e7562f73a4ddc367756623e5e (patch) | |
tree | 25627d97f69fd45dc37c19484b99a06f3d0ed018 /src/gallium/auxiliary/rbug/rbug_texture.h | |
parent | aee1a6f70413235c0c4c2c2adfca97d5128a155e (diff) | |
download | external_mesa3d-dfa4ebcbcc9c7e9e7562f73a4ddc367756623e5e.zip external_mesa3d-dfa4ebcbcc9c7e9e7562f73a4ddc367756623e5e.tar.gz external_mesa3d-dfa4ebcbcc9c7e9e7562f73a4ddc367756623e5e.tar.bz2 |
rbug: Add Gallium Remote Debugger Protocol code
This is the (de)marshalling and connection managment code
Diffstat (limited to 'src/gallium/auxiliary/rbug/rbug_texture.h')
-rw-r--r-- | src/gallium/auxiliary/rbug/rbug_texture.h | 207 |
1 files changed, 207 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/rbug/rbug_texture.h b/src/gallium/auxiliary/rbug/rbug_texture.h new file mode 100644 index 0000000..2bcc356 --- /dev/null +++ b/src/gallium/auxiliary/rbug/rbug_texture.h @@ -0,0 +1,207 @@ +/* + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * This file holds structs decelerations and function prototypes for one of + * the rbug extensions. Implementation of the functions is in the same folder + * in the c file matching this file's name. + * + * The structs what is returned from the demarshal functions. The functions + * starting rbug_send_* encodes a call to the write format and sends that to + * the supplied connection, while functions starting with rbug_demarshal_* + * demarshal data from the wire protocol. + * + * Structs and functions ending with _reply are replies to requests. + */ + +#ifndef _RBUG_PROTO_TEXTURE_H_ +#define _RBUG_PROTO_TEXTURE_H_ + +#include "rbug/rbug_proto.h" + +typedef uint64_t rbug_texture_t; + +struct rbug_proto_texture_list +{ + struct rbug_header header; +}; + +struct rbug_proto_texture_info +{ + struct rbug_header header; + rbug_texture_t texture; +}; + +struct rbug_proto_texture_write +{ + struct rbug_header header; + rbug_texture_t texture; + uint32_t face; + uint32_t level; + uint32_t zslice; + uint32_t x; + uint32_t y; + uint32_t w; + uint32_t h; + uint8_t *data; + uint32_t data_len; + uint32_t stride; +}; + +struct rbug_proto_texture_read +{ + struct rbug_header header; + rbug_texture_t texture; + uint32_t face; + uint32_t level; + uint32_t zslice; + uint32_t x; + uint32_t y; + uint32_t w; + uint32_t h; +}; + +struct rbug_proto_texture_list_reply +{ + struct rbug_header header; + uint32_t serial; + rbug_texture_t *textures; + uint32_t textures_len; +}; + +struct rbug_proto_texture_info_reply +{ + struct rbug_header header; + uint32_t serial; + uint32_t target; + uint32_t format; + uint32_t *width; + uint32_t width_len; + uint32_t *height; + uint32_t height_len; + uint32_t *depth; + uint32_t depth_len; + uint32_t blockw; + uint32_t blockh; + uint32_t blocksize; + uint32_t last_level; + uint32_t nr_samples; + uint32_t tex_usage; +}; + +struct rbug_proto_texture_read_reply +{ + struct rbug_header header; + uint32_t serial; + uint32_t format; + uint32_t blockw; + uint32_t blockh; + uint32_t blocksize; + uint8_t *data; + uint32_t data_len; + uint32_t stride; +}; + +int rbug_send_texture_list(struct rbug_connection *__con, + uint32_t *__serial); + +int rbug_send_texture_info(struct rbug_connection *__con, + rbug_texture_t texture, + uint32_t *__serial); + +int rbug_send_texture_write(struct rbug_connection *__con, + rbug_texture_t texture, + uint32_t face, + uint32_t level, + uint32_t zslice, + uint32_t x, + uint32_t y, + uint32_t w, + uint32_t h, + uint8_t *data, + uint32_t data_len, + uint32_t stride, + uint32_t *__serial); + +int rbug_send_texture_read(struct rbug_connection *__con, + rbug_texture_t texture, + uint32_t face, + uint32_t level, + uint32_t zslice, + uint32_t x, + uint32_t y, + uint32_t w, + uint32_t h, + uint32_t *__serial); + +int rbug_send_texture_list_reply(struct rbug_connection *__con, + uint32_t serial, + rbug_texture_t *textures, + uint32_t textures_len, + uint32_t *__serial); + +int rbug_send_texture_info_reply(struct rbug_connection *__con, + uint32_t serial, + uint32_t target, + uint32_t format, + uint32_t *width, + uint32_t width_len, + uint32_t *height, + uint32_t height_len, + uint32_t *depth, + uint32_t depth_len, + uint32_t blockw, + uint32_t blockh, + uint32_t blocksize, + uint32_t last_level, + uint32_t nr_samples, + uint32_t tex_usage, + uint32_t *__serial); + +int rbug_send_texture_read_reply(struct rbug_connection *__con, + uint32_t serial, + uint32_t format, + uint32_t blockw, + uint32_t blockh, + uint32_t blocksize, + uint8_t *data, + uint32_t data_len, + uint32_t stride, + uint32_t *__serial); + +struct rbug_proto_texture_list * rbug_demarshal_texture_list(struct rbug_proto_header *header); + +struct rbug_proto_texture_info * rbug_demarshal_texture_info(struct rbug_proto_header *header); + +struct rbug_proto_texture_write * rbug_demarshal_texture_write(struct rbug_proto_header *header); + +struct rbug_proto_texture_read * rbug_demarshal_texture_read(struct rbug_proto_header *header); + +struct rbug_proto_texture_list_reply * rbug_demarshal_texture_list_reply(struct rbug_proto_header *header); + +struct rbug_proto_texture_info_reply * rbug_demarshal_texture_info_reply(struct rbug_proto_header *header); + +struct rbug_proto_texture_read_reply * rbug_demarshal_texture_read_reply(struct rbug_proto_header *header); + +#endif |