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author | Marek Olšák <maraeo@gmail.com> | 2011-05-02 02:37:46 +0200 |
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committer | Marek Olšák <maraeo@gmail.com> | 2011-05-06 20:06:30 +0200 |
commit | a5f0a11477ae90f47f3adb59a93c5576dc8c7325 (patch) | |
tree | 9b624a22bf59f33021aadb70275f3a2fe45c7e7a /src/gallium/docs | |
parent | bf65c9ea411b2fd394b82a0d5502675d427d9fd0 (diff) | |
download | external_mesa3d-a5f0a11477ae90f47f3adb59a93c5576dc8c7325.zip external_mesa3d-a5f0a11477ae90f47f3adb59a93c5576dc8c7325.tar.gz external_mesa3d-a5f0a11477ae90f47f3adb59a93c5576dc8c7325.tar.bz2 |
gallium: implement seamless cubemap extensions
Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/gallium/docs')
-rw-r--r-- | src/gallium/docs/source/cso/sampler.rst | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/docs/source/cso/sampler.rst b/src/gallium/docs/source/cso/sampler.rst index 9bbb784..648b5cc 100644 --- a/src/gallium/docs/source/cso/sampler.rst +++ b/src/gallium/docs/source/cso/sampler.rst @@ -107,3 +107,7 @@ max_anisotropy Set to zero to disable anisotropic filtering. Any other setting enables anisotropic filtering, however it's not unexpected some drivers only will change their filtering with a setting of 2 and higher. +seamless_cube_map + If set, the bilinear filter of a cube map may take samples from adjacent + cube map faces when sampled near a texture border to produce a seamless + look.
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