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authorMarek Olšák <maraeo@gmail.com>2012-03-29 17:51:50 +0200
committerMarek Olšák <maraeo@gmail.com>2012-10-31 00:55:13 +0100
commite73bf3b805de78299f1a652668ba4e6eab9bac94 (patch)
tree11839d343c6aad3a8fb5c594cadf961288adbea0 /src/gallium/drivers/r300/r300_render.c
parenta7c5be098aee3a8228cbd95558bac29cb7ff6a3d (diff)
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gallium: add start_slot parameter to set_vertex_buffers
This allows updating only a subrange of buffer bindings. set_vertex_buffers(pipe, start_slot, count, NULL) unbinds buffers in that range. Binding NULL resources unbinds buffers too (both buffer and user_buffer must be NULL). The meta ops are adapted to only save, change, and restore the single slot they use. The cso_context can save and restore only one vertex buffer slot. The clients can query which one it is using cso_get_aux_vertex_buffer_slot. It's currently set to 0. (the Draw module breaks if it's set to non-zero) It should decrease the CPU overhead when using a lot of meta ops, but the drivers must be able to treat each vertex buffer slot as a separate state (only r600g does so at the moment). I can imagine this also being useful for optimizing some OpenGL use cases. Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/gallium/drivers/r300/r300_render.c')
-rw-r--r--src/gallium/drivers/r300/r300_render.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index 198ab73..46d7ea1 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -1191,8 +1191,6 @@ void r300_blitter_draw_rectangle(struct blitter_context *blitter,
if (r300->skip_rendering)
return;
- r300->context.set_vertex_buffers(&r300->context, 0, NULL);
-
if (type == UTIL_BLITTER_ATTRIB_TEXCOORD)
r300->sprite_coord_enable = 1;