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author | Marek Olšák <maraeo@gmail.com> | 2010-05-26 04:18:27 +0200 |
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committer | Marek Olšák <maraeo@gmail.com> | 2010-05-26 04:47:26 +0200 |
commit | 5c067a63040cc66f0320f30482529a4ff1bd3811 (patch) | |
tree | 0dc371d1dc23ad42a8f5c361acfabd388afbad41 /src/gallium/drivers/r300/r300_fs.c | |
parent | f2582da3bb72b06d7a751537898f752e110857c7 (diff) | |
download | external_mesa3d-5c067a63040cc66f0320f30482529a4ff1bd3811.zip external_mesa3d-5c067a63040cc66f0320f30482529a4ff1bd3811.tar.gz external_mesa3d-5c067a63040cc66f0320f30482529a4ff1bd3811.tar.bz2 |
r300/compiler: move hardware caps to the radeon_compiler base struct
Needed for vertex shaders too.
Diffstat (limited to 'src/gallium/drivers/r300/r300_fs.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_fs.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index b2d3b52..a434808 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -251,8 +251,8 @@ static void r300_translate_fragment_shader( compiler.code = &shader->code; compiler.state = shader->compare_state; - compiler.is_r500 = r300->screen->caps.is_r500; - compiler.max_temp_regs = compiler.is_r500 ? 128 : 32; + compiler.Base.is_r500 = r300->screen->caps.is_r500; + compiler.Base.max_temp_regs = compiler.Base.is_r500 ? 128 : 32; compiler.AllocateHwInputs = &allocate_hardware_inputs; compiler.UserData = &shader->inputs; |