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authorMarek Olšák <maraeo@gmail.com>2013-05-29 14:11:58 +0200
committerMarek Olšák <maraeo@gmail.com>2013-06-13 03:54:13 +0200
commitde1c38299ceb3160ed0c163d4dd8944ec6589a7f (patch)
tree44ae0b0e88815cc1725ee35883c7964da13fe094 /src/gallium/auxiliary/util/u_simple_shaders.h
parent45595d506646f560ab16af58acdea2fc563e942b (diff)
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gallium/util: make WRITES_ALL_CBUFS optional in the passthrough fragment shader
Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/gallium/auxiliary/util/u_simple_shaders.h')
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.h b/src/gallium/auxiliary/util/u_simple_shaders.h
index 22b9cee..06da249 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.h
+++ b/src/gallium/auxiliary/util/u_simple_shaders.h
@@ -89,7 +89,8 @@ util_make_fragment_tex_shader_writestencil(struct pipe_context *pipe,
extern void *
util_make_fragment_passthrough_shader(struct pipe_context *pipe,
int input_semantic,
- int input_interpolate);
+ int input_interpolate,
+ boolean write_all_cbufs);
extern void *