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author | Paulo Sergio Travaglia <pstglia@gmail.com> | 2016-06-20 05:27:24 -0300 |
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committer | Mauro Rossi <issor.oruam@gmail.com> | 2016-11-01 20:41:59 +0100 |
commit | c9b7ab2f486a64e576fe9181b3dbe76892fd8372 (patch) | |
tree | 8214ce012210df719db1fb430e997029794b0a09 /src/gallium/drivers/nouveau/nv50 | |
parent | 8e91ec27bdbf4b830c9616e3e04b912831c0cf36 (diff) | |
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android: avoid using fallback function
When a target different than EGL_NATIVE_BUFFER_ANDROID
is used with eglCreateImageKHR on sw rendering,
a fallback funcion is used.
As this returns NULL, EGL_NO_IMAGE_KHR is returned,
which crashes many apps
Using a function implemented for EGL/DRI2 in this cases
allows eglCreateImageKHR usage for other targets
(like EGL_GL_TEXTURE_2D_KHR)
Diffstat (limited to 'src/gallium/drivers/nouveau/nv50')
0 files changed, 0 insertions, 0 deletions