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author | Johannes Obermayr <johannesobermayr@gmx.de> | 2013-08-20 20:14:00 +0200 |
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committer | Christoph Bumiller <e0425955@student.tuwien.ac.at> | 2013-09-11 21:47:07 +0200 |
commit | 5eb7ff1175a644ffe3b0f1a75cb235400355f9fb (patch) | |
tree | 613342591e12a96725df715853a5e579ba1ec8ea /src/gallium/drivers/nouveau/nv50/nv50_tex.c | |
parent | ebcdaa7bbc3a10fe59447ae77b508ee85eaa582f (diff) | |
download | external_mesa3d-5eb7ff1175a644ffe3b0f1a75cb235400355f9fb.zip external_mesa3d-5eb7ff1175a644ffe3b0f1a75cb235400355f9fb.tar.gz external_mesa3d-5eb7ff1175a644ffe3b0f1a75cb235400355f9fb.tar.bz2 |
Move nv30, nv50 and nvc0 to nouveau.
It is planned to ship openSUSE 13.1 with -shared libs.
nouveau.la, nv30.la, nv50.la and nvc0.la are currently LIBADDs in all nouveau
related targets.
This change makes it possible to easily build one shared libnouveau.so which is
then LIBADDed.
Also dlopen will be faster for one library instead of three and build time on
-jX will be reduced.
Whitespace fixes were requested by 'git am'.
Signed-off-by: Johannes Obermayr <johannesobermayr@gmx.de>
Acked-by: Christoph Bumiller <christoph.bumiller@speed.at>
Acked-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src/gallium/drivers/nouveau/nv50/nv50_tex.c')
-rw-r--r-- | src/gallium/drivers/nouveau/nv50/nv50_tex.c | 352 |
1 files changed, 352 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_tex.c b/src/gallium/drivers/nouveau/nv50/nv50_tex.c new file mode 100644 index 0000000..9e51292 --- /dev/null +++ b/src/gallium/drivers/nouveau/nv50/nv50_tex.c @@ -0,0 +1,352 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "nv50/nv50_context.h" +#include "nv50/nv50_resource.h" +#include "nv50/nv50_texture.xml.h" +#include "nv50/nv50_defs.xml.h" + +#include "util/u_format.h" + +#define NV50_TIC_0_SWIZZLE__MASK \ + (NV50_TIC_0_MAPA__MASK | NV50_TIC_0_MAPB__MASK | \ + NV50_TIC_0_MAPG__MASK | NV50_TIC_0_MAPR__MASK) + +static INLINE uint32_t +nv50_tic_swizzle(uint32_t tc, unsigned swz, boolean tex_int) +{ + switch (swz) { + case PIPE_SWIZZLE_RED: + return (tc & NV50_TIC_0_MAPR__MASK) >> NV50_TIC_0_MAPR__SHIFT; + case PIPE_SWIZZLE_GREEN: + return (tc & NV50_TIC_0_MAPG__MASK) >> NV50_TIC_0_MAPG__SHIFT; + case PIPE_SWIZZLE_BLUE: + return (tc & NV50_TIC_0_MAPB__MASK) >> NV50_TIC_0_MAPB__SHIFT; + case PIPE_SWIZZLE_ALPHA: + return (tc & NV50_TIC_0_MAPA__MASK) >> NV50_TIC_0_MAPA__SHIFT; + case PIPE_SWIZZLE_ONE: + return tex_int ? NV50_TIC_MAP_ONE_INT : NV50_TIC_MAP_ONE_FLOAT; + case PIPE_SWIZZLE_ZERO: + default: + return NV50_TIC_MAP_ZERO; + } +} + +struct pipe_sampler_view * +nv50_create_sampler_view(struct pipe_context *pipe, + struct pipe_resource *res, + const struct pipe_sampler_view *templ) +{ + uint32_t flags = 0; + + if (res->target == PIPE_TEXTURE_RECT || res->target == PIPE_BUFFER) + flags |= NV50_TEXVIEW_SCALED_COORDS; + + return nv50_create_texture_view(pipe, res, templ, flags, res->target); +} + +struct pipe_sampler_view * +nv50_create_texture_view(struct pipe_context *pipe, + struct pipe_resource *texture, + const struct pipe_sampler_view *templ, + uint32_t flags, + enum pipe_texture_target target) +{ + const struct util_format_description *desc; + uint64_t addr; + uint32_t *tic; + uint32_t swz[4]; + uint32_t depth; + struct nv50_tic_entry *view; + struct nv50_miptree *mt = nv50_miptree(texture); + boolean tex_int; + + view = MALLOC_STRUCT(nv50_tic_entry); + if (!view) + return NULL; + + view->pipe = *templ; + view->pipe.reference.count = 1; + view->pipe.texture = NULL; + view->pipe.context = pipe; + + view->id = -1; + + pipe_resource_reference(&view->pipe.texture, texture); + + tic = &view->tic[0]; + + desc = util_format_description(view->pipe.format); + + /* TIC[0] */ + + tic[0] = nv50_format_table[view->pipe.format].tic; + + tex_int = util_format_is_pure_integer(view->pipe.format); + + swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r, tex_int); + swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g, tex_int); + swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b, tex_int); + swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a, tex_int); + tic[0] = (tic[0] & ~NV50_TIC_0_SWIZZLE__MASK) | + (swz[0] << NV50_TIC_0_MAPR__SHIFT) | + (swz[1] << NV50_TIC_0_MAPG__SHIFT) | + (swz[2] << NV50_TIC_0_MAPB__SHIFT) | + (swz[3] << NV50_TIC_0_MAPA__SHIFT); + + addr = mt->base.address; + + if (mt->base.base.target == PIPE_TEXTURE_1D_ARRAY || + mt->base.base.target == PIPE_TEXTURE_2D_ARRAY) { + addr += view->pipe.u.tex.first_layer * mt->layer_stride; + depth = view->pipe.u.tex.last_layer - view->pipe.u.tex.first_layer + 1; + } else { + depth = mt->base.base.depth0; + } + + tic[2] = 0x10001000 | NV50_TIC_2_NO_BORDER; + + if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) + tic[2] |= NV50_TIC_2_COLORSPACE_SRGB; + + if (!(flags & NV50_TEXVIEW_SCALED_COORDS)) + tic[2] |= NV50_TIC_2_NORMALIZED_COORDS; + + if (unlikely(!nouveau_bo_memtype(nv04_resource(texture)->bo))) { + if (target == PIPE_BUFFER) { + addr += view->pipe.u.buf.first_element * desc->block.bits / 8; + tic[2] |= NV50_TIC_2_LINEAR | NV50_TIC_2_TARGET_BUFFER; + tic[3] = 0; + tic[4] = /* width */ + view->pipe.u.buf.last_element - view->pipe.u.buf.first_element + 1; + tic[5] = 0; + } else { + tic[2] |= NV50_TIC_2_LINEAR | NV50_TIC_2_TARGET_RECT; + tic[3] = mt->level[0].pitch; + tic[4] = mt->base.base.width0; + tic[5] = (1 << 16) | mt->base.base.height0; + } + tic[6] = + tic[7] = 0; + tic[1] = addr; + tic[2] |= addr >> 32; + return &view->pipe; + } + + tic[1] = addr; + tic[2] |= (addr >> 32) & 0xff; + + tic[2] |= + ((mt->level[0].tile_mode & 0x0f0) << (22 - 4)) | + ((mt->level[0].tile_mode & 0xf00) << (25 - 8)); + + switch (target) { + case PIPE_TEXTURE_1D: + tic[2] |= NV50_TIC_2_TARGET_1D; + break; + case PIPE_TEXTURE_2D: + tic[2] |= NV50_TIC_2_TARGET_2D; + break; + case PIPE_TEXTURE_RECT: + tic[2] |= NV50_TIC_2_TARGET_RECT; + break; + case PIPE_TEXTURE_3D: + tic[2] |= NV50_TIC_2_TARGET_3D; + break; + case PIPE_TEXTURE_CUBE: + depth /= 6; + tic[2] |= NV50_TIC_2_TARGET_CUBE; + break; + case PIPE_TEXTURE_1D_ARRAY: + tic[2] |= NV50_TIC_2_TARGET_1D_ARRAY; + break; + case PIPE_TEXTURE_2D_ARRAY: + tic[2] |= NV50_TIC_2_TARGET_2D_ARRAY; + break; + case PIPE_TEXTURE_CUBE_ARRAY: + depth /= 6; + tic[2] |= NV50_TIC_2_TARGET_CUBE_ARRAY; + break; + case PIPE_BUFFER: + assert(0); /* should be linear and handled above ! */ + tic[2] |= NV50_TIC_2_TARGET_BUFFER | NV50_TIC_2_LINEAR; + break; + default: + NOUVEAU_ERR("invalid texture target: %d\n", mt->base.base.target); + return FALSE; + } + + tic[3] = (flags & NV50_TEXVIEW_FILTER_MSAA8) ? 0x20000000 : 0x00300000; + + tic[4] = (1 << 31) | (mt->base.base.width0 << mt->ms_x); + + tic[5] = (mt->base.base.height0 << mt->ms_y) & 0xffff; + tic[5] |= depth << 16; + tic[5] |= mt->base.base.last_level << NV50_TIC_5_LAST_LEVEL__SHIFT; + + tic[6] = (mt->ms_x > 1) ? 0x88000000 : 0x03000000; /* sampling points */ + + tic[7] = (view->pipe.u.tex.last_level << 4) | view->pipe.u.tex.first_level; + + if (unlikely(!(tic[2] & NV50_TIC_2_NORMALIZED_COORDS))) + if (mt->base.base.last_level) + tic[5] &= ~NV50_TIC_5_LAST_LEVEL__MASK; + + return &view->pipe; +} + +static boolean +nv50_validate_tic(struct nv50_context *nv50, int s) +{ + struct nouveau_pushbuf *push = nv50->base.pushbuf; + struct nouveau_bo *txc = nv50->screen->txc; + unsigned i; + boolean need_flush = FALSE; + + for (i = 0; i < nv50->num_textures[s]; ++i) { + struct nv50_tic_entry *tic = nv50_tic_entry(nv50->textures[s][i]); + struct nv04_resource *res; + + if (!tic) { + BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1); + PUSH_DATA (push, (i << 1) | 0); + continue; + } + res = &nv50_miptree(tic->pipe.texture)->base; + + if (tic->id < 0) { + tic->id = nv50_screen_tic_alloc(nv50->screen, tic); + + BEGIN_NV04(push, NV50_2D(DST_FORMAT), 2); + PUSH_DATA (push, NV50_SURFACE_FORMAT_R8_UNORM); + PUSH_DATA (push, 1); + BEGIN_NV04(push, NV50_2D(DST_PITCH), 5); + PUSH_DATA (push, 262144); + PUSH_DATA (push, 65536); + PUSH_DATA (push, 1); + PUSH_DATAh(push, txc->offset); + PUSH_DATA (push, txc->offset); + BEGIN_NV04(push, NV50_2D(SIFC_BITMAP_ENABLE), 2); + PUSH_DATA (push, 0); + PUSH_DATA (push, NV50_SURFACE_FORMAT_R8_UNORM); + BEGIN_NV04(push, NV50_2D(SIFC_WIDTH), 10); + PUSH_DATA (push, 32); + PUSH_DATA (push, 1); + PUSH_DATA (push, 0); + PUSH_DATA (push, 1); + PUSH_DATA (push, 0); + PUSH_DATA (push, 1); + PUSH_DATA (push, 0); + PUSH_DATA (push, tic->id * 32); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + BEGIN_NI04(push, NV50_2D(SIFC_DATA), 8); + PUSH_DATAp(push, &tic->tic[0], 8); + + need_flush = TRUE; + } else + if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) { + BEGIN_NV04(push, NV50_3D(TEX_CACHE_CTL), 1); + PUSH_DATA (push, 0x20); + } + + nv50->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32); + + res->status &= NOUVEAU_BUFFER_STATUS_GPU_WRITING; + res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; + + BCTX_REFN(nv50->bufctx_3d, TEXTURES, res, RD); + + BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1); + PUSH_DATA (push, (tic->id << 9) | (i << 1) | 1); + } + for (; i < nv50->state.num_textures[s]; ++i) { + BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1); + PUSH_DATA (push, (i << 1) | 0); + } + nv50->state.num_textures[s] = nv50->num_textures[s]; + + return need_flush; +} + +void nv50_validate_textures(struct nv50_context *nv50) +{ + boolean need_flush; + + need_flush = nv50_validate_tic(nv50, 0); + need_flush |= nv50_validate_tic(nv50, 2); + + if (need_flush) { + BEGIN_NV04(nv50->base.pushbuf, NV50_3D(TIC_FLUSH), 1); + PUSH_DATA (nv50->base.pushbuf, 0); + } +} + +static boolean +nv50_validate_tsc(struct nv50_context *nv50, int s) +{ + struct nouveau_pushbuf *push = nv50->base.pushbuf; + unsigned i; + boolean need_flush = FALSE; + + for (i = 0; i < nv50->num_samplers[s]; ++i) { + struct nv50_tsc_entry *tsc = nv50_tsc_entry(nv50->samplers[s][i]); + + if (!tsc) { + BEGIN_NV04(push, NV50_3D(BIND_TSC(s)), 1); + PUSH_DATA (push, (i << 4) | 0); + continue; + } + if (tsc->id < 0) { + tsc->id = nv50_screen_tsc_alloc(nv50->screen, tsc); + + nv50_sifc_linear_u8(&nv50->base, nv50->screen->txc, + 65536 + tsc->id * 32, + NOUVEAU_BO_VRAM, 32, tsc->tsc); + need_flush = TRUE; + } + nv50->screen->tsc.lock[tsc->id / 32] |= 1 << (tsc->id % 32); + + BEGIN_NV04(push, NV50_3D(BIND_TSC(s)), 1); + PUSH_DATA (push, (tsc->id << 12) | (i << 4) | 1); + } + for (; i < nv50->state.num_samplers[s]; ++i) { + BEGIN_NV04(push, NV50_3D(BIND_TSC(s)), 1); + PUSH_DATA (push, (i << 4) | 0); + } + nv50->state.num_samplers[s] = nv50->num_samplers[s]; + + return need_flush; +} + +void nv50_validate_samplers(struct nv50_context *nv50) +{ + boolean need_flush; + + need_flush = nv50_validate_tsc(nv50, 0); + need_flush |= nv50_validate_tsc(nv50, 2); + + if (need_flush) { + BEGIN_NV04(nv50->base.pushbuf, NV50_3D(TSC_FLUSH), 1); + PUSH_DATA (nv50->base.pushbuf, 0); + } +} |