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authorDave Airlie <airlied@redhat.com>2016-04-18 11:45:12 +1000
committerDave Airlie <airlied@redhat.com>2016-04-19 07:33:39 +1000
commit3a26ef23e78f811abdfe657b52b9bc057b9ce5b6 (patch)
treec883b658fe51853a506bc80d1fe1f4f4e79398e3 /src/gallium/drivers/llvmpipe
parent3227c10270f8b7e8bb66bb7d50531fec8be75adb (diff)
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gallivm: convert size query to using a set of parameters.
This isn't currently that easy to expand, so fix it up before expanding it later to include dynamic samplers. [airlied: use some local variables (Roland)] Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'src/gallium/drivers/llvmpipe')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tex_sample.c22
1 files changed, 4 insertions, 18 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.c b/src/gallium/drivers/llvmpipe/lp_tex_sample.c
index 5762b7b..8adaa8e 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_sample.c
+++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.c
@@ -276,30 +276,16 @@ lp_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
static void
lp_llvm_sampler_soa_emit_size_query(const struct lp_build_sampler_soa *base,
struct gallivm_state *gallivm,
- struct lp_type type,
- unsigned texture_unit,
- unsigned target,
- LLVMValueRef context_ptr,
- boolean is_sviewinfo,
- enum lp_sampler_lod_property lod_property,
- LLVMValueRef explicit_lod, /* optional */
- LLVMValueRef *sizes_out)
+ const struct lp_sampler_size_query_params *params)
{
struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base;
- assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);
+ assert(params->texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);
lp_build_size_query_soa(gallivm,
- &sampler->dynamic_state.static_state[texture_unit].texture_state,
+ &sampler->dynamic_state.static_state[params->texture_unit].texture_state,
&sampler->dynamic_state.base,
- type,
- texture_unit,
- target,
- context_ptr,
- is_sviewinfo,
- lod_property,
- explicit_lod,
- sizes_out);
+ params);
}