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authorMarek Olšák <marek.olsak@amd.com>2016-04-21 21:41:59 +0200
committerMarek Olšák <marek.olsak@amd.com>2016-05-10 17:20:09 +0200
commit70934de00eb42ba6fc43d104875962dfb260a1b3 (patch)
tree2b6447f84b53ca07d9ea0c41e5d283b1532f7d6b /src/gallium/drivers/radeon/r600_pipe_common.c
parenta512da36aed3a1c893b34681dec2dfd51d250ee5 (diff)
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radeonsi: add new SDMA texture copy code
This implements: - Linear-to-linear partial copies. (unaligned) - Tiled-to-linear and linear-to-tiled partial copies. (unaligned except 1-2 Bpp) - Tiled-to-tiled partial copies aligned to 8x8. v2: Extend the SDMA L2T VM fault workaround to T2L. - Same algorithm, just applied to T2L. (and using a 0-based address and surface.bo_size instead of buf->size) Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1) Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Diffstat (limited to 'src/gallium/drivers/radeon/r600_pipe_common.c')
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